Aller au contenu

Photo

Will the Eyefinity & Speedtree bug carry over to DA2?


  • Veuillez vous connecter pour répondre
27 réponses à ce sujet

#26
DKJaigen

DKJaigen
  • Members
  • 1 647 messages

Juggernawt wrote...

FellowerOfOdin wrote...

Total number of users affected...5? I get your point but there are way way way waaaaaaaay more important problem to fix than such a minor one ;)


So you think that only 5 people in the whole world play Bioware games on a multi-monitor setup based on ATi-Eyefinity?

I'm asking in the forum in a futile attempt to make someone at Bioware acknowledge the problem and hopefully fix it in DA2 (thinking they'd spend any more time on DA:O is probably out of the question). Also prospective Eyefinity-gamers out there should be made aware that this problem exists and that it might affect their gaming experience in DA2 if developers don't fix it.


DA2 seems to be using an entirely different engine. frankly it is too soon for this. wait till you have the game and then complain about bugs.

#27
Cygnific

Cygnific
  • Members
  • 1 messages
The demo is not optimised for eyefinity, toolbar is on lower left and cutscenes are having problems to. I will not pre-order it, or buy it if these problems are in the final release. I will not have the same crap as DA1 when it was supposed to be a eyfinity game. And the dissapearing vegetation/tree's never been fixed.

#28
bobobobobobobobobobbbb

bobobobobobobobobobbbb
  • Members
  • 4 messages
wow, you people 4 years ago sure were not receptive to amd eyefinity or nv surround... Too bad we are now closer to 10% of the gaming population (5% on steam)

Sooo, i hope you angry people go die in a fire.

this problem still exists, and its cross vender (now that nv has surround)

Simple as this...

When a game says it supports something, it should support it. PERIOD.

What about people who purchased an SUV in 1999 when gas was only 1.50$ a galon?

Modifié par bobobobobobobobobobbbb, 14 août 2013 - 03:43 .