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#1
Ferretinabun

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Just thought I'd start a thread on the silly little things which niggle us in the game. I'm not talking technical glitches or why a critical review of Dragon Age's faults as a game - just those silly little bloopers and things that we're probably not meant to think about too much. Here are a few from me...

1) If Morrigan grew up in the wilds raised more or less single-handedly by Flemeth, why does she have a different accent from her?
2) Earthquake as a spell. Makes sense when you're fighting in, say, a field, or the Brecillian Forest, But what about when you're inside a building - halfway up the circle tower, for instance? And in the Deep Roads it seems positively suicidal.
3) The ranger's pet. What's going on there, exactly? What's supposed to be happening? Is it a real creature, or a magical one? Have you simply called it and it's responded to your call, or have you conjured it out of thin air?
4) Scattershot... Huh?... One arrow? But... How?
5) Initially Anora says you need to find Howe's mage who erected the magical barrier which traps her in the chamber at Howe's estate, and get him to undo the spell. But you never do. Did this plot point get lost in the script revisions?
6) The same armour fits both Ohgren and Sten - and then changes entirely to become ten times more revealing and offensively objectifying when put on a woman.

#2
TJPags

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Ferretinabun wrote...

Just thought I'd start a thread on the silly little things which niggle us in the game. I'm not talking technical glitches or why a critical review of Dragon Age's faults as a game - just those silly little bloopers and things that we're probably not meant to think about too much. Here are a few from me...

1) If Morrigan grew up in the wilds raised more or less single-handedly by Flemeth, why does she have a different accent from her?
2) Earthquake as a spell. Makes sense when you're fighting in, say, a field, or the Brecillian Forest, But what about when you're inside a building - halfway up the circle tower, for instance? And in the Deep Roads it seems positively suicidal.
3) The ranger's pet. What's going on there, exactly? What's supposed to be happening? Is it a real creature, or a magical one? Have you simply called it and it's responded to your call, or have you conjured it out of thin air?
4) Scattershot... Huh?... One arrow? But... How?
5) Initially Anora says you need to find Howe's mage who erected the magical barrier which traps her in the chamber at Howe's estate, and get him to undo the spell. But you never do. Did this plot point get lost in the script revisions?
6) The same armour fits both Ohgren and Sten - and then changes entirely to become ten times more revealing and offensively objectifying when put on a woman.



1.  Because Claudia Black is so much cooler than Capt. Janeway (who's name I forget)
2.  Well, you don't actually have to USE it in a building or the deep roads.
3.  What, you don't have random packs of wolves or bears hanging out in buildings where you come from?  How backward.  Image IPB

4.  It's a special arrow, silly.

5.  This one makes sense, actually - you kill the mage, his magic goes bye-bye.

6.  There is nothing offensively objectifying about women in sexy armor, now is there?  Image IPB

#3
metatheurgist

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TJPags wrote...
1.  Because Claudia Black is so much cooler than Capt. Janeway (who's name I forget)


Kate Mulgrew.

TJPags wrote...
6.  There is nothing offensively objectifying about women in sexy armor, now is there?  Image IPB


I have no objections, offensive or otherwise.

Image IPB

Modifié par metatheurgist, 18 novembre 2010 - 03:25 .


#4
Liliandra Nadiar

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1) Morrigan's rebellious phase left her with a different accent then her 'mother'. :P

2) No one ever said magic made sense, or mages.

3) You mean your rogues don't have pockets with an interior size of a small apartment building?

4) *patpats*

5) You kill two mages with Howe, probably very quickly so you might have missed them. :P

6) Magical sizing armor designed by men. :P Also: Yay! Neeshka! :D

#5
Elhanan

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Why does Gorim know about the coming Landsmeet before the Warden?

Modifié par Elhanan, 18 novembre 2010 - 07:37 .


#6
Tigress M

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Ferretinabun wrote...
3) The ranger's pet. What's going on there, exactly? What's supposed to be happening? Is it a real creature, or a magical one? Have you simply called it and it's responded to your call, or have you conjured it out of thin air?

They appear to be real creatures because you can't summon one in the Fade.  I've always wondered why they disappear every time you change maps, but that's another story.  

Elhanan wrote...
Why does Gorim know about the coming Landsmeet before the Warden?

Does he?  I never noticed!  I'll have to look for that next time I play a DN.  (Or can I get that info out of him on any Warden?)

As for my own questions... 

This whole "sensing the Darkspawn" thing.  How come my Warden can hear them coming in the Korcari Wilds before she's had her Joining?  And why is the range for "seeing" them (the red dots on your map) solely based on your Survival level?  Shouldn't you be able to "sense" Darkspawn from father away than other non-tainted enemies?

Why do Teagan and Eamon ask my opinion regarding Jowen when (as far as I've ever been able tell) they only accept one answer?  

