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Anyone have problems playing Renegade


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#101
Inquisitor Recon

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What decisions are you actually having trouble making as a renegade? The only renegade decision I can't make is ever being mean to Wrex. My fingers won't allow me to physically press the button.

Modifié par ReconTeam, 25 novembre 2010 - 06:05 .


#102
kaff33nd

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EDIT: >>>>>>>>>SPOILERZ<<<<<<<<<<







FieryPhoenix7 wrote...

kaff33nd wrote...

I don't know if it's been said yet, but in any case I find that in ME2 playing renegade is only hard for me when dealing with TIM. In those cases Paragon is the new Renegade. When talking to TIM, Renegade = compliance, whereas Paragon is defiant. At all other times this is reversed.

And there is a perfectly justifiable reason for that, which I assume you do know.


You assume correctly. Cerberus is Humanity's renegade. Willing to make the hard choices for the greater good. Our compliance with TIM is reinforcing renegade Shepard's stance. I just don't like Cerberus. And I don't like being TIM's yes man.  That's why, when playing as a renegade I always switch to neutral or paragon when dealing with him. The exceptions being "Never again... you have one job.... if I can't trust your intel you're useless to me." And "if he tries anything like that again the Collectors will be the least of his worries."

Personally, I hack full renegade/paragon just to give me the freedom to say what I deem the most appropriate response for a given situation. And although I can choose either the red or blue response, I sometimes choose neither. An example is after Jack's/Miranda's loyalty missions.... I side with Jack every time and leave it at that. No apologies to Miranda afterwards.

Modifié par kaff33nd, 25 novembre 2010 - 06:24 .


#103
vinak

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my problem with playing renegade is...well...you're not really a renegade..or a "bad ass"...just an ****. Your objective is to get the job done at any cost....being a complete dick to everybody tends to be counterproductive to this goal. sometimes you need to do some social engineering to get the job done. Renegade Shepard just fails on many levels.



Ironically perhaps, Paragon Shepard is more capable of "getting the job done at any cost" IMO. he/she is able to talk him/herself out of conflict and accomplish the objective. Renegade Shepard is more likely to cause complications.



I usually ended up cheating the paragon/renegade point scheme in ME1/2 as I preferred to choose certain dialogue options I felt best suited the situation over playing strictly paragon or renegade. choosing one over the other often locked out the appropriate action for the given circumstance...which I felt was BS.

#104
Zubie

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Renegade has its moments, but I'll stick to the high road.



Funny enough, the only game I thoroughly enjoyed being a jerk was in Jade Empire, and you could do some pretty damn cruel things in that one.

#105
ArchDemonXIII

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"Anyone have problems playing Renegade?



Yes. I can't stop.

#106
Undertone

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Xilizhra wrote...

I don't want Paragons to be cut from content or anything like that - I want their choices to be more realistic and not turn out right every single time. How is it rewarding to know that whatever choice you make it's going to be right? No suspence, no inside turmoil, no tension.

You don't play Paragon. Why do you care about this?

That would actually encourage me to have a paragon character for a change. I imagine it would have the same effect to other people who were turned off to playing paragon.

Ah, that. Although most people turned off from this think that Paragons are idiots.


I clearly explained you the issues but if you like to focus on just parts of my comments, be my guest. I think you are just trying hard not to understand when it's all very simple.

And where did you come up with that statement? Obviously for me to have a preference over one side I would have tried both sides and thus deduced which I like more. I clearly like Renegade more.

If Paragon was done more close to what requirements/critirea I have elaborated on, it would make it more believable and enjoyable for me to play as one.

How hard it is for you to understand that.

#107
Markinator_123

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The extremes are stupid.



Pure Paragon= Naive, self-rigtheous, heart-bleeding, irrational idealist

Pure Renegade = Sociopathic jerk

#108
kaff33nd

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Markinator_123 wrote...

The extremes are stupid.

Pure Paragon= Naive, self-rigtheous, heart-bleeding, irrational idealist
Pure Renegade = Sociopathic jerk


This.

#109
Sparda Stonerule

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People who care about the decisions other people make in a game that allows you to pick what you feel like picking are stupid. There are choices there. Full Paragon, Full Renegade, mixed. What does it really matter. I guarantee that no matter what we'll save the Galaxy. It's just that Paragon's will save more people and have more help. Renegades will feel bad ass even though no one really likes them, and people with a mix will be upset that they can't pick some morality choices.



Why is it so hard for people to understand that some people have preferences? It's not like everyone thinks the same way as everyone else. Then games would be REALLY boring.

#110
Inverness Moon

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Markinator_123 wrote...

The extremes are stupid.

Pure Paragon= Naive, self-rigtheous, heart-bleeding, irrational idealist
Pure Renegade = Sociopathic jerk

I completely agree. I have problems with how ridiculous some of the options are. It doubly annoys me that you get rewarded for sticking with a particular set of choices. Basically it simply adds to BioWare's silly illusion that there are right and wrong choices instead of just different choices as there should be.

#111
Undertone

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Sparda Stonerule wrote...

People who care about the decisions other people make in a game that allows you to pick what you feel like picking are stupid. There are choices there. Full Paragon, Full Renegade, mixed. What does it really matter. I guarantee that no matter what we'll save the Galaxy. It's just that Paragon's will save more people and have more help. Renegades will feel bad ass even though no one really likes them, and people with a mix will be upset that they can't pick some morality choices.

Why is it so hard for people to understand that some people have preferences? It's not like everyone thinks the same way as everyone else. Then games would be REALLY boring.



No **** Sherlock. But where do you see somebody talking about the end. For the last time, (seriously how hard it is for people to understand that) it's not about the preferences people make. I couldn't care less what option somebody else picked, just as much as somebody wouldn't care about my way of playing.

The issue is with the morality system in place and with the way it is presented( illogical and unrealistic (I know it's a sci-fi Captain Obvious)). Read before you post next time.

At any rate I digress from the original point of this thread. Not that the whole topic isn't retarded anyway. If you are so emotionally touchy (in a game wow) then simply don't play Renegade.