morrie23 wrote...
SIS = MI6. James Bond worked for MI6, Goldeneye is a classic FPS with multiplayer. Or am I overreaching? (probably).
And what organization battles James Bond? SPECTRE
Of course!
(I'm just having fun, don't take this too seriously)
morrie23 wrote...
SIS = MI6. James Bond worked for MI6, Goldeneye is a classic FPS with multiplayer. Or am I overreaching? (probably).
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Aleksandar Shepard wrote...
If that rumor is true than I'm sorry to say that it sucks.Mass Effect should remain what it is = an RPG/FPS hybrid.
I understand that Bioware is trying to milk more money from ME, but I strongly suggest that they do it AFTER ME3.
So Bioware, stop wasting times on this and finnish up with ME2 DLCs and work on ME3 than later start a multiplayer.
DON'T screw this up!
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
UgnokOfOtherThings wrote...
...There is alot of people ****ing that its going to be FPS...
...SHUT IT! God I'm disapointed, it's a rumor, just wait until factual info comes. Then you can **** all you want.
Gorn Kregore wrote...
maxut85 wrote...
I bet many peopleGorn Kregore wrote...
I'm
sorry but, I highly doubt Bioware is capable of making a good or even
okay multiplayer game without screwing it up.
thought bioware was incapable of making a game with good shooting
mechanics. But somehow ME2 it ended up getting some of the best review
scores bioware has ever gotten.
They were incapable
of making a game with good shooting mechanics, here's the proof: Mass
Effect 1. They learned from their mistakes however.
Modifié par MisterDyslexo, 20 novembre 2010 - 04:27 .
good point. Although I'd say ME 1 actually had great combat. Not as good as ME 2 and definatly not as much of a shooter. But really were they even trying to make great shooting mechanics in the first game ? MY point is that in both cases bioware made a total kickass game. And I don't think it's going to be different this time.Gorn Kregore wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
They were incapable of making a game with good shooting mechanics, here's the proof: Mass Effect 1. They learned from their mistakes however.
Aleksandar Shepard wrote...
If that rumor is true than I'm sorry to say that it sucks.Mass Effect should remain what it is = an RPG/FPS hybrid.
I understand that Bioware is trying to milk more money from ME, but I strongly suggest that they do it AFTER ME3.
So Bioware, stop wasting times on this and finnish up with ME2 DLCs and work on ME3 than later start a multiplayer.
DON'T screw this up!
Kirabi wrote...
A.If you notice Mass effect has full deep story and they flesh out a large believeable universe.Saying Mass effect should remain what it is silly ,the Mass effect universe is to good not to use in other forms."Mass Effect" Shepard story should remain a RPG/FPS hybrid but Mass effect"The FPS",Mass effect"The RTS",Mass effect"The Cartoon",Mass effect"the comic",Mass effect"The Movie" are totally different things and has no effect on Shepard story Mass effect which brings me to the next point
B.What does Mass effect game with Multiplayer have to do with Mass effect 3?Is Bioware incapable of working on two games at the same time?Does this mean that Dragon age 2 and The Old republic are slowing down Mass effect 3.? Come on now Bioware has tons of resources and since they have no multiplayer experiance it is fair to say they would have to hire lots of people do this.How do i know this because they had do for ToR.
It is silly to think this game would have any effect on ME 3 infact the people who work on ME2 DLC are not ones working ME 3 they are a separate group of people.ME 3 already has it team and already been work on this good awhile.Mass effect "pure FPS/TPS" with multiplayer would be run by a different bioware studio and would have to hire lots of people with multiplayer background to make it.
Guest_Recon64bit_*
you might now like it better but it's generally accepted by reviews that ME2 is much better than ME 1. And I personally didn't feel like it was corridors after corridors at all.Evil Johnny 666 wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Yes, but while the shooter mechanics were better, the level design took a plunge. Where was the more open environments which gave you a sense of place? Instead we get corridors after corridors, basically they took a step forward and two backwards. Also, there's no more interactive spaces during missions, ie. you could talk to people and do mini-quests in the science base in Noveria (more RPG-like) while now we just get an average third person shooter corridor-type mission. As I said, the shooting mechanics are a lot better, but they got the missions themselves wrong, they turned too much the game into a shooter while it's supposed to be an rpg, that's the best way to make a compelling universe like this one into a better one and more easily immersive.
