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How to edit classes?


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3 réponses à ce sujet

#1
Vhaeraun Baenre

Vhaeraun Baenre
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Hello, I'm trying to figure out how to change some things with certain classes but I don't really know where to even start. The main things I want to change are as follow but I might want to edit some other things about certain classes as well.


1. Penalize Palemasters by giving them 50% vulnerability to blud and 100% vulnerability to divine and positive damages.



2. Add a cooldown between HIPS use



3. Change some cleric domains to give access to different spells






im also looking for a script that has Disarm put the item in PC's backpack and can only be used/equipped again after a certain duration




 any if would be appreciated, thanks!

#2
gutwrench66kg

gutwrench66kg
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1) Can be done a few ways, easiest might be to apply them via script to a creature skin.



2) a number of HIPS tweaks are currently on the vault. http://nwvault.ign.c...=179222&id=7751



3) you can edit them via domains.2da and change the granted spells on different levels.

#3
Vhaeraun Baenre

Vhaeraun Baenre
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i think i figured out the palemaster vulnerabilies other than how to script it so it forces the character to equip the skin oncliententer... if anyone knows how to do this i would appreciate the help



nice link for the HIPS fix... but is it CEP compatible?







i forgot to check domains.2da... thanks =]





still searching for the disarm fix

#4
420

420
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Vhaeraun Baenre wrote...

i think i figured out the palemaster vulnerabilies other than how to script it so it forces the character to equip the skin oncliententer... if anyone knows how to do this i would appreciate the help

Use AssignCommand() with ActionEquipItem()

-420