You know what would've been less stupid, and whole lot more cool?

Their original design.
Modifié par LiquidGrape, 06 janvier 2011 - 12:15 .
Guest_Aotearas_*
Guest_Aotearas_*
Crimmsonwind wrote...
Why keep bumping the thread if you're so angry about me necroing it?Vaenier wrote...
WHY? why necro this when the same topic is on the top of the first page?
HERE if you cant find it in the first 5 topics on the front page of the forum...
Don't you mean carrots?!?!?1/?!/1/1/!1111111//Neofelis Nebulosa wrote...
WAFFLES!!!
Killjoy Cutter wrote...
onelifecrisis wrote...
Killjoy Cutter wrote...
FTL travel, artificial gravity, and biotic powers all originate from a single basic conceit of the setting -- which is in the name of the game/setting: MASS EFFECT. They're not garbage, they're part and parcel of the "what if?" of the speculative fiction setting we're dealing with.
So if EDI had said that the humans were turned into genetic paste using a MASS EFFECT field then you'd have no problem with it?
No. "With a mass effect field" is just using a different kind of blender. Using a blender won't turn lead into gold any more than using a spoon will.onelifecrisis wrote...
This "Mass Effect" is never explained. It's just a slap-on label that BW use to explain magic. Might as well just call it Magic Effect.
Have you actually read the explanations of element zero, dark energy, the mass effect, and biotics? It really seems that you haven't. There's some far-edge theoretical physics behind the concept once you accept the basic conceit of element zero and generating "dark energy".onelifecrisis wrote...
Killjoy Cutter wrote...
The biology and genetics errors were glaring and basic, and could have been avoided by having an intern spend a few days on Wikipedia and then double-check everything.
Do you know something about genetics? If so, please share
Example one: Bioware, please stop telling us how genetically diverse humans are, when the opposite is actually true. Look it up. We're just not. ****** sapiens has been through at least one and probably two "genetic bottlenecks" in our history as a species that really trimmed down our overall genetic diversity.
Mr. MannlyMan wrote...
Redcoat wrote...
Several problems I have with the Reapernator:
- The whole "using humans' genetic material" makes no sense. It's like taking thousands of blueprints for various houses, mashing them up into one big pulply mass, and then using that to build a really big house. Just coming up with alternate reasons off the top of my head for why the Collectors/Reapers are abducting humans, they could have been using their pulpified organic material to build the organic components of a Reaper (maybe the Reapers are incapable of synthesising organic material on their own). Or maybe they needed to use the combined brain power of thousands upon thousands of humans to "run" a Reaper. Either of these strikes me as being slightly more plausible than using genetic material.
- The visual design. The "Reaper larva" should have looked like something grotesque and horrifying. Something that anyone would call an abomination. Instead, what we have is a big metalli skeleton, which is neither horrifying nor grotesque.
- The boss fight itself. The boss doesn't do anything except slam the platforms and fire off a few shots now and then. And you don't do anything to fight it except "attack its weak point" which is oh-so-conveniently called "WEAK POINT." Just a really underwhelming boss fight. I agree with the others who said that a "hold the line"-style battle.
Yes.
I would have been much more intrigued and shocked by that. TBH I have no idea why they didn't go with this concept, because it just looks like it would totally fit in with the Mass Effect aesthetic (actually, it looks like something you'd find in the first game, which isn't at all a bad thing). It'd also make a lot more sense, and it'd be a lot more believable than having a big metallic skeleton lumbering after you (and don't get me started on the "it's sci-fi, so how could it be more believable" defense).
harmonator62 wrote...
Bourne Endeavor wrote...
I believe the hatred was derived based on poor execution than design, albeit I to did not fancy the human skeleton concept either. That being side, in Mass Effect Sovereign remained the universal threat, the immense opposition rapidly and desperation attempting to gain control of the Citadel. We combated and defeated Saren and a subsequent shell utilized by Sovereign in his most vital moment. Prior to fighting Cyer-Saren, Sovereign remained virtually indestructible as it tore asunder both the Alliance and Citadel fleets with relative ease. The Human-Reaper did not every impose such a threat nor sense of intensity. This is primarily due to our interference. Sovereign was not something we could combat directly and it readily displayed its power for all to witness. Case in point, Sovereign was a plot element. The Human-Reaper was merely an enemy and one we could destroy. Even had the battle been mind numbingly difficult, the overall conclusion remains the same. Shepard could destroy it with guns. It was therefore, not imposing nor dangerous even by the wildest stretch of the imagination.
