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The Agent - A Guide to the "Other" Infiltrator (w/videos)


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#101
Praetor Knight

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ScroguBlitzen wrote...

Also, what exactly is meant by "feathering the trigger" on the shuriken?  Is that just controlling your burst to maintain a reasonable accuracy?


Feathering the trigger means rapidly pressing the trigger. It is best used when the firing mechanism of a gun is customized and usually requires only a light touch to fire, allowing the shooter to have an increased rate of fire, with a weapon that does not fire full-auto.

It is usually done with what is called a set trigger, sometimes colloquially called a hair trigger.

So regarding the Shuriken, like the Mattock, the faster you can pull the trigger the more rounds you can fire down range, so you can empty the Thermal Clip very quickly with both weapons. It's a nice hidden feature for the Shuriken.

Regarding burst control and accuracy, I guess it depends on the recoil and aim drift of the weapon being fired. In ME2 I've usually done the feathering from close to mid range because of the spread in-game.
 

#102
jwalker

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Praetor Shepard wrote...

Tony Gunslinger wrote...

You know, I've never had as good of a result as others have had with the Tempest. I did try a comparison when shooting at a Geth Hunter at point blank range, and the shield and health drops slower with the Tempest than with the Shuriken. The Tempest may beat out the Shuriken because the Tempest doesn't need to reload as much, but the time for me to empty a Shuriken clip and reload is around the same time I've recovered from CD to throw an FB or another Cloak. With the Tempest, I find that I have to commit to its longer shooting time in order to surpass one clip of the Shuriken's damage, and I'd rather use a power sooner instead. The Shuriken is also accurate enough to hit things 5+ meters away.


Feathering the trigger on the Shuriken is awesome, when I figured that out it became a harder choice between it and the Locust.

I've had trouble using the Tempest also, and have kept the Locust on the Squad, but I guess that's just a play style preference on both accounts.


Ideally,  Locust for Shepard because is decent at mid range and has little recoil, which is good for my not so good aiming.  Tempest for squaddies, they're deadly with it.

But, for geth missions, I choose the Tempest for Shepard. Specially in this one (or Tali's LM) where you can be at very close range easily. There, the Tempest excels IMO. Sorry I don't have a more technical explanation.

#103
Tony Gunslinger

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Looking at my vids and in hindsight, a couple of targets could've been dealt easier with the Tempest, but then I would have trouble dealing with a few other targets at longer range. Net-net, both guns even out, so I think it comes down to playstyle and how you use your other powers in combination. Also, I usually use the Locust for the caster classes because it does become tiresome to constantly cast powers and rapid tapping... so much easier to just point at stuff and hold the trigger.

@Bozo, dude, your Claymore Engineer is already a monster, I have no idea what you're gonna do with him, but it's starting to scare me.

#104
EffectedByTheMasses

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I started a Widow infiltrator on hardcore a while back and sucked horribly at it. So I respecced from Assassin to Agent and used Dominate as my bonus power.



Build:

Agent

Area Dominate

Area Incinerate

Enhanced Cloak

Area AI Hack



I normally have one squadmate for squad ammo powers, and try to focus on an all sniper team with Vipers. (I don't have the incisor)



I have to say this is the easiest playthrough on hardcore I have ever done, and lots of fun as well. Basic strategy is to use the viper to strip protection, dominate that enemy, get my squadmates to focus on all the other enemies, repeat. I highly suggest this playstyle to anyone who doesn't like the more high risk/reward gameplay style of the generic Agent build.

#105
Sailears

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^Yeah, that sounds like a lot of fun. You can get the enemy to fight each other and just run through with enhanced cloak and observe.

#106
Tony Gunslinger

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EffectedByTheMasses wrote...

Build:
Agent
Area Dominate
Area Incinerate
Enhanced Cloak
Area AI Hack


That indeed, is a complete controller in every sense of the word. If it was me, I'd call it the Puppet Master :happy:. The Engineer can do it as well, but the Cloak thing really adds to the mysteriousness.

#107
Tony Gunslinger

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Also, I had a few leftover bits of recording that didn't make it as a whole piece, so I patched them up. I think I'm getting used to this video thing, may even get my own recorder to do other stuff with it.


Modifié par Tony Gunslinger, 04 janvier 2011 - 11:34 .


