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No changes to companion outfits during the 10 year span of DA2, isn't that a bit wierd?


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#226
tmp7704

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Maria Caliban wrote...

Characters do not exist save as expressions. What they are expressed as is what they are. Visual appearance is one form of expression. I also gave an example of musical expression. There are dozens of ways to express specific aspects of character.

A problem with this: how do you express something that does not exist?

There needs to be initial concept which drives the expression. That's what the character's are -- an idea in the author's mind. And it has to be pretty well developed one, otherwise the attempt to express it won't amount to much.

#227
tmp7704

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Lukas Kristjanson wrote...

All of our characters are designed to support who they are in every aspect, and appearance is a huge one. (..) It just isn’t wise to present your characters in costumes that are against type unless you want to reveal that the characters themselves are against type. You're fighting with the audience's assumptions.


Alternatively, putting character in clothes that are "against the type" may well be an attempt to modify the type itself, or create a new one in the first place -- to name just one example if there was no such attempts, we'd be permanently stuck with all superheroes wearing either nothing but spandex and underwear on the outside, or... heck, what would they wear if someone didn't come up with that in the first place? At some point there was no safe stereotype to fall back on; the mind boggles.

Innovation is done by challenging the assumptions, or just by disregarding them (since that tends to amount to the same thing for the receiver)

Because arguments can indeed be made that deep in our souls we are each unique and clothes don’t matter, but judgments are made on appearance all the time, good and bad, and this becomes an especially important consideration when you are trying to communicate in a limited medium.

Picking up on this, have you considered what the fact itself that the characters never change their appearance may tell the audience about them?

#228
Blastback

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Part of the problem comes with the whole, what if I really don't like the outfit that the give a character. It's Bioware's right to do as they wish, but it is going to bug me.



Take Carver for instance. The outfit that we have seen him in is in no way what I think any warrior should be wearing into battle. It's fine for a peasant fleeing the Darkspawn, but if he does survive, then it's rather ridiculous for him to be constantly wading into battle in that outfit, when even Bethany, the back row mage, has some sort of armor available.



I can deal with companions having indivdual unique outfits, but I'd really like them to have some sort of variety instead of the Mass Effect system.




#229
Collider

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No changes to companion outfits during the 10 year span of DA2, isn't that a bit wierd?


It's less weird than saving the world naked (Dragon Age: Origins).

#230
Wulfram

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Changing armour appearance helps show the progression of your characters.



Though in DA:O that only really worked for warriors, since leather armour all looked the same.

#231
Piecake

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Blastback wrote...

Part of the problem comes with the whole, what if I really don't like the outfit that the give a character. It's Bioware's right to do as they wish, but it is going to bug me.

Take Carver for instance. The outfit that we have seen him in is in no way what I think any warrior should be wearing into battle. It's fine for a peasant fleeing the Darkspawn, but if he does survive, then it's rather ridiculous for him to be constantly wading into battle in that outfit, when even Bethany, the back row mage, has some sort of armor available.

I can deal with companions having indivdual unique outfits, but I'd really like them to have some sort of variety instead of the Mass Effect system.


Isnt Bethany shown with two sets of clothes?  her fleeing peasant clothes and then her distinct look?  That could hallpen with Carver as well.

#232
Guest_distinguetraces_*

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Mary Kirby wrote...
Superman's been wearing the same set of blue tights for more than 60 years now. 


Cute.

This is a real disappointment to learn of.

#233
Onyx Jaguar

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Aermas wrote...

Anarya wrote...

Also about Doc Brown in cowboy clothes, take a look at the *type* of cowboy clothes he's wearing, and contrast that to what Marty is wearing in that scene. There's still characterization going on there. Every single piece of clothing in a movie is carefully either designed or selected by the costume designer, even if you're not aware of it.


Yes, but what about my Neo & Agent Smith example?

I'm not against "personal" clothes, I just want some kind of control over it.


This one is easy.  They are not wearing the same clothes.

Agent Smith is wearing a suit and a tie with sunglasses which is a reference to what the secret service wear, in other words a G-Man an agent of the man and in the realm of the film the man is bad so he is suppose to be bad because he is an agent of the man.

Neo is wearing a simple color scheme but in uniformed design, which gives off an abrasive look to those around him and as a team they stand out around everyone else who is wearing various forms of suits and clothing that we see in the Matrix movies.  Part of the costume get up is something we see in Dystopian Art, simple, gothic and to the point.

#234
Ryzaki

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AntiChri5 wrote...

Gah. Just because it's what the average person thinks doesn't make it correct.

That's kind of the point, Ryz.


But are the two of us the average person? :P

And I would expect BW to do the research before assuming what a femme fatale is. Unless I'm giving them too much credit.

#235
Ryzaki

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tmp7704 wrote...

Picking up on this, have you considered what the fact itself that the characters never change their appearance may tell the audience about them?


*cringes* You know that brings up a good point. You don't change at all in 10 years? Eck.

#236
Blastback

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Piecake wrote...

Blastback wrote...

Part of the problem comes with the whole, what if I really don't like the outfit that the give a character. It's Bioware's right to do as they wish, but it is going to bug me.

Take Carver for instance. The outfit that we have seen him in is in no way what I think any warrior should be wearing into battle. It's fine for a peasant fleeing the Darkspawn, but if he does survive, then it's rather ridiculous for him to be constantly wading into battle in that outfit, when even Bethany, the back row mage, has some sort of armor available.

I can deal with companions having indivdual unique outfits, but I'd really like them to have some sort of variety instead of the Mass Effect system.


Isnt Bethany shown with two sets of clothes?  her fleeing peasant clothes and then her distinct look?  That could hallpen with Carver as well.

I'm hoping for this myself.  But some of the post are making it sound like some characters are only going to have one.

#237
Ryzaki

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Blastback wrote...
I'm hoping for this myself.  But some of the post are making it sound like some characters are only going to have one.


Most characters are only going to have one.

I think Carver and Bethany might be the "exceptions" the devs were talking about.

#238
David Gaider

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Piecake wrote...
Isnt Bethany shown with two sets of clothes?  her fleeing peasant clothes and then her distinct look?  That could happen with Carver as well.


Characters will update their outfits as appropriate, depending on the character.

As for the system, I think the trade-offs are obvious. Some people aren't going to like it no matter what, some simply because it's not the inventory system they're used to and they can't dress up their party members like they can their PC. Fair enough. Some folks can be pretty selective about what they'll accept as "realistic" in a game, but my perception is that it has far more to do with their personal preferences than anything else.

Modifié par David Gaider, 19 novembre 2010 - 05:28 .


#239
Stanley Woo

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this discussion is already happening in this thread. Let's take the discussion there, please. Thank you.



End of line.

#240
Ryzaki

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David Gaider wrote...

Piecake wrote...
Isnt Bethany shown with two sets of clothes?  her fleeing peasant clothes and then her distinct look?  That could happen with Carver as well.


Characters will update their outfits as appropriate, depending on the character.

As for the system, I think the trade-offs are obvious. Some people aren't going to like it no matter what, some simply because it's not the inventory system they're used to and they can't dress up their party members like they can their PC. Fair enough. Some folks can be pretty selective about what they'll accept as "realistic" in a game, but my perception is that it has far more to do with their personal preferences than anything else.


So this is the exception. Is it most of the characters at least?