Mattock -Add using Gibbed-
#1
Posté 21 novembre 2010 - 10:20
I was wondering if any of you experts out there know the specific weapon name for the Mattock so I can use Gibbed and add it to my current Vanguard? Yeah... I know that sounds kind of lame but I'm using the Reveant now and it's really fun.
Thanks for the help!
#2
Posté 21 novembre 2010 - 10:55
I've given shotguns to the other classes using coalesced editor.
For assault rifles:
BIOGame
[SFXGame.SFXPlayerSquadLoadoutData]
find the entry 'PlayerLoadoutInfo'. there are six.
one of them is the vanguard.
change this
(className=SFXPawn_PlayerVanguard,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyWeapons))
to this
(className=SFXPawn_PlayerVanguard,Weaponclasses=(LoadoutWeapons_HeavyPistols,LoadoutWeapons_AutoPistols,LoadoutWeapons_AssaultRifles,LoadoutWeapons_Shotguns,LoadoutWeapons_HeavyWeapons))
and next time you load the game all your vanguards will be able to use AR... and in the DCS, you'll be given the option of taking the Revenant
Modifié par jwalker, 21 novembre 2010 - 10:58 .
#3
Posté 21 novembre 2010 - 11:09
#4
Posté 21 novembre 2010 - 11:24
did you rebuild your coalesced.ini with the editor ? also, watch out for blank spaces or line breaks.
you only have to add what is bolded
Modifié par jwalker, 21 novembre 2010 - 11:24 .
#5
Posté 21 novembre 2010 - 11:48
I find when using Gibbed that it's easier to open the save editor twice, and load the save I want to edit in one instance, and a save with the item equipped in the second instance. That way, I can cut and paste into the save I want to edit. If that makes any sense.
Modifié par kstarler, 22 novembre 2010 - 12:53 .
#6
Posté 21 novembre 2010 - 11:55
The specific name for the Mattock is SFXWeapon_DesertAssaultRifle.
Hope this helps.
#7
Posté 22 novembre 2010 - 12:09
kstarler wrote...
"SFXGameContentDLC_Desert.SFXWeapon_DesertAssaultRifle" is the name for the "Loadout" drop down, and "SFXWeapon_DesertAssaultRifle" is the name under the "Weapons" collection.
I find when using Gibbed that it's easier to open the save editor twice, and load the save I want to edit in one instance, and a save with the item equipped in the second instance. That way, I an cut and paste into the save I want to edit. If that makes any sense.
Thanks Kstarler! That was pretty much what I was looking for. I had though I could just change my Adept to a Soldier, copy the weapon loadout name, and then change back but that would somewhat of a pain.
#8
Posté 12 février 2011 - 08:11
Modifié par LankeyGit, 12 février 2011 - 08:14 .
#9
Posté 12 février 2011 - 10:07
Modifié par kstarler, 12 février 2011 - 10:07 .
#10
Posté 12 février 2011 - 10:33
#11
Posté 13 février 2011 - 12:06





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