#108
Bozorgmehr

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Tony Gunslinger wrote...

EffectedByTheMasses wrote...

Build:
Agent
Area Dominate
Area Incinerate
Enhanced Cloak
Area AI Hack


That indeed, is a complete controller in every sense of the word. If it was me, I'd call it the Puppet Master :happy:. The Engineer can do it as well, but the Cloak thing really adds to the mysteriousness.


That's a nice build though I would go for Improved AI Hacking and Enhanced Dominate. I would also drop Incenirate in favor of Cryo Ammo (3 in Disruptor to unlock Cryo leaves 8 point to distribute between Incinerate and Cryo Ammo. Very interesting build indeed.

@ Tony: Great video and montage :wizard:

#109
Tony Gunslinger

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Bozorgmehr wrote...
That indeed, is a complete controller in every sense of the word. If it was me, I'd call it the Puppet Master :happy:. The Engineer can do it as well, but the Cloak thing really adds to the mysteriousness.

That's a nice build though I would go for Improved AI Hacking and Enhanced Dominate. I would also drop Incenirate in favor of Cryo Ammo (3 in Disruptor to unlock Cryo leaves 8 point to distribute between Incinerate and Cryo Ammo. Very interesting build indeed.

@ Tony: Great video and montage :wizard:


Thanks!

And I agree, the Improved and Ehanced versions are far better for control, the area versions can be unpredictable, and you can cast it on another enemy while the first one is still doing its thing. Chaining them together would be a great thing to see.

Modifié par Tony Gunslinger, 05 janvier 2011 - 12:53 .


#110
EffectedByTheMasses

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Bozorgmehr wrote...

Tony Gunslinger wrote...

EffectedByTheMasses wrote...

Build:
Agent
Area Dominate
Area Incinerate
Enhanced Cloak
Area AI Hack


That indeed, is a complete controller in every sense of the word. If it was me, I'd call it the Puppet Master :happy:. The Engineer can do it as well, but the Cloak thing really adds to the mysteriousness.


That's a nice build though I would go for Improved AI Hacking and Enhanced Dominate. I would also drop Incenirate in favor of Cryo Ammo (3 in Disruptor to unlock Cryo leaves 8 point to distribute between Incinerate and Cryo Ammo. Very interesting build indeed.

@ Tony: Great video and montage :wizard:


I tried using cryo ammo with this build for a bit, but a lot of the time I would over-strip the enemy's defences, hit into health and end up dominating a frozen enemy. 
Wish i could post a video but unfortunately I play on xbox and don't have a capture card :blush:.

Also, I found that having both a viper and vindicator plus added weapon damage is noticeably more efficient for getting enemies down to health, so that's why I chose Infiltrator over Engineer. That, and 'agent' sounds far better than 'mechanic.'

#111
jwalker

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Tony Gunslinger wrote...

Also, I had a few leftover bits of recording that didn't make it as a whole piece, so I patched them up. I think I'm getting used to this video thing, may even get my own recorder to do other stuff with it.





Nice vid, Tony. :happy:
Piecing together all those fragments seems like a lot of work. Thanks for sharing.

#112
Tony Gunslinger

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jwalker wrote...

Nice vid, Tony. :happy:
Piecing together all those fragments seems like a lot of work. Thanks for sharing.


Thanks, it's fun doing it :) Actually the editing part wasn't too bad, just importing all that footage into the editor took forever. Making shorter videos definately are the way to go.

#113
cpanda

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[/quote]

I tried using cryo ammo with this build for a bit, but a lot of the time I would over-strip the enemy's defences, hit into health and end up dominating a frozen enemy. 
Wish i could post a video but unfortunately I play on xbox and don't have a capture card :blush:.

Also, I found that having both a viper and vindicator plus added weapon damage is noticeably more efficient for getting enemies down to health, so that's why I chose Infiltrator over Engineer. That, and 'agent' sounds far better than 'mechanic.'

[/quote]

I also found cyro ammo to be troublesome when I was trying to exploit dominate and ai hacking.  As a  note it's very doable to get both dominate and ai hack to level 3.  9 secs is plenty of time and evolving squad disruptor ammo makes this build much more effective generally. 

#114
SirValeq

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Tony Gunslinger wrote...
If the Incisor wasn’t so badly designed ammo capacity-wise, I would use that in a heartbeat.

