This. So much this.Phategod1 wrote...
I have a few two involve Commander Sheppard as Renegade berating his crew and forcing them off a massive ship like Ascension and flying it in a Reaper queen, followed by a shot of your LI telling you about your father to young child Sheppard. My Paragon has Commander Shepard being rescued at the last minute by his crew and marrying the LI.
What is your dream mass effect 3 ending?
#51
Posté 22 novembre 2010 - 02:57
#52
Posté 22 novembre 2010 - 03:16
#53
Posté 22 novembre 2010 - 03:22
#54
Posté 22 novembre 2010 - 03:37
Modifié par Kaiser Mat, 22 novembre 2010 - 03:40 .
#55
Posté 22 novembre 2010 - 06:25
GodWood wrote...
Reapers win.
Honestly, I think this could be done well. Some may not be happy, but sometimes victory is not possible.
#56
Posté 22 novembre 2010 - 05:16
Like Total Annihilation,Supreme Commander,Spaceforce Rouge universe,X-universe;Gundam Wing,Gundam X,Star Trek DS9 last season
My idea: 80% - Reaper win ; rest divided to more or less victories with 0,00001% Ultimate victory
plus concurrent conflict with Cerberus.
#57
Posté 22 novembre 2010 - 05:55
#58
Posté 22 novembre 2010 - 07:43
ME3 needs to be epic utter genocide, in that I mean not just a few hours at the end where Shep runs some kind of suicidal mission, with a handful of people and stops a force that is supposed to threaten all life in the universe. I want to be saved in an oh so cinematic and emotional was by the people and races I have helped throughout the franchise.
For example, The Normandy heads up an Alliance strike force to attack a certain concentration of reapers and things dont go to plan... at the last moment, normandy almost destroyed, nothing on the radio but screams and terror, alliance ship debris littering space, Shepard peering through the broken hull lost for words.... Shepard hears from inside his head "We... Have.... come...." as a Rachni fleet appears to save the day (When I say save the day I mean hold off the Reapers long enough before begin obliterated, giving shep time to get his crew out alive...)
Of course, this is Mass Effect, and you should be able to fail (And failing should mean... the end, for everyone. I expect many cinematic cutscenes of entire planets and civilizations being wiped out BW) depending on your choices. Paragon choices should have bad ramifications just as much as renegade.
Also, Many things should be timed much like saving the normandy's crew was. I expect these kind of choices, but with many more levels and with much higher costs. There should not be a perfect ending, after all without loss we cant appreciate what we have. Which is why my 'bad' ME 2 playthrough was so much more enjoyable.
Modifié par Axeface, 22 novembre 2010 - 07:53 .
#59
Posté 22 novembre 2010 - 07:51
If Renegane, I'd like to have him\\\\\\\\her dieing in a fu***ng enormous explosion, taking most of the Reapers with him.
If Paragade, he might have a chance to choice to sacrifice him\\\\\\\\herself or most of his team, but anyway no win without enourmous losses.
It's pretty obvious, if things goes in this way, that my Shep will be more Paragon than a Saint ^^ Also even with Paragon shouldn't be authomatic that the game ends well, but doing all things in right way should left you at least one chance to do all the right decision in the final passages of the game and achieve an happy ending. A forced Ultimate Sacrifice would be quite a delusion... it will left you without any desire of replay the game, cause wathever you'd do you'll knew that Shepard is doomed.
Modifié par Alienmorph, 22 novembre 2010 - 08:04 .
#60
Posté 22 novembre 2010 - 08:01
At least half the game should be a war setting where the galaxy battles against the Reaper invasion.
Then at the very end...
The final battle takes place on Earth, both on the ground and in the skies. Shepard and his team infiltrate and destroy the main Reaper/Ship/Station. As it slowly falls apart with numerous explosions, the Normandy flies in a nice victory run, while the ground forces start cheering with some really nice music in the background
The final scene where you say goodbye to everyone... I don't want to imagine it. It's going to be sad to see the others move on
#61
Posté 22 novembre 2010 - 10:15
kennyv217 wrote...
I want to see Hackett's face! lol
At the end Hackett shakes hands with shepard to congratulate them, then the camera rises up to show his face then before it shows it the credits roll.
#62
Posté 23 novembre 2010 - 02:43
Or something like that...
#63
Posté 23 novembre 2010 - 03:13
#64
Posté 23 novembre 2010 - 08:23
Always have a choice, there is always another solution. Another solution, I do not mean that everyone must die, because Shepard does not sacrifice himself. I believe that the Council recognizes the existence of Reapers and will begin preparations, the galactic races to unite before the most terrible threat, but even this may not be enough, and then in the right time will help godsend, which is the incredible power, perhaps it would be "Creatures of Light" which seeks volus on the planet Klenkori.
