why do u think there gonna get rid of evrybody because it happend at the start of 2AKOdin wrote...
Interesting Thread. I think it probable that BW will act to conserve/focus dev resources by culling a similar portion of characters from ME2 that they did in ME3. This means that 33% of the characters will be killed/cameos only.
Characters who WON’T be squadmates:
Anderson: Frankly, he is not powerful enough to join the frontlines against the reapers. He is not a biotic, possessed of any sort of technological skills, or superior combat ability (any more). Further, the most recent novel suggests he is retiring/resigning from an active role in the council/alliance, and has a new significant other.
Kal’regaar: Again, nothing in his background suggests he is capable of joining Shepherd’s elite squad. He barely survived against ordinary Geth, and lacks Tali’s superior tech knowledge. Kel is a recon soldier (and prone to infection, apparently). His backstory doesn't seem suited to an epic conclusion and he is pretty pedestrian in power. No reason for him to be in as anything beyond his current type of role.
Wrex: First, he is dead in the canon story. Second, BW created a rather elegant way of including him if players did save him in ME1. A large role rallying the Krogan to help against the Reapers, but not as a squad member.
Thane: I think BW will kill off some characters in the canon resolution of the suicide mission. This allows players who DID save everyone a reward in game, and allows them to reinforce the dangerous nature of the mission “in universe.” Thane is probable as a killed-off character, as his backstory provides a logical reason for him NOT to be a squad member in ME3 even if an import save kept him alive- his progressive and fatal disease. Players who did save him can interact with him in a hospital/convalescence setting. This also allows those who romanced him and saved him resolution in a way that does not require a large amount of Dev resources.
Samara/Morinth: The main possibilities associated with this story arc render it virtually impossible for any scenario BUT NPC/Cameo.
1) Samara not recruited.
2) Samara recruited but no loyalty mission, so Morinth AND Samara exist in game. 2a) Samara survives suicide mission. 2b) Samara dies.
3)Samara recruited but dumped for Morinth, who then either 3a) lives or 3b) dies.
So… to give the arc proper treatment while still making the rest of ME3, I think a kill off in canon with cameos in import is likely. Full squad member treatment would be a nightmare of extra lines, etc…
Mordin: I think his character is awesome, but need for Dev resources make the “he is an old Salarian” argument really powerful. He is past his prime, though still capable of rendering tech/research assistance in base. He could even be a canon kill (ack!) easily replaced by a NPC science/research character if there is no import save. Not a squad member.
Zaeed/Kasumi: Cameos. The backstory for each suggests no reason to stay with Shep once the suicide mission is over. Additionally, as import saves may not contain them/have any contact with them, this is another area where BW can save themselves from development hell by NOT making them potential squadmates.
Potentials
Aria: Given her set up on Omega and BW's desire to create more LotSB-esque DLC, she seems like a solid candidate for an upcoming pack. So, I feel that discussions of her as a squaddie for ME 3 are premature. Her position on Omega could be enhanced or destroyed during the DLC, for example.
Jack: Her back story and dialogue suggests her as an eventual recruit-able character. She MUST be recruited to advance the plot. Further, at the end of ME2, I've seen her reaction to Shep as "F Off" or "I don't want to play." Additionally, nothing in her conversations suggests she has abandoned a life of violence and crime, so it is probable that she makes a beeline for independence once the Collectors are dealt with. Her storyline as a biotic superpower also make her addition desirable in any final confrontations. .
Legion: As a platform designed to contact/interface with organics in general and Shepherd in particular, I think he will be making a return as a squad member in ME3. His "experiences" can be uploaded to the Geth via a FTL connection (as evidenced by EDI allowing connection when you upgrade his weapon)- what need for him to leave organic space?
Kaiden/Ashley: Cameos. The role they play in combat is replaced already (Grunt/Zaeed for Ashley and Miranda/Others? for Kaiden). As LI's, they have been confirmed as being in, but why make them squad members? Easy Alliance liaison role and LI wrapup.
Garrus: I agree that his backstory suggests remaining with Shep, and BW still has a lot they can do with his story when getting the Turians to commit to fight the Reapers. So, pretty probable squad member.
Jacob/Miranda: As potential LI’s, they have to be in, but cameos make the most sense. And like ME2’s treatment of the Virmire situation, the opposite gender is an easy canon kill.
A shoe-in?
Grunt: No reason to leave his battlemaster, and he must be acquired to advance the story. While it is possible for the player to kill him off during the suicide mission, the player has to almost engineer his death.
*looks up* Wow… longer than intended!
(Edited for spelling and clarity)
also just because kasumi and zaeed are dlc doesnt mean there gonna be cut because lotsb is dlc and that cqant be cut





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