In addition, I would argue its relevance to the plot. Why would the reapers abruptly decide to construct a new reaper based upon a human? Was their intent to frighten humanity? Had they concluded we were the most threatening species due to the destruction of Sovereign at the hands of Shepard? The bewildering science made things all the more perplexing as EDI specifically states the amount of necessary human "goo" would reach well into the millions. Therefore, the Collectors would have to eliminate more than half the humans in space. This is in sharp contrast to the subtle invasion tactics utilized by the Reapers previously. I suppose one could surmise they are in a desperate scenario however it all seemed stretching the bounds Mass Effect had established. If the Collectors were a legion and the necessity amount of captured humans was fewer and/or the captured species was not restricted to humans, I would foresee the events as logical.
Honestly, if I was at the helm of the story. I would have trashed the Human-Reaper as a boss, developed the Collectors more and used the Collector General as the principle draw. This would be accomplished by him either attempting to aid Shepard in secret to prevent the construction of the aforementioned Reaper (read: not human, simply unknown) and upon the conclusion said General would have been our grand finale boss in encounter.
Of course the aesthetic design being cartoonish certainly did not do the Human-Reaper any favors.
^This explains my displeasure with the "human-reaper."
I was disappointed with the fact that reapers changed from just technology in ME to a bio-tech nightmare in ME2. Although we knew that the Reapers harvested biological lifeforms, the process of how biological life was tranformed into energy. I figured they "absorbed" the electrical energy in all life. The fact that Reapers are bio-tech really threw me off. Suddenly all of Soverign's bravado about how biological life's inferiority becomes just egotistical ranting rather than objective observations from centuries of experience.
In ME, humanity and the Reapers could be no further apart. ME2 brings them much, much closer. I'm fine with blurring the lines between good and evil, but don't blur the lines between the ultimate threat to the universe and the ultimate savior.
Hey hey hey. That's not fair. We aren't all crazy in America. Don't lump me in with those simpletons.Jamin101 wrote...
you have no idea why it wasnt used? look at how retarded americans become when you mention abortion. imagine the outcry when a mother sees her 14 year old blowing up a giant fetus made of humans
Modifié par Crimmsonwind, 06 janvier 2011 - 07:27 .
Modifié par Bluko, 06 janvier 2011 - 10:12 .
Jamin101 wrote...
you have no idea why it wasnt used? look at how retarded americans become when you mention abortion. imagine the outcry when a mother sees her 14 year old blowing up a giant fetus made of humans

Guest_Trust_*
Modifié par AwesomeEffect2, 07 janvier 2011 - 12:25 .
onelifecrisis wrote...
I get the feeling some of you don't realize that the shape of the reapers (the ones that look like Sovereign) are based on a now-extinct life form (or rather, a now-"ascended" life form) that the reapers gunkified out in a previous cycle.
Modifié par JuicElawl, 07 janvier 2011 - 12:21 .
Jamin101 wrote...
harmonator62 wrote...
^This explains my displeasure with the "human-reaper."
I was disappointed with the fact that reapers changed from just technology in ME to a bio-tech nightmare in ME2. Although we knew that the Reapers harvested biological lifeforms, the process of how biological life was tranformed into energy. I figured they "absorbed" the electrical energy in all life. The fact that Reapers are bio-tech really threw me off. Suddenly all of Soverign's bravado about how biological life's inferiority becomes just egotistical ranting rather than objective observations from centuries of experience.
In ME, humanity and the Reapers could be no further apart. ME2 brings them much, much closer. I'm fine with blurring the lines between good and evil, but don't blur the lines between the ultimate threat to the universe and the ultimate savior.
so genociding humans and turning them into electricity is believable but paste is not?
Also when you learn what soveriegn is in me1 isnt it then you learn their bio-tech...I mean it is a talking space ship with tentacles
That Yellow Bastard wrote...
What if we had fought the final product instead? What if that becomes the final boss of ME 3? If it is, I hope they do something SICK, like this:
A human-reaper can be done correctly, and be done badassly.