Metaherring.Fred Lamirande wrote...
What if the red herring is in fact the red herring...
My head hurts.
Metaherring.Fred Lamirande wrote...
What if the red herring is in fact the red herring...
Modifié par Crimson-Cobalt, 09 décembre 2010 - 10:01 .
Sorry,no need to be so agressive.I didn't see it two-three pages before so I posted it.Still it seems unlikely that its going to be Mass Effect 3.Didn't Bioware say that they are concentrating on the PS3 release of ME2 right now.szkasypcze wrote...
AGAIN THE SAME CRAP...
Crison-Colbalt....THIS HAS ALREADY BEEN POSTED....
...and pls, do not say that the rifle is not incisor or it about the First Contact War.
Modifié par Crimson-Cobalt, 09 décembre 2010 - 10:05 .
Crimson-Cobalt wrote...
Sorry,noszkasypcze wrote...
AGAIN THE SAME CRAP...
Crison-Colbalt....THIS HAS ALREADY BEEN POSTED....
...and pls, do not say that the rifle is not incisor or it about the First Contact War.
need to be so agressive.I didn't see it two-three pages before so I
posted it.Still it seems unlikely that its going to be Mass Effect
3.Didn't Bioware say that they are concentrating on the PS3 release of
ME2 right now.
P.S:Can you show me the link to the first post.I'm just curious since I could not find that earlier post.
Modifié par kidbd15, 09 décembre 2010 - 10:20 .
kanuvis wrote...
i see no reason to include mp in ME3
Raanz wrote...
I think some are missing the story here. In the latest video released on Facebook, the guy mentions (as has been mentioned many times) that the small clip is just a small portion of the entire video to air on the VGAs. What you are seeing is a flashback.
Going to post it again so when I am right I can be a total arse and brag a lot (and if I am wrong, I just will keep my mouth shut and hope it goes away):
It's Toombs, after Ceberus releases thresher maws on Akuze.
Alliance vs Cerberus (loose end tie-up, big expansion).
Riddle solved.
Modifié par Omega-202, 09 décembre 2010 - 11:09 .
kanuvis wrote...
i see no reason to include mp in ME3
DetailedSubset wrote...
kanuvis wrote...
i see no reason to include mp in ME3
Except, and I know it's clichè, EA is desperate too match Activisons sales figures. Which the EA bosses have rightly attributed to CODs multiplayer so they've taken the line that "singleplayer is effectively dead" or some such (which is totally wrong considering the success of ME2 and DA:O and F:NV etc.) But because of this miss-guided belief they've come to the conclusion that every game made between now and ragnarök must contain multiplayer to sell, not taking note of the fact that the majority of people who play rpg's like ME, have little interest the the rpg suddeny becoming multipalyer and will not buy it if the multiplayer forces restrictions on the story.
And there is no way multiplayer can avoid restricting the story simply because the coding for the multiplayer takes up resources on the disc that could otherwise be used to advance the plot.
I hope joystiq are mistaken and that ME3 will be singleplayer only.
Omega-202 wrote...
ME2 came on 2 disks. Why couldn't BioWare take a page out of Bungie's book and do like they did for Halo:ODST and make a separate disk for multiplayer?
2 ME3 story disks, 1 ME3 multiplayer disk. The cost of producing a third disk is negligible, especially if they can use it as an excuse to bump the MSR price up to $65-70 USD instead of the standard $55-60.
DetailedSubset wrote...
There's no reason but I'd bet against them doing that.
Another thing would be, this is not related to the allocation of resources, but how are they going to sort out the weapon and power menus? Multiplayer, even co-op, cannot have the game pausing every few seconds so that a power can be used- that'll have to go and if it goes in multiplayer then it'll go in single player simply because it would confuse people if the controls changed between game modes. Then the game is just Halo: Reach with good writing but bad multiplayer (probably) and not the epic send off to commander shepherd that, to a greater extent, we've been promised.
Modifié par Omega-202, 09 décembre 2010 - 11:54 .
Omega-202 wrote...
Why? Because you say so?
Incredibly easy. Menus and pausing are rarely a concern for PC players. Most people have adapted very well to using "1,2,3,4..." hotkeys for their powers.
For the XBox, you've got the ENTIRE D-pad to map powers to because you wouldn't have squadmates in multiplayer. That's RB, LB, Y, Up, Down, Left and Right to map 7 powers to.
The rest is just you playing melodramatic. They'd leave pausing in the single player campaign and have squadmates commands now mapped to the D-pad. To say otherwise is being ignorant. How you can say that a "3rd person cover shooter with powers and customized characters"
is equal to Halo:Reach, a "1st person, human juggernaut shooter, with 1 'power' (if you can call them that) and no customization"?
You're just bellyaching because you don't want to believe it. It has nothing to do with objective realism, you're just playing the "waah, waah, waah" card.
DetailedSubset wrote...
Omega-202 wrote...
Why? Because you say so?
Pretty much yes. As in- I don't believe they'll put it on three discs.
Just as you believe they will. Neither of us have any evidence concerning how many discs they'll use so it's down to personal conjecture.Incredibly easy. Menus and pausing are rarely a concern for PC players. Most people have adapted very well to using "1,2,3,4..." hotkeys for their powers.
For the XBox, you've got the ENTIRE D-pad to map powers to because you wouldn't have squadmates in multiplayer. That's RB, LB, Y, Up, Down, Left and Right to map 7 powers to.
The rest is just you playing melodramatic. They'd leave pausing in the single player campaign and have squadmates commands now mapped to the D-pad. To say otherwise is being ignorant. How you can say that a "3rd person cover shooter with powers and customized characters"
is equal to Halo:Reach, a "1st person, human juggernaut shooter, with 1 'power' (if you can call them that) and no customization"?
You're just bellyaching because you don't want to believe it. It has nothing to do with objective realism, you're just playing the "waah, waah, waah" card.
I don't know about PC so I won't touch that.
mapping powers to the D-Pad would make them redundant, multiplayer mass effect will be a fast paced (won't explain how because it's obvious) So if you're having to remove you're finger from the toggle stick to use throw you'll be dead before you've remembered whether it's up or down or left or right. Not to mention aiming a power is unbearably hard without being able to use both toggle sticks. You still haven solved the problem of weapon switching, unless you believe each class should have access to 2 weapons only, which I guess would work.
Also you're taking my Halo analogy to far, though I expect it's deliberate so that's all I'll say about that too.
Lastly, yes I am bellyaching because I don't want to believe it and there's nothing wrong with that. It's not a waah-waah card however as that would imply I have something to gain by writing all this, which (apart from small self satisfaction ) I don't. If ME3 is going to be announced with multiplayer then it's already too late to change that.