Brockololly wrote...
And yet, they seemingly did have to do a lot of work on the tech behind the engine and with the whole visual "hot rod samurai" redesign for DA2, they basically tossed out or otherwise had to dedicate resources into "amping up" any existing model, like the darkspawn, and all that. Its not like BG2 where they just went right into it with stable technology and created content and added more everything.
Well, BG2 did have a fair number of improvements to the engine, hence BG1Tutu. Art reusability is also fairly minimal between the two games. Except, of course, for a few BG1 maps that are lifted wholesale for BG2.





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