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BioWare's next game - Information/speculation so far, BioWare Montreal, and Mass Effect FPS


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#51
joriandrake

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vakarian1111 wrote...

Da_Lion_Man wrote...

Am I the only one who thinks Mass Effect in first person is kind of wrong?

I hope it's third person.

You're not alone,bro!


I myself always preferred that to first perspective

#52
jfblaa

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The new code does indeed lead to the British Secret Intelligence Service, which reminds me..

Somebody pointed out the day the video came out that when you briefly get a view out the window, it looked like London and river Thames.



Regarding the russian Sony thing..

I don't think they have access to the actual info, but rather just see the buzz about new Mass Effect and conclude it's number 3.

This game is much more likely to be a 'spin off' from the main story, I think.

#53
joriandrake

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well, looking at the SIS (and realizing where SIS might have come from in Alpha Protocol), the idea I just threw up as example for what else the game may be than just ME3 has a bit more realism to it now

#54
DarthCaine

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Mass Effect: Black Ops ?

#55
Terastar

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Did you also read that the SIS was called the M16. Now about that rifle????

#56
shinobi602

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If you guys google "secret intelligence service iron vostok", this website pops up

http://www.theliving...Conspiracy.html

:huh:

#57
AngusJimiKeith

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not M16. MI6. as in "i" the letter.

also that rifle is definately NOT an M16.



it does have one odd feature for a mass effect gun though, one that shouldnt be there....and wasn't on the original incisor.



it has a charging handle. this may be a simple design oversight, but when i saw that i immediatly thought "gunpowder". mass effect guns dont load from magazines, so the charging handle is unecessary....but maybe this is just me thinking way too hard about this...

#58
joriandrake

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Terastar wrote...

Did you also read that the SIS was called the M16. Now about that rifle????

MI6, mi6

not m16

#59
Niniva

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DarthCaine wrote...

Mass Effect: Black Ops ?


Yup! With a Husk Survival mode where you get to play as the councilors.

#60
joriandrake

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Niniva wrote...

DarthCaine wrote...

Mass Effect: Black Ops ?


Yup! With a Husk Survival mode where you get to play as the councilors.

God no, don't give EA ideas

#61
Tennyochan

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there is a new little swiggle thing on the biowares facebook

Image IPB



what does it meannnnnn?




#62
Annihilator27

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tennyochan wrote...

there is a new little swiggle thing on the biowares facebook
Image IPB

what does it meannnnnn?


Everything.

#63
Phaedon

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It leads you to the SIS's homepage.

#64
Onyx Jaguar

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joriandrake wrote...

Niniva wrote...

DarthCaine wrote...

Mass Effect: Black Ops ?


Yup! With a Husk Survival mode where you get to play as the councilors.

God no, don't give EA ideas


Whatchu talkin' bout man it would be awesome.

Could play like Streets of Rage.  Or "Angry Barry"

#65
DarthCaine

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Hmm... that street in the trailer looked like London. Maybe a civil war on Earth ?

#66
Rivercurse

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Thanks for your effort OP.

Can't wait for the 11th now.

#67
Guest_Bennyjammin79_*

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It says "Look Closer" at the end of all the VGA commercials/trailers and it sure as hell isn't Alpha Protocol.


#68
EatChildren

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Added the third code to the OP.

#69
maxut85

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bioware advertised for fps programmers ? no way ! wow this really COULD be an fps couldn't it.

#70
maxut85

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Niniva wrote...

DarthCaine wrote...

Mass Effect: Black Ops ?


Yup! With a Husk Survival mode where you get to play as the councilors.

dude that would be awsome!

#71
DANKIMUSprime

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AngusJimiKeith wrote...

not M16. MI6. as in "i" the letter.
also that rifle is definately NOT an M16.

it does have one odd feature for a mass effect gun though, one that shouldnt be there....and wasn't on the original incisor.

it has a charging handle. this may be a simple design oversight, but when i saw that i immediatly thought "gunpowder". mass effect guns dont load from magazines, so the charging handle is unecessary....but maybe this is just me thinking way too hard about this...


I've noticed several other things surrounding this same idea, that being that this next game is going to be a return to the past, specifically, the First Contact War (Relay 314 Incident). That Incisor sniper rifle started it off but go with me here.

1) The first thing about the gun is that it does indeed look like the Incisor, but it clearly has some differences, and adding what you said above it only adds to my assumption that that is in fact an earlier version of the Incisor M-29, a sniper rifle made by the scientists at Cerberus (Illusive Man's email after downloading DLC). These are HUMAN scientists, making me think that they took an older human gun, one abandoned by time for thermal weapons, and revamped it.

2) Judging by the armor, I have to go once more to Cerberus for this one. A look at Miranda's armor in ME2 shows us that same hexagon texture. And again, Cerberus is a pro-human organization, meaning they most likely base most of their technology off of old human tech. With that in mind, the soldiers armor could easily be an earlier version of human military grade armor.

