Modifié par naledgeborn, 21 novembre 2010 - 02:38 .
Maleficarum: The Blacks, Whites, and Greys of Blood Magic
#1
Posté 21 novembre 2010 - 02:37
#2
Posté 21 novembre 2010 - 02:52
At the moment I don't really have enough information. You can certainly play a primarily good character who uses blood magic in Origins, but it's hard to say what would happen in the longterm. Does it really attract demons, and will it eventually corrupt its user? Dunno. I do think the Chantry tries to control magic to an unhealthy degree (getting templars smacked up on lyrium, locking mages away in towers and hunting those who wish to be free) but whether blood magic is as dangerous as they say, I have no real idea.
#3
Posté 21 novembre 2010 - 02:57
#4
Posté 21 novembre 2010 - 03:09
#5
Posté 21 novembre 2010 - 04:13
#6
Posté 21 novembre 2010 - 04:26
I do hope we get a more objective account of the Tevinter Imperium, because from what I've seen, it was a great civilization. I want to know whether possession was a common occurrence, how they dealt with it, and how did they use blood magic other than for killing.
Knowing all this is necessary for me to form a complete opinion. But from what I know now, I would say that blood magic should be esoteric; confined within a small group of well disciplined mages (Jowan certainly not being one).
#7
Posté 21 novembre 2010 - 04:32
Myself personally, I think it's all in how the mage uses the blood magic. If they use their own blood and don't do the mind control thing, I'm in cautious favor of allowing it being taught to people who have proven temperance in their approach to power. As more than a few fanfic writers have pointed out, the Chant in the game says "Magic is to serve man, and never to rule over him." But it doesn't specify what kind of magic.
I've seen blood magic in other settings (both novels and games), that was similar and the magic itself wasn't inherently evil, that it was a weapon and it depended on the wielder of said weapon.
#8
Posté 21 novembre 2010 - 09:48
I'm talking about the hundreds of people who were attacked and killed or sired into being werewolves themselves during the centuries that Zathrian wandered the countryside nursing his grudge.
#9
Posté 21 novembre 2010 - 10:45
#10
Posté 22 novembre 2010 - 02:31
So if a mediocre mage like Jowan can accomplish that with just one life what could a more powerful mage do with 10? 100? 1000? 1 million? Because unless I've missed something in the lore Blood Magic is a power magnifier with no upper limit. Now I'm not keen on the Chantry's treatment of mages but that's an awful lot of power for one person or organization to have.
I'm not saying it's evil, I believe it's merely a means to an end, but it is dangerous; if not to the mage than to everyone else. Remember power corrupts and even the noblest soul might be made a monster with that kind of power.
With regards to Zathrian it's important to note that Blood Magic gave him the ability, but it was the will that made him dangerous. Zathrian could have killed them, he could have wiped them out to avenge his daughter and son but instead he wanted them to suffer, wanted their descendants to suffer, Blood Magic isn't what did that to him. Blaming Blood Magic for Zathrian's actions is like saying guns are evil because they let people kill people, when in reality, guns kill people because people kill people.
#11
Posté 22 novembre 2010 - 02:39
Look at Loghain throughout the game, he didn't have magic, but he did have power and look at how he used it. Same with Howe. To some degree, Anora. As well as Eamon.
Like any power, it's the intent and will that drives Blood Magic.
#12
Posté 22 novembre 2010 - 02:52
#13
Posté 22 novembre 2010 - 03:08
#14
Posté 22 novembre 2010 - 04:26
As for the power of blood magic, it is entirely unclear from the presentation. Jowan appears to be somewhat dim-witted and incompetent, and yet he is able to escape Irving and the templars with a single spell. But other blood mages in the game are really just like normal mages. Their most dangerous spells aren't even blood magic.
I don't think we can conclude from what is presented in the game that blood magic is inherently evil. I also think we are meant to question the Chantry's version of truth.
Modifié par termokanden, 22 novembre 2010 - 04:28 .
#15
Posté 22 novembre 2010 - 04:31
termokanden wrote...
I don't think we can conclude from what is presented in the game that blood magic is inherently evil. I also think we are meant to question the Chantry's version of truth.
That's what I do most of the time anyway with all of the characters I've played.
#16
Guest_Hanz54321_*
Posté 22 novembre 2010 - 06:56
Guest_Hanz54321_*
"The road to hell is paved with good intentions and Blood Magic."
#17
Posté 22 novembre 2010 - 08:23
naledgeborn wrote...
I can draw a real life comparison to gun control here.
Right. And even in America, a country with more guns per people than any other, there are guns and other lethal weapons a citizen cannot legally own. And those guns are *less dangerous* than blood magic or any of the other schools.
Arguing that blood magic should be 'legalized' is like arguing that C-4 could be legalized because "C-4 doesn't kill people. People kill people."
#18
Posté 22 novembre 2010 - 09:39
DPSSOC wrote...