Modifié par maxut85, 20 novembre 2010 - 05:59 .
maxut85 wrote...
you might now like it better but it's generally accepted by reviews that ME2 is much better than ME 1. And I personally didn't feel like it was corridors after corridors at all.Evil Johnny 666 wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Yes, but while the shooter mechanics were better, the level design took a plunge. Where was the more open environments which gave you a sense of place? Instead we get corridors after corridors, basically they took a step forward and two backwards. Also, there's no more interactive spaces during missions, ie. you could talk to people and do mini-quests in the science base in Noveria (more RPG-like) while now we just get an average third person shooter corridor-type mission. As I said, the shooting mechanics are a lot better, but they got the missions themselves wrong, they turned too much the game into a shooter while it's supposed to be an rpg, that's the best way to make a compelling universe like this one into a better one and more easily immersive.
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
well no but reviews are a pretty accurate way of telling you if a game is good or not. You might think they took two steps backwards. but me and many other people like it better the way it is. Theres really nothing for you to complain about if most people like ME 2 better and it got better reviews.Da_Lion_Man wrote...
maxut85 wrote...
you might now like it better but it's generally accepted by reviews that ME2 is much better than ME 1. And I personally didn't feel like it was corridors after corridors at all.Evil Johnny 666 wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Yes, but while the shooter mechanics were better, the level design took a plunge. Where was the more open environments which gave you a sense of place? Instead we get corridors after corridors, basically they took a step forward and two backwards. Also, there's no more interactive spaces during missions, ie. you could talk to people and do mini-quests in the science base in Noveria (more RPG-like) while now we just get an average third person shooter corridor-type mission. As I said, the shooting mechanics are a lot better, but they got the missions themselves wrong, they turned too much the game into a shooter while it's supposed to be an rpg, that's the best way to make a compelling universe like this one into a better one and more easily immersive.
You mean reviews are fact?
nice opinion dude.Archereon wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Lol? The shooter mechanics in ME2 are ****** poor due to bad level design. Except for the rare blessing of fighting melee enemies, most fights are pathetically repetitive.
Modifié par MadCat221, 20 novembre 2010 - 09:01 .
maxut85 wrote...
well no but reviews are a pretty accurate way of telling you if a game is good or not. You might think they took two steps backwards. but me and many other people like it better the way it is. Theres really nothing for you to complain about if most people like ME 2 better and it got better reviews.Da_Lion_Man wrote...
maxut85 wrote...
you might now like it better but it's generally accepted by reviews that ME2 is much better than ME 1. And I personally didn't feel like it was corridors after corridors at all.Evil Johnny 666 wrote...
Yes, but while the shooter mechanics were better, the level design took a plunge. Where was the more open environments which gave you a sense of place? Instead we get corridors after corridors, basically they took a step forward and two backwards. Also, there's no more interactive spaces during missions, ie. you could talk to people and do mini-quests in the science base in Noveria (more RPG-like) while now we just get an average third person shooter corridor-type mission. As I said, the shooting mechanics are a lot better, but they got the missions themselves wrong, they turned too much the game into a shooter while it's supposed to be an rpg, that's the best way to make a compelling universe like this one into a better one and more easily immersive.
You mean reviews are fact?
maxut85 wrote...
nice opinion dude.Archereon wrote...
maxut85 wrote...
I bet many people thought bioware was incapable of making a game with good shooting mechanics. But somehow ME2 it ended up getting some of the best review scores bioware has ever gotten.Gorn Kregore wrote...
I'm sorry but, I highly doubt Bioware is capable of making a good or even okay multiplayer game without screwing it up.
Lol? The shooter mechanics in ME2 are ****** poor due to bad level design. Except for the rare blessing of fighting melee enemies, most fights are pathetically repetitive.
Modifié par Evil Johnny 666, 20 novembre 2010 - 11:20 .
MadCat221 wrote...
If it is meant to "appeal to a Call of Duty" market...
I predict that there will be only human male characters, no alien races, and no biotic/tech powers, just guns.
Anything beyond that would be too hard for a "Call of Duty market" to comprehend.