I'm using a placeable as a source for headtracking, but I don't want it (the placeable) to be visible in the cutscene. How can I hide it?
Hide placeables?
Débuté par
Artvans
, nov. 22 2010 04:32
#1
Posté 22 novembre 2010 - 04:32
#2
Posté 22 novembre 2010 - 12:28
Add a new track for the placeable, then add action>change visibility>set to false in object inspector.
#3
Posté 22 novembre 2010 - 09:33
Another option is to use a camera as a proxy for head-tracking - since cameras are always invisible objects in-game, it should never show up.
But Dahlia's response is the more efficient one
But Dahlia's response is the more efficient one
#4
Posté 23 novembre 2010 - 12:59
Thanks for quick answers! Instead of making a third thread, I'll ask another question here if it's alright;
How do I "reset" headtracking? It seems that once I've set it to headtrack, despite the timeline bar running its course, the head won't reset to its default position.
Edit: Is it possible to blend animations? Can I have a character perform to animations simultaneously?
How do I "reset" headtracking? It seems that once I've set it to headtrack, despite the timeline bar running its course, the head won't reset to its default position.
Edit: Is it possible to blend animations? Can I have a character perform to animations simultaneously?
Modifié par Artvans, 23 novembre 2010 - 01:12 .





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