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BioWare's next game - Information/speculation so far, BioWare Montreal, and Mass Effect FPS


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#401
quaazi

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Fred Lamirande wrote...

What if the red herring is in fact the red herring...

Metaherring.

My head hurts.

#402
Phaedon

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Oh and I forgot to say, great job EatChildren.

#403
szkasypcze

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It's two days until the D-Day so...

....I just want to say that EatChildren has done a piece of great, useful to noone, job (this just a Polish saying for a good work :P). I went through this thred and noticed something. After every 20-30 posts comes someone who says: this is not the incisor rifle or this is the first contact war. Things that were cleared 1000 times before are brought up again and again.

STOP THAT! READ THE POSTS INSTEAD!

Frankly speaking I'm waiting for the next conclsions form Eat Children, but i think we could say pretty sure that this whole mystery is about ME3.

I remembered that intelligence agencies sometimes send messages through their net using high definition pictures with altered single pixels. Normally it is not readable or seeable unles you know that the message is there and where to look for it. Todecipher it you just need to convert the picture to symbols related to colours and then you get a symbol map of the picture with the readable message (I hope I'm making sense). Maybe this was done to us (e.g. SIS, "look closer", etc) and there are some messages hidden in the pictures given by the Bioware.

Just thought it is worth giving a thought.

#404
EatChildren

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You guys are too nice! Thanks for the kind comments :P.

As for my speculation, I dont really know what to think. On one hand I believe this is a huge amount of weight towards something Mass Effect related, but at the same time the red herring clue puts that in a bit of a twist as BioWare might be deliberately trying to make us believe its Mass Effect when its not.

The SIS and The Clash clue seem to point to London being the location in the trailer, but I dont think that implies any particular game. Mass Effect 'end of Earth' maybe, but it could very well be something else entirely.

I hope its something Mass Effect related, but who knows. I guess we'll just have to wait until the weekend!

#405
szkasypcze

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OH and one more thing...

...could someone pls compare photos of David Anderson and this guy from the teaser trailer?

#406
Crimson-Cobalt

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 New Leaked Image  (Source:CVG)

P.S:The guy who leaked this image said "I won't spoil it for everyone by telling you what the game is. But it's going to have a lot of hardcore BioWare fans jumping out of their seats."
Image IPB

Modifié par Crimson-Cobalt, 09 décembre 2010 - 10:01 .


#407
Fiery Phoenix

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I just wanted to pass along my thanks as well, EatChildren. You've certainly done a great job with all of this.

#408
szkasypcze

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AGAIN THE SAME CRAP...



Crison-Colbalt....THIS HAS ALREADY BEEN POSTED....

...and pls, do not say that the rifle is not incisor or it about the First Contact War.

#409
szkasypcze

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There is one more thing that bothers me. All the pieces are put together and they fit more or less to the BIG picture (London, Mass Fe CT on Earth, SIS HQ, London Calling etc.). But where does the planet Aequitas fit?? We were led to it through those binary codes pictures, but what is it's purpose in the picture??

#410
Shinannigan

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We were only led to Aequitas through the combination of the clue pertaining to iron (which is typical for Aequitas with its Iron Canyons) and the temperature 128.5°F (which is almost exactly 89 Centigrade, the surface temperature of Aequitas). So we don't even know whether that line of thought was intended by Bioware, let alone what they wanted to tell us with it. I wouldn't try breakin' my noggin' figuring that out. At this point it's just not worth it anymore... two more days.

#411
Crimson-Cobalt

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szkasypcze wrote...

AGAIN THE SAME CRAP...

Crison-Colbalt....THIS HAS ALREADY BEEN POSTED....
...and pls, do not say that the rifle is not incisor or it about the First Contact War.

Sorry,no need to be so agressive.I didn't see it two-three pages before so I posted it.Still it seems unlikely that its going to be Mass Effect 3.Didn't Bioware say that they are concentrating on the PS3 release of ME2 right now.

P.S:Can you show me the link to the first post.I'm just curious since I could not find that earlier post.

Modifié par Crimson-Cobalt, 09 décembre 2010 - 10:05 .


#412
fruitZ

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Well, once again I still believe that guy is Conrad Verner, hahaha! Compare their ears! ;) http://i3.ytimg.com/...DH9soOp2M/0.jpg

#413
Shinannigan

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Crimson-Cobalt wrote...

szkasypcze wrote...

