I don't even feel, personally, that a FPS set in the Mass effect universe would be a bad idea as long as they DID do it in a CoD style rather than trying to mix RPG elements into it. The reason I say this is the Mass Effect books. They go into great detail on hows the guns work in a way that the games couldn't being RPGs first and foremost.
Running through an Alliance ship that is being attacked from a first person view? Awesome. Watching a ship blow up above you and the debris come rainign down, and then having to go take out the artilliry that caused it? Epic. Fighting Biotics as just a normal Alliance Marine (ala Ashley, or defaultShep) as if you were seeing it through your own eyes? Cool. Carrying a fellow soldier, whos leg has been turned to mince by enemy fire, through a crumbling base with Lokie Mechs all around. Tense drama.
Most of all, remember how epic some of the set-pieces in Mass Effect 2 were? Now imagine those CoD style as you actively play during them. There's a certain drama that an true fast-paced FPS can capture that an RPG never can. And i'm saying that as someone who plays RPGs almost exclusively.
I think a lot of people are judging an idea far too early. I'm not a big CoD fan; i've played through them once and only liked the single-player and the set-pieces. The effects and 'feel' are always spot on. The main reason i'm not a big fan is i'm not a huge 'war scene' fan. I am however a big futuristic-warefare fan when it coems to Mass Effect's universe. A comination of the two could be mindblowing.
Modifié par Alixen, 21 novembre 2010 - 12:32 .





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