Oh certainly all power is dangerous but it's a matter of scope. Loghain had influence, money, and men at his command and a Blood Mage could potentially bring it all down with his bare hands. Like I said my fear is of Blood Magic as a God-maker, the ultimate extent of it's power, so the Chantry's fear of it isn't entirely misplaced, taken too far perhaps, but not misplaced.
It has some different limits though. Hypothetically...
The tower fortress of the mage Evil McEvil is surrounded by an army of thousands. Evil has 500 slaves/apprenteces/walking batteries inside. 200 get killed to make a barrior the army can't penetrate. Another 200 are used to fuel a spell that wipes the army out. As the barrior falls, the rest of the army comes screaming over the hills, to attack. Evil doen't have enough slaves for either another barrior or the army go bye spell and, though he can cause insane amounts of damage with the remaining 100 slaves, he falls eventually.
The power limit of Blood Mage is the amount of Blood available for the spell, yes blood is almost certainly more potant then mana, but if you just don't have enough... it doesn't matter.
#19
Posté 22 novembre 2010 - 09:52
Liliandra Nadiar wrote...
DPSSOC wrote...
Oh certainly all power is dangerous but it's a matter of scope. Loghain had influence, money, and men at his command and a Blood Mage could potentially bring it all down with his bare hands. Like I said my fear is of Blood Magic as a God-maker, the ultimate extent of it's power, so the Chantry's fear of it isn't entirely misplaced, taken too far perhaps, but not misplaced.
It has some different limits though. Hypothetically...
The tower fortress of the mage Evil McEvil is surrounded by an army of thousands. Evil has 500 slaves/apprenteces/walking batteries inside. 200 get killed to make a barrior the army can't penetrate. Another 200 are used to fuel a spell that wipes the army out. As the barrior falls, the rest of the army comes screaming over the hills, to attack. Evil doen't have enough slaves for either another barrior or the army go bye spell and, though he can cause insane amounts of damage with the remaining 100 slaves, he falls eventually.
The power limit of Blood Mage is the amount of Blood available for the spell, yes blood is almost certainly more potant then mana, but if you just don't have enough... it doesn't matter.
not entirely. while a bloodmage can use the blood of others as raw mana the greatest feat of the bloodmage is the ability to manipulate and mind control other people. So a bloodmage is severe threat to any government especially in absolute monarchies
#20
Posté 22 novembre 2010 - 10:35
As far as the mind control aspect. There are problems there too. How many can a mage control at once, how far away can they be, how obvious is the control, can the target 'shake it off', how long can the mage hold it, can the mage do other things while holding control.
If the subject being controlled is rather obviously not acting normal, there goes the plan to take over a nation or two by enslaving the rulers.
#21
Posté 22 novembre 2010 - 12:20
Jowan is the other primary example of a nonevil blood mage in the game (other than the player character, who must do something pretty evil to become a blood mage herself) but we don't know how long he has been one, so if it has long-term corrupting effects we can't really tell from him. He also obviously doesn't make extensive or constant use of it.
Jowan himself has done nothing (magic-related, at least - poisoning Arl Eamon is something that anyone could do without any form of magic, if they are similarly blackmailed) that could be termed as even slightly evil. Indeed, as far as we know, the only person he's ever killed with magic is Isolde (if the player chooses to allow that course of action) and she's a volunteer. In the tower, he's acting in self-defense, and does not cause serious harm, he merely knocks his enemies down to delay their pursuit.
On the 'how powerful is it' side, there's no way of knowing, since there is no definitive information given. It's merely implied to be very powerful whenever it comes up. It does provide some powerful alternate options. But we never actually see anyone doing anything tremendous with it. Caladrius uses what, around eight to ten slaves to slightly increase the Warden's constitution. He also obviously can't use them in combat - either there's not enough time, or there weren't enough of them for him to do anything significant - because if he could, he would have used them to try to defeat the Warden in the preceding battle. Jowan's use of it during the mage origin isn't particularly powerful - he knocks a bunch of guys on their asses, guys that weren't expecting him to put up a fight, probably didn't expect him to actually know any blood magic that was useful in combat, so it's effectiveness in that situation appears to be primarily a matter of surprise.
All we really know is that life can be used to replace substantial amounts of lyrium and enable one mage to do what several would be required for. We don't know what the upper limit to this is, so we have no way of really judging whether it's truly that much more powerful than any other sort of magic or not.
#22
Posté 22 novembre 2010 - 07:26
It remains to be seen if DA2 will continue this, or, if blood magic will be given a more neutral, sensible approach.
But so far it seems that no one in Ferelden can practice it without ripping the veil open and bringing a horde of demons, or inflicting massive amounts of misery and suffering in the process.
#23
Posté 22 novembre 2010 - 09:13
#24
Posté 22 novembre 2010 - 11:21
#25
Posté 22 novembre 2010 - 11:21





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