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Rumor: BioWare's New Mass Effect Is A Multiplayer Spin-off


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#51
JadedUli

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Bioware, Tell us the Truth!



This http://img130.images.../1425/carth.jpg



is



HIM!



http://media.giantbo...trait_large.jpg

#52
spacehamsterZH

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I don't have a problem with this. Bioware has made a Sonic game in the past, for crying out loud, I don't see how this constitutes them selling out. If anything, I think it's a GOOD sign that the inevitable introduction of multiplayer appears to be happening in a separate spinoff - this means they're very intentionally keeping this separate from the core ME trilogy and NOT watering it down with more shooter elements. If any of this is true, of course.



I really don't see why every single Mass Effect game has to be an RPG (not to mention even ME1 was never exactly a hardcore RPG to begin with.) There's plenty of room for other genres in the franchise, and I actually like the idea of different types of games all set in the same universe. Maybe I'll buy this, maybe I won't. I like shooters, but only in strict moderation. If they make a MMORPG or an RTS I'm definitely not buying those because those genres aren't my thing. But I wouldn't mind them coming out - as long as ME3 stays the course as a single-player, story-oriented action RPG with strong shooter elements.

#53
MyChemicalBromance

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God damn I ****ing hate EA. My only hope is that Bioware squeezes out something halfway decent for ME3 before they get milked to the bone.



I'm not buying this. It's like watching an old friend get ****d out for dimes.

#54
GodWood

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MyChemicalBromance wrote...
God damn I ****ing hate EA. My only hope is that Bioware squeezes out something halfway decent for ME3 before they get milked to the bone.
I'm not buying this. It's like watching an old friend get ****d out for dimes.

Calm down, we don't know anything about this game yet.
Wait for more information before you start freaking out

#55
morrie23

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Sigh, I wanted ME3.



This sort of game doesn't seem to play to BioWare's strenghts. I fear it will be generic beyond belief.

#56
Mister Mida

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I'm gonna reserve judgement for this game, whatever it's gonna be until we actually know what it is gonna be. But I'll say this: CoD and other shooter fans influencing the development of ME3 is definitely NOT a good thing.

#57
Liyros

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Mister Mida wrote...

I'm gonna reserve judgement for this game, whatever it's gonna be until we actually know what it is gonna be. But I'll say this: CoD and other shooter fans influencing the development of ME3 is definitely NOT a good thing.


I agree and I'll be taking the same approach of waiting for more information to be released before beginning to form a judgment.

#58
Dark Glasses

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Mass Effect Multiplayer? Oh boy, this gonna be good. I'm absolutely sure PC version will not be popular, and reason is that it won't have any mod support like Valve games have.

Modifié par Dark Glasses, 18 novembre 2010 - 09:42 .


#59
Veen130

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What? Im a little confused here. The OP puts a picture of Carth up and another picture of a guy who looks similar to him and everyone is talking of a Mass Effect multiplayer game. Did I miss something?
Edit: Sorry, clicked the 3rd page and thought it was the first page, dumb move Image IPB

Modifié par Veen130, 18 novembre 2010 - 09:49 .


#60
johnny temper

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If it is an ME military-based multiplayer spin-off...I'd set it between ME2 and ME3 as the Reaper invasion starts, could have cameos from some characters (the Shadow Broker or Admiral Hackett, please), fewer/zero major choices but maybe still conversation options and paragon/renegade interrupts, one main player characer - who then could pop up in ME3 as a squad mate, maybe a bit of exploration as a nod to the RPG fans (though more in a Fallout/Half-Life style) but mainly combat missions - with strong story-line.



Then you'd get FPS fans buying it because it'll look sweet - and then potentially exploring the rest of the series, following their badass character into ME3 - plus RPG fans buying it because it's ME and importantly pushes the story of the series on a bit, even if Shepherd isn't directly involved. Hell, I'd buy it, and the last FPS I probably played was Wolfenstein 3D in 1992.



And then when the FPS fans are buying RPGs and the RPG fans are buying FPSs, Bioware's genius will be confirmed. Either way, equals big hit and hopefully that'll mean EA will let Bioware mess around with these RPG things for a while longer yet...course I'm probably way off!

#61
spacehamsterZH

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Mister Mida wrote...
But I'll say this: CoD and other shooter fans influencing the development of ME3 is definitely NOT a good thing.


Who says that's going to happen? This is a separate spinoff. Did iPhone owners "influence the development" of ME2 because of Mass Effect: Galaxy?

Gah. Why do I keep coming to this board?