I doubled the spare ammo of my Incisor (from 30 to 60) and it's a great weapon to use now, I never run into ammo problems while using only this and the Mattock. :) It's actually fun, because it's the only one I haven't used yet. It's a bit lower dps than the Viper, but I think it may actually be higher if exploiting the slow-motion to its full extend (re-zooming after each burst and staying in the zoom only long enough to fire).
Thanks for the inspiration Tony, trying to master Flashbang myself is helluva fun!

#115
Tony Gunslinger

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iLikeBWgames wrote...
I doubled the spare ammo of my Incisor (from 30 to 60) and it's a great weapon to use now, I never run into ammo problems while using only this and the Mattock. :) It's actually fun, because it's the only one I haven't used yet. It's a bit lower dps than the Viper, but I think it may actually be higher if exploiting the slow-motion to its full extend (re-zooming after each burst and staying in the zoom only long enough to fire).
Thanks for the inspiration Tony, trying to master Flashbang myself is helluva fun!


*serously emoting PC gaming envy*
The Incisor has NO recoil whatsoever and can blast through shields like it's nothing. And yes, as an Infiltrator quickscoping with cryo ammo, it's just pornographically deadly against a bunch of merc goons.

#116
Sparrow44

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Some really groovy editing there Tony, loved the crossfading between the sniper scopes cool vid.

My soon to be imported ME1 shotgun infiltrator may end up taking assault rifles after all, after all you've proved that the Shruiken + Cryo Ammo makes a good CQC substitute. Cheers for sharing.

Modifié par Sparroww, 06 janvier 2011 - 03:25 .


#117
Aynien

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I've been playing a infiltrator lately and I came up with this video last night.



Agent
Heavy Warp Ammo
Incineration Blast
Assassination Cloak

Modifié par Aynien, 12 janvier 2011 - 03:14 .


#118
Tony Gunslinger

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Aynien wrote...

I've been playing a infiltrator lately and I came up with this video last night.



Agent
Heavy Warp Ammo
Incineration Blast
Assassination Cloak




Excellent video! Great way of showing the three different weapons and how it changes the way you play the class. Also, why is it that female infiltrators look sexier with the Widow? (rhetorical question)

I'll add this to the guide, I'm enjoying your Vanguard videos as well. B)

#119
Njorls

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That's the most 'owned' I ever saw a Praetorian, for all the times I've died to one I can only say 'thanks'



The rest was great as well.


#120
Bozorgmehr

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Aynien wrote...

I've been playing a infiltrator lately and I came up with this video last night.



Agent
Heavy Warp Ammo
Incineration Blast
Assassination Cloak


Nice video and great music, thanks for posting Ayien!

Some great work with the Praetorian; 2 Cain shots killed it (which level was Shep at?)

What happened at the end? Was it an accident or was Shepard testing Cain's impact radius :D

#121
jwalker

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@Aynien



Great vid and music !

#122
Aynien

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Thx guys, I'm still trying to improve both my video edit skills and game skills =]

Bozorgmehr wrote...

Some great work with the Praetorian; 2 Cain shots killed it (which level was Shep at?)

What happened at the end? Was it an accident or was Shepard testing Cain's impact radius :D


Shep was 20 and the end scene was an accident when Shep was testing Cain's impact radius :D(She wanted to shove the Cain on the Praetorian's face :innocent:)

Modifié par Aynien, 12 janvier 2011 - 07:39 .


#123
xedgorex

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I was wondering how effective this build is if you dont have the Mattock (i mean no dlc not didn't choose it) Would it be still effective with the Vindicator or would it be better to stick to the Locust?

#124
Tony Gunslinger

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xedgorex wrote...

I was wondering how effective this build is if you dont have the Mattock (i mean no dlc not didn't choose it) Would it be still effective with the Vindicator or would it be better to stick to the Locust?


The Vindicator is a decent weapon, but there are certain things it can't do as well as the Mattock, like being able to freeze multiple enemies in one volley. You'll have to play more cautiously without the Mattock, but that's true if you're using any other weapon. The Vindy will still beat out the Locust in most instances, however. And besides, you can have both.

#125
Locutus_of_BORG

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I like this thread... would it be a good time to get it stickied?