I placed a building and tried to open the doors on it, but the dynamic collision won't let me get close enough to open the door.
Video of the issue -
Any Ideas?
Placeable Mesh Issues
Débuté par
Lawlz maul
, nov. 22 2010 03:24
#1
Posté 22 novembre 2010 - 03:24
#2
Posté 22 novembre 2010 - 03:39
If the walkmesh for that particular building doesn't work properly, I'd suggest making the building environmental. After that you can use a walkmesh helper for the porch. Wrap a cutter around the rest of the building and it should work.
#3
Posté 22 novembre 2010 - 03:59
THanks, ill give it a try
#4
Posté 22 novembre 2010 - 05:21
I just tried to recreate your problem in the toolset but could not find the building, what is the tag/description of that.
I have used the method above and it wotks however you are going to nee walkmesh helpers to along the character to walk on the stages in front of the doors. Also I would advise that you transition to waypoint from inside the building to get out as when I have used this NPCs have spawned inside the sutter and are no longer able to follow. So keep your way point well away from the building.
Cheers,
PJ
I have used the method above and it wotks however you are going to nee walkmesh helpers to along the character to walk on the stages in front of the doors. Also I would advise that you transition to waypoint from inside the building to get out as when I have used this NPCs have spawned inside the sutter and are no longer able to follow. So keep your way point well away from the building.
Cheers,
PJ





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