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No changes to companion outfits during the 10 year span of DA2, isn't that a bit wierd?


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#1
afhdjs

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Correct me if I am wrong, but devs have said that companion outfits will not change during the whole 10 year storyline of DA2, except for an occasional character, and that outfits would only be slightly upgraded at different parts of the game. From the gameplay video this seems to be so, since Varric is wearing the same outfit when he talks to Cassandra as he had during earlier stories he is recounting. I'm not saying that companions should have changeable outfits, but isn't it strange for them to wear the same thing for 10 years? I'm assuming that your party will acqure a lot of wealth during the 10 year cycle, shouldn't some of that be used to acquire new clothing and armour for your whole party? 

If it's not too late to ask, but could devs give different outfits to EACH AND EVERY COMPANION in every different story told by Varric in the game? Will companions have special outfits on ceremonial occasions (something like the outfits worn by everybody at the end of DAO)?

As well, will Hawke carry the same inventory around for the whole 10 years, or will he have to acquire new ones in different stories? 

#2
Mary Kirby

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ziggehunderslash wrote...

leonia42 wrote...

Varric has a wardrobe full of suits that just happen to be identical in appearance.

Like Jeff Goldblum.


Superman's been wearing the same set of blue tights for more than 60 years now. 

#3
Mary Kirby

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Upsettingshorts wrote...

Mary Kirby wrote...
Superman's been wearing the same set of blue tights for more than 60 years now. 


Yeah, but he changes into a suit when he goes to work at the Daily Planet.


It is hardly Varric's fault if his regular identity is just that awesome, and he doesn't need a day job.

#4
Lukas Kristjanson

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Ryzaki wrote...
And I disagree. I find Basch and Gabranth to be extremely different people despite the fact that they're twins and look exactly the same. Going as far as to wear neigh identical armor.

Yet no one who played FF12 would tell you the two of them were extremely similar.

That said you can't really debate personal opinion now can you. :lol:



You have a unique forum avatar. Why? Why not swap it for a fat dwarf? Or did you choose it because it says something about your tastes? Even if you didn’t, it does. All of our characters are designed to support who they are in every aspect, and appearance is a huge one. All media does that, whether you acknowledge it or not. It’s why there’s an Oscar for costuming. It’s not for the skill of construction, it’s for designs that reinforce the setting and the nature of the characters. It just isn’t wise to present your characters in costumes that are against type unless you want to reveal that the characters themselves are against type. You're fighting with the audience's assumptions.

But “better” is of course subjective. There are reasons and tradeoffs, just as there were for the way we did it in Origins. There's less customization, yes, but there is still upgrading that can be done, including numerous options that are non-visual. Some of the change is subtle, yeah, but in exchange we get some back-end technical stuff (better left to someone else) including better performance, more intuitive appearance during action, and from my main area of concern, more consistency of character. Not that it was my call, but just so you know where I’m coming from, I was one of those players who left Morrigan in her base outfit because it just looked wrong to put her in Wynne’s granny robes, stats be damned. I also made some strategic equipment omissions when writing Leliana’s Song in order to reinforce the tone of that adventure. Because arguments can indeed be made that deep in our souls we are each unique and clothes don’t matter, but judgments are made on appearance all the time, good and bad, and this becomes an especially important consideration when you are trying to communicate in a limited medium. We have choices to make, and we're choosing to see them as opportunities that can support the setting.

Besides, as far as I’m concerned, no one gets away with the “it’s unrealistic no one changes clothes” argument unless they want to confront the horrible realities of full plate and the fact that medieval knights couldn’t just plop it into inventory when they wanted to go to the bathroom. Imagine your party after a single day walking around in armour, the smell, just... wafting across the camp, with its little communal washbasin, while Leliana tries to sing.Posted Image

Modifié par Lukas Kristjanson, 19 novembre 2010 - 09:02 .


#5
David Gaider

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Piecake wrote...
Isnt Bethany shown with two sets of clothes?  her fleeing peasant clothes and then her distinct look?  That could happen with Carver as well.


Characters will update their outfits as appropriate, depending on the character.

As for the system, I think the trade-offs are obvious. Some people aren't going to like it no matter what, some simply because it's not the inventory system they're used to and they can't dress up their party members like they can their PC. Fair enough. Some folks can be pretty selective about what they'll accept as "realistic" in a game, but my perception is that it has far more to do with their personal preferences than anything else.

Modifié par David Gaider, 19 novembre 2010 - 05:28 .


#6
Stanley Woo

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this discussion is already happening in this thread. Let's take the discussion there, please. Thank you.



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