2) Another thing that caught my eye was that the marine in the video has a bandage wrapped around his leg. When in ANY Mass Effect has anyone used a bandage? even a doctor? This shows that he didn't have access to medigels, and if thats true than it can be assumed that he didn't have access to an Omni tool either. This shows that there has been no contact made with Citadel Space yet.

3) When we get to take a look out the window, there's a lot of skeptisism about what is seen outside. By my account, the first thing that can be seen outside is....grass. And not just any normal grass, MOWED grass. you can clearly see signs of a mower via the parallel lines and different shades of green in the grass. Moving outward from there, the next thing we come across is a fence, with architecture that seems extremely human, and beyond that, what looks like a sidewalk (debatable, I know).

4) If we continue on with the idea that we are now looking down from a human building, then lets start to draw some connections between the scenario our hero finds himself in and the occupation of Shanxi. Notice that the windows of the building are shot IN, and with Hugh Man on the inside looking out on his target, it gives us the sense that he is in a defensive situation, not offensive. In that type of situation I can't picture a marine kicking back against a wall inside of an alien building. This plays a key part too, because in the First Contact War the humans had to resort to Guerilla tactics because they were so busy getting their asses kicked.

5) Now, finding proof that the enemies are turians is pretty much impossible, but still more things point in that direction. again if we look at the out the window shot, we'll notice a large hunk of debris smashed into the front yard of the house. During the FCW, the turian ships flying high above the planets surface would drop debris from orbit onto unsuspecting scouting parties. Now, with this we can discern that this debris out front is in fact some of the debris that the turians dropped. And judging by the sunshafts behind our hero, it is safe to assume that some of this light may be coming from holes created in the roof of the building by pieces of debris that broke off the larger portion.

6) At the final moment of the outside shot, 2 humanoid shadows can be seen in the 'street'. As I was saying before, the humans were on the defensive during the FCW, meaning those could be two turians scouting the ruins of the city.

So, to bring all of this together: My assumption is that Bioware is stemming off from the main storyline to tell the story of humanity's first contact with alien life, and the only time a human colony was occupied by another alien race.

EDIT: made it easier to read >_<

EDIT2: I think I may be right guys...
The planet Aequitas in Mass Effect 1 is known for it's Iron Canyons and -128.5 F temperature
http://en.wikipedia.org/wiki/Aequitas

Modifié par DANKIMUSprime, 20 novembre 2010 - 07:05 .


#72
Jamer21

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@DANKIMUSprime- Great post thats what I was thinking about all day.

#73
MisterDyslexo

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I'm being lazy and not reading any other posts, but I think that if it is indeed Mass Effect related, its Shanxi. The guy is in a ruined building (looks like a prison to me) with pre-contact architecture all around him (metal-fence, ppossible side-walk), the windows blown-in (shot through?), he's injured, so they may not have medi-gel yet (I believe that was around before humans were found). I'm confident enough to say that he's aiming at a bi-pedal organism, and though I cannot scale them, it seems as though they're between 6 and 12 feet (TURIANZ). Again, the Incisor is present, but to me it just seems like an older model somehow. Armour appears to be less advanced than what we're used to seeing. And he is inside, and from what I understand, that's how most of the war was fought, since if anybody was caught outside there was an orbital bombardment. Also with the whole MI6 thing, we don't really know how the Earth's government was organized at the time. All I'm sure of is that North America became one big conglomerate nation. Shanxi could've been a predominantly British colony. Elysium is probable for all the same reasons, but I would think their architecture would be more advanced than concrete 26 years after First Contact.

Modifié par MisterDyslexo, 20 novembre 2010 - 09:06 .


#74
Omega-202

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The problem with assuming that this is going to be a "First Contact War" game is that it would be the shortest game ever.

There were fewer than 2000 Turian casualties in the ENTIRE war, with a likely over half of those being lost aboard the "policing" fleet and the fleet that captured Shanxi. In order to make an FPS game based on that "war" (which it really wasn't), you'd need to completely break canon and pretend that there were enough enemies to make up an actual "fun" game to play. In one run through of ME2, I'm sure I killed way more than 1000 enemies. In just 4 levels of the Halo Reach campaign, I'd already beaten a "kill 800 enemies" challenge.
How can you possibly make a fun, full length game out of such a minor incident? Its like trying to make a full game out of the US invasion of Granada.   A First Contact game would be absolutely terrible.
If I were to guess what the trailer was going to be for, I'd say its a brand new intellectual property. BioWare is going to make a 3rd big tent-pole franchise to build off of.

Modifié par Omega-202, 20 novembre 2010 - 09:11 .


#75
gethslayer7

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i hope it ent a fps