AGAIN THE SAME CRAP...

Crison-Colbalt....THIS HAS ALREADY BEEN POSTED....
...and pls, do not say that the rifle is not incisor or it about the First Contact War.

Sorry,no
need to be so agressive.I didn't see it two-three pages before so I
posted it.Still it seems unlikely that its going to be Mass Effect
3.Didn't Bioware say that they are concentrating on the PS3 release of
ME2 right now.


Well, they're also concentrating on
DA2, TOR and obviously that game in the trailer, whether it be ME or a
new IP (which I don't believe for a second), so what's your point? ;-)
No, in all earnest, I see your point, but to me all evidence points to ME3 or a very very big expansion of ME2.

P.S:Can you show me the link to the first post.I'm just curious since I could not find that earlier post.


It
hasn't been put up in this thread, so even with the strictest of
forum-etiquettes you would still have been fully within your rights to
post that pic. However, the pic has been put up in two other threads:
social.bioware.com/forum/1/topic/103/index/5411332/9
social.bioware.com/forum/1/topic/129/index/5260219/50

From the wrought iron fence you can see at the bottom of the pic it seems highly likely that the stills from the teaser are set in London, specifically near the Houses of Parliament.

#414
kidbd15

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Just found this... according to Joystiq, it is ME3 which includes Multiplayer

http://www.gamedaily...de-multiplayer/

Modifié par kidbd15, 09 décembre 2010 - 10:20 .


#415
Netzach

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i see no reason to include mp in ME3

#416
Raanz

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I think some are missing the story here. In the latest video released on Facebook, the guy mentions (as has been mentioned many times) that the small clip is just a small portion of the entire video to air on the VGAs. What you are seeing is a flashback.

Going to post it again so when I am right I can be a total arse and brag a lot (and if I am wrong, I just will keep my mouth shut and hope it goes away):

It's Toombs, after Ceberus releases thresher maws on Akuze.

Alliance vs Cerberus (loose end tie-up, big expansion).



Riddle solved. :P

#417
Omega-202

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kanuvis wrote...

i see no reason to include mp in ME3


But is there any reason NOT to include multiplayer if it could increase both upfront sales and later map-pack sales for them?  

Who would it hurt if they tasked their new office in Montreal to adapt the ME franchise for multiplayer game play to be packaged with Mass Effect 3 which is being developed by their original team in Edmonton?

That would mean no loss of quality for ME3 single player, but with the gain of a multiplayer aspect, probably packaged on a separate disk as to not hog the space for the campaign.  

So, for what reason should they not include multiplayer?

#418
Omega-202

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Raanz wrote...

I think some are missing the story here. In the latest video released on Facebook, the guy mentions (as has been mentioned many times) that the small clip is just a small portion of the entire video to air on the VGAs. What you are seeing is a flashback.
Going to post it again so when I am right I can be a total arse and brag a lot (and if I am wrong, I just will keep my mouth shut and hope it goes away):
It's Toombs, after Ceberus releases thresher maws on Akuze.
Alliance vs Cerberus (loose end tie-up, big expansion).

Riddle solved. :P


A)  There were no buildings on Akuze, just prefab shelters at the time of the Thresher attack.  It was a colony that was literally just being settled.  Where did all of that rubble come from if there were no buildings to destroy?

B)  I'm pretty sure Akuze was described as a "rainforest/jungle" world.  I can't find the reference, but I think it was from the conversations with Toombs during the hostage mission.  

So that's definitely not Akuze in the trailer.
And that guy looks nothing like Toombs.

Modifié par Omega-202, 09 décembre 2010 - 11:09 .


#419
DetailedSubset

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kanuvis wrote...

i see no reason to include mp in ME3


Except, and I know it's clichè, EA is desperate too match Activisons sales figures. Which the EA bosses have rightly attributed to CODs multiplayer so they've taken the line that "singleplayer is effectively dead" or some such (which is totally wrong considering the success of ME2 and DA:O and F:NV etc.) But because of this miss-guided belief they've come to the conclusion that every game made between now and ragnarök must contain multiplayer to sell, not taking note of the fact that the majority of people who play rpg's like ME, have little interest the the rpg suddeny becoming multipalyer and will not buy it if the multiplayer forces restrictions on the story.
And there is no way multiplayer can avoid restricting the story simply because the coding  for the multiplayer takes up resources on the disc that could otherwise be used to advance the plot.