But also it seems to me that most do not even suggest that Repers can not just be fighting machines for the mass destruction of organic life, that their motives may be more difficult.
If you are interested in a different vision of the Reapers, read the theory about the origin and motives of Reapers.
For an introduction to the discussion topic, please read the bottom post.
social.bioware.com/forum/1/topic/103/index/4811541/7
Modifié par Dem_B, 23 novembre 2010 - 08:25 .
#65
Posté 23 novembre 2010 - 08:33
- the Council is convinced of the Reapers threat, or is not
- other guys join him or do not (the Geth, the Migrant Fleet, the Alliance, the STG)
- the Illusive Man betrays you or does not
- Shepard finds a non-suicidal way to save the galaxy or does not
- a way to stop the invasion at all is found or is not
- the Reapers are stopped before they reach the galaxy or are not
And don't say it is bad to die for the sake of the galaxy. It is just another end of the story.
Mass Effect 2 had a flexible ending, but overall there are only two different global outcomes. I definitely want to see more.
Another upset came from the fact that the only two things that defined the ending details were the loyalty of the team and the advancement oof the ship, both aka how much time you spent in the game.
No choices really mattered, neither did choices from ME1.
This really lets the game down in your eyes, when you finally realize it.
Modifié par petrickthystag, 23 novembre 2010 - 08:34 .
#66
Posté 23 novembre 2010 - 08:35
Surprise me!
#67
Posté 23 novembre 2010 - 08:43
Modifié par Jerecaine, 23 novembre 2010 - 08:44 .
#68
Posté 24 novembre 2010 - 03:06
marry my love intrest
tell the council i told you so
ask me what i intend on doing next * go take a nice long vaction far far away from here
kill the council
#69
Posté 24 novembre 2010 - 07:06
petrickthystag wrote...
No choices really mattered, neither did choices from ME1.
This really lets the game down in your eyes, when you finally realize it.
Yes it is. We are told that 700 decisions was transfered from ME1 to ME2, but they were just in the background, just different comments, but the picture of the game was still the same.
Now we are promised 1000 decisions from ME2 to ME3.
Will be at least the most important of them change the game? Or again we find just the comments, but without real consequences?
It seemed after completing the ME1 taking a renegade decision, events the ME2 should differ from the ME2 if in ME1 was taking a Paragon solution, but no, all smoothed, led to a common denominator.
In ME2 was more strategic decisions, it must change ME3 differently for each decision, the decision should help in the fight against evil or vice versa, not help in the right time, solutions should really affect the plot.
Solutions must be a primary part for the final battle, will the so? We'll see.
#70
Posté 24 novembre 2010 - 07:09
#71
Posté 24 novembre 2010 - 07:09
Shephard is tasked to use this new weapon and it takes him/her and his/her crew deep to Reaper controlled space. Shephard then does something epic and confronts the Master Reaper, or the collective.
But then the Main Boss gives Shephard a choice. Join the Reapers as the new Vanguard, the Shepherd of the indoctrinated, and have a eternal life and something nice.
Well, ofcourse most players will go for "No, I am here to kill you all!"-option, which is reasonable and rational. But then there is the other option:
Shephard: "Well, that's an offer I can't refuse."
Garrus: "No! REMEMBER SAREN"
Shephard: (Shoots Garrus to head)
Liara: "Are you willing to sacrifice ev--"
Shephard: (Shoots Liara to face) "Yes."
Then Shephard starts to download the Reaper to the brain. After that Shephard is mounted to new human Reaper and the game ends in a scene where husked Shephard is covered in tubes and stuff. And then showing the human Reaper closening Earth shooting colordul BEAMS.
Modifié par Kampela, 24 novembre 2010 - 07:24 .
#72
Posté 24 novembre 2010 - 07:40
At least that's after the climax.
Modifié par Cra5y Pineapple, 24 novembre 2010 - 07:42 .
#73
Posté 24 novembre 2010 - 07:41
#74
Posté 24 novembre 2010 - 07:57
And possibly:
Shepard walks across the Illusive Man's office, stepping over some dead guards. One of Cerberus' new employees drags TIM's corpse away (or drags a handcuffed and swearing TIM off as a prisoner.) Shepard sits in TIM's chair, spins around facing that star, brings up a holographic information display, snaps his fingers, and one of his new secretaries hands him a glass of some sort of alcohol. Cut to credits.
#75
Posté 24 novembre 2010 - 07:58
AndrahilAdrian wrote...
shepard wakes up and it was all a dream.
This is a really good idea.
Maybe even not just a dream, but an inception.





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