TJPags wrote...
Oh, I saw his quote, and he did say they'd need an explanation - but he also said "even if that's just a handwave".
Basically, I read his post as saying "if we think it's important to bring the character back, we will".
I mean, yes, Alistair can be explained - but the PC may kill Wynne on 2 separate occassions . . .the PC may watch Loghain be beheaded - or do it him/herself. The PC may kill Zev . . or Leli . . or Nate.
Now, I'm not saying everyone did these things in every game, or that the majority of people did, or even that I did - but IMO, bringing back a character who was clearly and unequivocally killed, just because the devs think the character is important, cheapens the franchise. If they were that important, make them unkillable, like, say Morrigan or only vaguely "on their way to be killed" like Ali.
Warden commander ending, Alistair cannot be explained. He dies, his soul is destroyed, the gray wardens take his body, etc. etc. However, he's not coming back, from what I understand, in imported games where he died. Imported games where he doesn't die, he makes an appearance.
I seriously doubt any of our companions will come back in a major role, but there may be small cameos for the ones who ended up alive -- but only for people who had them alive. Having small acknowledgements of the love interests, for people who were involved with them, would give some continuity between the games, while not detracting from the new story.
Modifié par ejoslin, 23 novembre 2010 - 06:10 .