I hope joystiq are mistaken and that ME3 will be singleplayer only.

#420
Omega-202

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DetailedSubset wrote...

kanuvis wrote...

i see no reason to include mp in ME3


Except, and I know it's clichè, EA is desperate too match Activisons sales figures. Which the EA bosses have rightly attributed to CODs multiplayer so they've taken the line that "singleplayer is effectively dead" or some such (which is totally wrong considering the success of ME2 and DA:O and F:NV etc.) But because of this miss-guided belief they've come to the conclusion that every game made between now and ragnarök must contain multiplayer to sell, not taking note of the fact that the majority of people who play rpg's like ME, have little interest the the rpg suddeny becoming multipalyer and will not buy it if the multiplayer forces restrictions on the story.
And there is no way multiplayer can avoid restricting the story simply because the coding  for the multiplayer takes up resources on the disc that could otherwise be used to advance the plot.

I hope joystiq are mistaken and that ME3 will be singleplayer only.


ME2 came on 2 disks.  Why couldn't BioWare take a page out of Bungie's book and do like they did for Halo:ODST and make a separate disk for multiplayer?  

2 ME3 story disks, 1 ME3 multiplayer disk.  The cost of producing a third disk is negligible, especially if they can use it as an excuse to bump the MSR price up to $65-70 USD instead of the standard $55-60.

#421
DetailedSubset

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Omega-202 wrote...

ME2 came on 2 disks.  Why couldn't BioWare take a page out of Bungie's book and do like they did for Halo:ODST and make a separate disk for multiplayer?  

2 ME3 story disks, 1 ME3 multiplayer disk.  The cost of producing a third disk is negligible, especially if they can use it as an excuse to bump the MSR price up to $65-70 USD instead of the standard $55-60.


There's no reason but I'd bet against them doing that.

Another thing would be, this is not related to the allocation of resources, but how are they going to sort out the weapon and power menus? Multiplayer, even co-op, cannot have the game pausing every few seconds so that a power can be used- that'll have to go and if it goes in multiplayer then it'll go in single player simply because it would confuse people if the controls changed between game modes. Then the game is just Halo: Reach with good writing but bad multiplayer (probably) and not the epic send off to commander shepherd that, to a greater extent, we've been promised.

#422
Omega-202

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DetailedSubset wrote...

There's no reason but I'd bet against them doing that.


Why?  Because you say so?

Another thing would be, this is not related to the allocation of resources, but how are they going to sort out the weapon and power menus? Multiplayer, even co-op, cannot have the game pausing every few seconds so that a power can be used- that'll have to go and if it goes in multiplayer then it'll go in single player simply because it would confuse people if the controls changed between game modes. Then the game is just Halo: Reach with good writing but bad multiplayer (probably) and not the epic send off to commander shepherd that, to a greater extent, we've been promised.


Incredibly easy.  Menus and pausing are rarely a concern for PC players.  Most people have adapted very well to using "1,2,3,4..." hotkeys for their powers.  

For the XBox, you've got the ENTIRE D-pad to map powers to because you wouldn't have squadmates in multiplayer.  That's RB, LB, Y, Up, Down, Left and Right to map 7 powers to.  

The rest is just you playing melodramatic.  They'd leave pausing in the single player campaign and have squadmates commands now mapped to the D-pad.  To say otherwise is being ignorant.  How you can say that a "3rd person cover shooter with powers and customized characters"
is equal to Halo:Reach, a "1st person, human juggernaut shooter, with 1 'power' (if you can call them that) and no customization"?  

You're just bellyaching because you don't want to believe it.  It has nothing to do with objective realism, you're just playing the "waah, waah, waah" card.  

Modifié par Omega-202, 09 décembre 2010 - 11:54 .


#423
DetailedSubset

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Omega-202 wrote...


Why?  Because you say so?


Pretty much yes. As in- I don't believe they'll put it on three discs. 
Just as you believe they will. Neither of us have any evidence concerning how many discs they'll use so it's down to personal conjecture. 

Incredibly easy.  Menus and pausing are rarely a concern for PC players.  Most people have adapted very well to using "1,2,3,4..." hotkeys for their powers.  