If my Warden does not have Zevran with her when she meets with Ignacio in the Gnawed Noble Tavern, how does she know he's a Crow?  Zev doesn't tell her this if he's with her when she first talks to Ignacio in the Market.  

I've got tons more, but that's enough to start.  LOL

Modifié par Tigress M, 18 novembre 2010 - 06:55 .


#7
Elhanan

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Tigress M wrote...

Elhanan wrote...
Why does Gorim know about the coming Landsmeet before the Warden?

Does he?  I never noticed!  I'll have to look for that next time I play a DN.  (Or can I get that info out of him on any Warden?)


Any warden may inquire, I believe.

As for my own questions... 

This whole "sensing the Darkspawn" thing.  How come my Warden can hear them coming in the Korcari Wilds before she's had her Joining?  And why is the range for "seeing" them (the red dots on your map) solely based on your Survival level?  Shouldn't you be able to "sense" Darkspawn from father away than other non-tainted enemies?

Why do Teagan and Eamon ask my opinion regarding Jowen when (as far as I've ever been able tell) they only accept one answer?  

If my Warden does not have Zevran with her when she meets with Ignacio in the Gnawed Noble Tavern, how does she know he's a Crow?  Zev doesn't tell her this if he's with her when she first talks to Ignacio in the Market.  

I've got tons more, but that's enough to start.  LOL


* Remember that you cannot sense the Darkspawn as a newbie. Alistair can, but he is too busy listening to the rest of the party berate him.

* Like spouses and Mother-In-Laws, they wish you to believe your opinion matters, even if they have already made their decisions.

* You are able to discover Ignacio if from Antiva, and then you just stereotype....

Why does Gorim keep offering to kill everyone in Orzammar for me? Did he used to work for Bhelen?

#8
Ferretinabun

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Tigress M wrote...

Why do Teagan and Eamon ask my opinion regarding Jowen when (as far as I've ever been able tell) they only accept one answer?  


I do believe Bioware once toyed with the idea of making Jowan a recruitable companion but later scraped it.  And this conversation is a relic from then. Same goes for the blood mage woman in the circle tower who begs for her life.

#9
Ferretinabun

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Actually, how could I forget...



7) You destroy the Anvil of the Void by... hitting it with a hammer?!?

#10
termokanden

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Hey, nobody said it was a good anvil. It probably wasn't the brightest idea to make one out of macaroni.

#11
UFOash

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Ferretinabun wrote...

Actually, how could I forget...

7) You destroy the Anvil of the Void by... hitting it with a hammer?!?


Hahahaha this one got me too!

Is it some kind of special hammer? If so where did find it?
How come Caridin can hit the crap out of it with a hammer making the crown but it falls apart with one blow from me!? Image IPBImage IPB

Modifié par UFOash, 20 novembre 2010 - 05:23 .


#12
Elhanan

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How did Branka survive for two years when Ruck has more cunning and common sense than that pile of Paragonian nug droppings?

#13
Liliandra Nadiar

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She left with the whole house, supplies were almost certainly included and she (probably) hasn't been dining on Darkspawn. Ruck's also been in the Deep for 5-6 years. Unless he also lost his sense of time with his sanity.

#14
ladydesire

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UFOash wrote...

Ferretinabun wrote...

Actually, how could I forget...

7) You destroy the Anvil of the Void by... hitting it with a hammer?!?


Hahahaha this one got me too!

Is it some kind of special hammer? If so where did find it?
How come Caridin can hit the crap out of it with a hammer making the crown but it falls apart with one blow from me!? Image IPBImage IPB


Caridin explains that he cannot damage it, as it was where he (in  Golem form) was forged; no other Golems can either, as far as I can tell.

#15
termokanden

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When you fight Branka, you should realize that's she's pretty tough. I think a better question would be why she hasn't just cleared the way on her own, she's certainly powerful enough.

Ah but who knows. Maybe she just likes bossing people around.

Modifié par termokanden, 20 novembre 2010 - 09:08 .


#16
UFOash

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ladydesire wrote...

UFOash wrote...

Ferretinabun wrote...

Actually, how could I forget...

7) You destroy the Anvil of the Void by... hitting it with a hammer?!?


Hahahaha this one got me too!

Is it some kind of special hammer? If so where did find it?
How come Caridin can hit the crap out of it with a hammer making the crown but it falls apart with one blow from me!? Image IPBImage IPB


Caridin explains that he cannot damage it, as it was where he (in  Golem form) was forged; no other Golems can either, as far as I can tell.


Ah.
Still strange, either I'm super powerful or the Anvil of the Void was made of glass.

#17
kyles3

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vartag telling the party to keep their weapons sheathed. look, bioware, i understand why some minor things gotta be cut, but you throw in a line like that and you're just begging to be nitpicked.

#18
DPSSOC

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Ferretinabun wrote...
1) If Morrigan grew up in the wilds raised more or less single-handedly by Flemeth, why does she have a different accent from her?


Magic?