#62
adam_grif

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My ideal spinoff game:

- Set post ME2, pre ME3. Batarian civil war breaks out between isolationist government and rebel faction that wishes to integrate with the larger galaxy in the face of an imminent threat (i.e. Reapers). The council refuses to directly intervene, but permits the Systems Alliance to send military support to the rebel faction.

- Similar gameplay to ME2 for the campaign, a coop focussed campaign that CAN be played Single Player but is designed for up to 4 people.

- Character progression for Multiplayer needs tweaking. It can't be as simple as regular leveling up for balance reasons.

Modifié par adam_grif, 18 novembre 2010 - 10:23 .


#63
Sique Foque

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I wouldn't mind a MassEffect-FPS spin off, because this could be the first time that a CoD-like multiplayer game with classes etc. would be done right. Bioware has the RPG background to refresh the shooter genre, even deepen it, with better class/leveling-mechanis etc.

Maybe skill trees and stuff, why not? CoD was always too dull after some weeks.



I can't wait to see more!

#64
AlbertoAquilani

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I am disappointed but not entirely surprised. They said themselves there'd be Mass Effect games outside the main trilogy. I also think it's for the best, this way, Bioware Edmonton can focus on Mass Effect 3 without having to shoehorn some multiplayer component and to streamline it any further. The more 'COD players' can lap this up.



I'll end up getting it though, but it makes me wonder about how far along ME 3 is,

#65
the3rdbiscuit

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If this rumour is true, it's great news. This new game (and its sequels) will keep EA happy and mean that ME3 and other future ME universe games can concentrate on being RPGs rather than FPSs or some hideous bastard child of the two.

#66
RinpocheSchnozberry

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If multiplayer sells well as a seperate product they will try to expand that business. That's why people start corporations... to making money. That's fine, good for them. The part that sucks is that the first group of people they'll try to introduce their "wonders" too will be the RPG fans. So if this is a multiplayer spin off, look for multiplayer in ME3 and don't expect it to go away.



As long as I get ME3 and a solid end to Shepard's tale, I'm happy. I can ignore the Mass Effect games after that.

#67
AlbertoAquilani

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RinpocheSchnozberry wrote...

If multiplayer sells well as a seperate product they will try to expand that business. That's why people start corporations... to making money. That's fine, good for them. The part that sucks is that the first group of people they'll try to introduce their "wonders" too will be the RPG fans. So if this is a multiplayer spin off, look for multiplayer in ME3 and don't expect it to go away.

As long as I get ME3 and a solid end to Shepard's tale, I'm happy. I can ignore the Mass Effect games after that.


ME 3 won't include multiplayer, it would make horrible business sense. What would be the point of releasing a multiplayer spin óff? It's to build and maintain a substantial multiplayer userbase for that specific game. 100% guaranteed Mass Effect 3 won't include multi-player now because of this spin-off, so it makes me relieved and happy. Bioware Edmonton is not developing this game and will focus on making ME 3 a good game.

#68
Mister Mida

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spacehamsterZH wrote...

Mister Mida wrote...
But I'll say this: CoD and other shooter fans influencing the development of ME3 is definitely NOT a good thing.


Who says that's going to happen? This is a separate spinoff. Did iPhone owners "influence the development" of ME2 because of Mass Effect: Galaxy?

Gah. Why do I keep coming to this board?

Where do I say that it's gonna happen? I just responded to OP's statement that this could influence ME3's development in a positive if it WOULD happen.

#69
archurban

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I just red this related article from here.

http://www.videogame...spin-off_2.html



so it's not Shepard. but it will give also you single play mode. it's more likely sprinter cell conviction 'deniable ops' mode? because it gives you single mode, and co-op multiplayer mode as well.



I'm not sure whether I will like or not. but it's not new at all. if they will make it like COD, it will be totally screw up. I hate all COD multiplayer stuff. that's too much, and not special anymore. even Black ops is piece of ****. but if bioware will take 'deniable ops', and add their own special, it will be interesting.

#70
Skilled Seeker

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-Skorpious- wrote...

Elite Midget wrote...

Inb4 "Biotics are so OP! Soldier class gets no love!"


Strip Sentinels of their tech armor

No way thats what makes sentinels special, their strong defensive and support capability. Sentinels are tanks, soilders are more of a dps class. If you take away tech armour you make sentinels useless as then its better to just go fully biotic or tech.

#71
Commissar Gash

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I personally think it could be a very enjoyable game and it would be a great alternative for ME3 Multiplayer (of which I strongly disapprove) here's my idea for a Multiplayer ME TPS that I posted in an other thread:

gashgfjaskgfkagh wrote...

