CerealWar wrote...
It's nice having a voiced PC. What I really don't care for is the dialogue wheel. I didn't like being surprised by what Shepard had to say. If you have voice acting and a dialogue tree, everyone wins. Except for the people that are obsessed with their inner voices. Now if we can only get voiced PCs across multiple races...
Does "I don't want to see the full sentence before the character speaks it because having to read it
then hearing a character speak it sounds annoyingly repetitious to me" count as obsessed with inner voice?
I'm big fan of the dialogue wheel, was never surprised by Shepard. Not once.
In Exile puts it well, it's about caring how your choice influences the world and the other characters, the precise words Shepard or Hawke use to get across the idea I want isn't really a huge deal for me. That and having plain text can be equally or even more confusing because there's just as much room for error with regards to tone. DA:2's system looks like an improvement on both DA:O and ME2 to me.
Herr Uhl wrote...
Dave of Canada wrote...
That can be said about every feature.
"I don't like X, cut out X and make more Y."
What difference does that make to the validity of the statement?
It doesn't make it invalid. It just means that the argument is by definition about personal preference as everyone has different priorities.