Ferretinabun wrote...
2) Earthquake as a spell. Makes sense when you're fighting in, say, a field, or the Brecillian Forest, But what about when you're inside a building - halfway up the circle tower, for instance? And in the Deep Roads it seems positively suicidal.


Earthquakes are merely the result of tectonic plates pressing up against one another at fault lines (yes I realize I'm over-simplifying it), with a stone floor every individual piece is essentially a tectonic plate (though this explanation would result in floor collapse most likely).  Also an earthquake can shake the hell out of the top of a sky scraper so maybe you just cause a normal earthquake and it shakes the building.  I do agree it seems like a bad idea in the Deep Roads.

Ferretinabun wrote...
3) The ranger's pet. What's going on there, exactly? What's supposed to be happening? Is it a real creature, or a magical one? Have you simply called it and it's responded to your call, or have you conjured it out of thin air?


You're Tarzan

Ferretinabun wrote...
4) Scattershot... Huh?... One arrow? But... How?


You tie a bunch of arrows into one super arrow, when it hits the cheap string holding them together breaks and they somehow go in a direction other than forward (into whatever they hit).  Alternatively a wizard did it.

Ferretinabun wrote...
5) Initially Anora says you need to find Howe's mage who erected the magical barrier which traps her in the chamber at Howe's estate, and get him to undo the spell. But you never do. Did this plot point get lost in the script revisions?


If I'm not mistaken there's a mage when you fight Howe, that's his mage, you kill him, ending the spell.

Ferretinabun wrote...
6) The same armour fits both Ohgren and Sten - and then changes entirely to become ten times more revealing and offensively objectifying when put on a woman.


Spandex?

#19
Erika T

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How come you can sell all your stuff to Ruck in the deep roads (very useful by the way), then NOT find them on his body or in his camp after you killed him? Nor the money he had on him? where did the stuff go?



How come that the Righteous Wynne has absolutely no problem whatsoever if you give her the blood mage specialisation - and uses the blood mage talents happily?



Why is Morrigan happy to teach you shapeshifting if your approval is warm or interested, but when it goes higher than that, she just won't teach you, even if she loves you?




#20
DWSmiley

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Erika T wrote...

Why is Morrigan happy to teach you shapeshifting if your approval is warm or interested, but when it goes higher than that, she just won't teach you, even if she loves you?

That one is a bug; there are mods that fix it.  But before I knew that I liked to think that as she comes to like you more she gets shy about her "barbaric" speciality and no longer wants to talk about it.

#21
Elhanan

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DWSmiley wrote...

Erika T wrote...

Why is Morrigan happy to teach you shapeshifting if your approval is warm or interested, but when it goes higher than that, she just won't teach you, even if she loves you?

That one is a bug; there are mods that fix it.  But before I knew that I liked to think that as she comes to like you more she gets shy about her "barbaric" speciality and no longer wants to talk about it.


Or perhaps she IS being kind, and is not wanting to saddle anyone with this less than optimum specialty. After all, the great things she mentions of being able to scout, spy, and conceal one's self in the surrounding is not possible.

Image IPB

#22
tonnactus

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Elhanan wrote...

How did Branka survive for two years when Ruck has more cunning and common sense than that pile of Paragonian nug droppings?


The better question is how branka could use lyrium veins for healing as a dwarf...

#23
psychocandy

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Tigress M wrote...

As for my own questions... 


Why do Teagan and Eamon ask my opinion regarding Jowen when (as far as I've ever been able tell) they only accept one answer?  


Eamon will do one of two things, kill him if you say he was willing but had no choice or give him to the circle if you tell him he is earnest to repent

#24
TJPags

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Erika T wrote...

How come you can sell all your stuff to Ruck in the deep roads (very useful by the way), then NOT find them on his body or in his camp after you killed him? Nor the money he had on him? where did the stuff go?

How come that the Righteous Wynne has absolutely no problem whatsoever if you give her the blood mage specialisation - and uses the blood mage talents happily?

Why is Morrigan happy to teach you shapeshifting if your approval is warm or interested, but when it goes higher than that, she just won't teach you, even if she loves you?


1.  The same reason you can kill an enemy wearing plate armor and weilding a greatsword, yet recover only a dagger from his body.  There are invisible gnomes in Thedas which like to fiddle with dead people's stuff.  Image IPB

2.  She the biggest hypocrite in Thedas?  Remember, she's also an abomination. . . .

3.  Morrigan is pretty funny this way . . .I chalk it up to the fact she's a woman . . she doesn't have to make sense.  Image IPB

(hides)

#25
Elhanan

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tonnactus wrote...

Elhanan wrote...

How did Branka survive for two years when Ruck has more cunning and common sense than that pile of Paragonian nug droppings?


The better question is how branka could use lyrium veins for healing as a dwarf...


She also went thru the Darkspawn tainted initiation, but voluntarily so that she could use her so-called brilliance to maintain her initial form? She is as vile as any Darkspawn, so I could live with this....