For the XBox, you've got the ENTIRE D-pad to map powers to because you wouldn't have squadmates in multiplayer.  That's RB, LB, Y, Up, Down, Left and Right to map 7 powers to.  

The rest is just you playing melodramatic.  They'd leave pausing in the single player campaign and have squadmates commands now mapped to the D-pad.  To say otherwise is being ignorant.  How you can say that a "3rd person cover shooter with powers and customized characters"
is equal to Halo:Reach, a "1st person, human juggernaut shooter, with 1 'power' (if you can call them that) and no customization"?  

You're just bellyaching because you don't want to believe it.  It has nothing to do with objective realism, you're just playing the "waah, waah, waah" card.  


I don't know about PC so I won't touch that.

mapping powers to the D-Pad would make them redundant, multiplayer mass effect will be a fast paced (won't explain how because it's obvious) So if you're having to remove you're finger from the toggle stick to use throw you'll be dead before you've remembered whether it's up or down or left or right. Not to mention aiming a power is unbearably hard without being able to use both toggle sticks. You still haven solved the problem of weapon switching, unless you believe each class should have access to 2 weapons only, which I guess would work.

Also you're taking my Halo analogy to far, though I expect it's deliberate so that's all I'll say about that too.


Lastly, yes I am bellyaching because I don't want to believe it and there's nothing wrong with that. It's not a waah-waah card however as that would imply I have something to gain by writing all this, which (apart from small self satisfaction ) I don't. If ME3 is going to be announced with multiplayer then it's already too late to change that. 

#424
Omega-202

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DetailedSubset wrote...

Omega-202 wrote...


Why?  Because you say so?


Pretty much yes. As in- I don't believe they'll put it on three discs. 
Just as you believe they will. Neither of us have any evidence concerning how many discs they'll use so it's down to personal conjecture. 

Incredibly easy.  Menus and pausing are rarely a concern for PC players.  Most people have adapted very well to using "1,2,3,4..." hotkeys for their powers.  

For the XBox, you've got the ENTIRE D-pad to map powers to because you wouldn't have squadmates in multiplayer.  That's RB, LB, Y, Up, Down, Left and Right to map 7 powers to.  

The rest is just you playing melodramatic.  They'd leave pausing in the single player campaign and have squadmates commands now mapped to the D-pad.  To say otherwise is being ignorant.  How you can say that a "3rd person cover shooter with powers and customized characters"
is equal to Halo:Reach, a "1st person, human juggernaut shooter, with 1 'power' (if you can call them that) and no customization"?  

You're just bellyaching because you don't want to believe it.  It has nothing to do with objective realism, you're just playing the "waah, waah, waah" card.  


I don't know about PC so I won't touch that.

mapping powers to the D-Pad would make them redundant, multiplayer mass effect will be a fast paced (won't explain how because it's obvious) So if you're having to remove you're finger from the toggle stick to use throw you'll be dead before you've remembered whether it's up or down or left or right. Not to mention aiming a power is unbearably hard without being able to use both toggle sticks. You still haven solved the problem of weapon switching, unless you believe each class should have access to 2 weapons only, which I guess would work.

Also you're taking my Halo analogy to far, though I expect it's deliberate so that's all I'll say about that too.


Lastly, yes I am bellyaching because I don't want to believe it and there's nothing wrong with that. It's not a waah-waah card however as that would imply I have something to gain by writing all this, which (apart from small self satisfaction ) I don't. If ME3 is going to be announced with multiplayer then it's already too late to change that. 


I've had little issue using squad mapped powers on the D-Pad.  I admit its hard to get used to and you have to choose the correct powers, but its not as hard as you're making it out to be.  I can pull off the same "Reave/Overload, Pull, Warp" millisecond combos that the PC players can with little trouble. 

For multiplayer, you'd just have to make sure not to map difficult powers to these.  Put your ammo and defense powers on the pad.  Problem solved.  

Weapon switching could be very simple as well.  Hold down X or LB to bring up a small radial menu in the corner, push the D-Pad in the direction of the weapon you want to use.  A lot of games have that kind of equipment swapping menu.  

#425
SkittlesKat96

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This sounds far fetched but The Singles from Clash was made in 2007, the same date as Mass Effect...it's very silly sounding but pretty much everything else ties in with Mass Effect I suppose.