First every class has a M-5 Heavy Pistol as their secondary weapon

Humans -> all arounders
Powers: None
Availible weapon classes: AR, Sniper, Shotgun, Missile Launcher as their only heavy wepon
Bonusses:
Can replace their pistol with a primary weapon, but you can't replenish
its ammo, once you're out, you're out till you die and respawn. Humans can't use any special weapons.


Turians -> Assualt class
Availible weapon classes: AR, LMG
Powers:
Tungsten ammo, you gain extra Health & Armor Damage, but lose the
same amount of Shield Damage, can only be used once per match, that
means once you deactivate it you can't use it in that match anymore, it
stays on when you die. You can also pick Overload instead Tungsten ammo,
very effective against shields, has no effect on armor, barriers and
health.
Bonusses: Turians can use special ARs and LMGs, like the
Revenant or Vindicator Battle Rifle. Turians have a bonus to melee
damage resistance, but they run slower then humans or asari.

Krogans -> Demolition class
Availible weapon classes: Shotgun, heavy weapons with very limited ammo (not the overpowered ones)
Powers:
Krogan charge, a 4 second long speed boost, not really stealthy since
your character will yell their battle cry when you activate it.
Bonusses:
Special shotguns. Krogans have more health then other classes plus a
melee damage bonus, because they are easier to hit, are slower and their
main weapon is only effective at close range. They use armor isntead of
shields, which makes them immune to Overload.

Salarian -> Spec Ops class
Availible weapon classes: SMG, Sniper
Powers:
Incinirate, very effective against armor, has a much weaker effect on
health & barriers, doesn't have any effect on shields.
Bonusses:
Salarians cannot be detected by your motion tracker if they are
sneaking, this bonus is gone when they activate their Tactical Cloak
(resembles Halo's Active Camo, you can still be seen, Kasumi's cloak
would be unbalanced). They have more shields then health, so you can
take them down easier with powers like Overload. Salarians can use
special SMGs.

Asari -> Medic
Availible weapon classes: SMG, Shotgun
Powers:
Warp, very effective against barriers, has a much weaker effect on
health & armor, doesn'ty have any effect on shields. Unity, heals a
targetted teammate instantly & it can resurrect teammates that
haven't respawn yet (respawn time 10s or 5s, depends on gametype)
Bonusses: Asari use barriers which grant them extra resistance against semi auto weapons. Asari don't have any special weapons.

Geth -> Marksman
Availible weapon classes: DMR*, Sniper
Powers:
Heavy Overload, devastating against shields, has no effect on health,
armor and barriers. Has a 3min cooldown time, unlike all other powers
which have a 2min cooldown.
Bonusses:
Geth have a higher accuracy with weapons then other classes, but they
lack any kind of close combat weaponry. They have more shields then
health which makes them extra  vulnerable to Overload. Geth can use special Sniper Rifles.

btw I am bored and stuck at home since I'm sick, that's why I wrote it out.

*Designated
Marksman Rifles, semi-auto rifles, they beat ARs on long range, but
have no chance against an AR at close range, at middle range both can
win, depends on the skill of the user.


I forgot to add that other humanoid races like drell or quarians could be added with DLC or be unlockable for doing some special chalanges.

#72
Da_Lion_Man

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If there will be a multiplayer, I'll probably quickscope people with my sniper.

#73
Skilled Seeker

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This is the best solution to make both single and multiplayer players happy. Otherwise they would have tagged on multiplayer to ME3 and that means splitting resources and ending up with subpar single player and multiplayer.

#74
AlbertoAquilani

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Skilled Seeker wrote...

This is the best solution to make both single and multiplayer players happy. Otherwise they would have tagged on multiplayer to ME3 and that means splitting resources and ending up with subpar single player and multiplayer.


Totally agree. Any fears that I had of them tacking on multiplayer onto ME 3 are completely gone now. If this is true, anyway.

#75
Commissar Gash

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AlbertoAquilani wrote...

Skilled Seeker wrote...

This is the best solution to make both single and multiplayer players happy. Otherwise they would have tagged on multiplayer to ME3 and that means splitting resources and ending up with subpar single player and multiplayer.


Totally agree. Any fears that I had of them tacking on multiplayer onto ME 3 are completely gone now. If this is true, anyway.

I also agree with this, it could even mean we get more RPG elements back in ME3.
ME MP for people who want a ME shooter
ME3 for people who want ME RPG with shooter elements