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Any word on characters who will return in DA2?


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#126
crimzontearz

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Eveangaline wrote...

I just want Wade and Herren to come back.

Mainly because I love them (and want more of Wades smith results THE CROWS STOLE MY DANG SWORD)


yes they are a staple.....

on the other hand I am not super sure I'd want them to bring back Vigilance in DA2

#127
Eveangaline

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crimzontearz wrote...

Eveangaline wrote...

I just want Wade and Herren to come back.

Mainly because I love them (and want more of Wades smith results THE CROWS STOLE MY DANG SWORD)


yes they are a staple.....

on the other hand I am not super sure I'd want them to bring back Vigilance in DA2


True...a new sword, better, faster, stronger!

THE DEATHHAWKE!

..no that sounds silly.

THE HAWKINBIRD!

no-no, still silly.

THE HAWKITY HAWKE HAWKE


....yeah I'm not sure how to add 'Hawke' to a sword name without it sounding rediculous.

#128
Brockololly

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Seriously, if Oghren turns up again....the dude is a damned cockroach, you just can't kill him off...

#129
errant_knight

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TJPags wrote...

Wait - haven't the devs been touting the fact that DA2 is going to import our choices from DAO?

And now, someone who is dead - which I think should be flagged somewhere, no? - might come back to life if the devs think there's a good enough reason?

Really?Image IPB


He did say that there would have to be an explanation. ie (my example not Mr. Gaider's) since we didn't see Alistair executed by Anora, it would be fairly easy to bring him back with a story of escape. If he lost his soul slaying the archdemon, then probably not so likely. Pretty hard to handwave that. Doesn't mean there isn't a way, though. I just haven't thought of one. ;) In any case, if you don't see a corpse, no problem.

#130
crimzontearz

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Eveangaline wrote...

crimzontearz wrote...

Eveangaline wrote...

I just want Wade and Herren to come back.

Mainly because I love them (and want more of Wades smith results THE CROWS STOLE MY DANG SWORD)


yes they are a staple.....

on the other hand I am not super sure I'd want them to bring back Vigilance in DA2


True...a new sword, better, faster, stronger!

THE DEATHHAWKE!

..no that sounds silly.

THE HAWKINBIRD!

no-no, still silly.

THE HAWKITY HAWKE HAWKE


....yeah I'm not sure how to add 'Hawke' to a sword name without it sounding rediculous.


the MAIKHAWKE........

ermmmm.......yeah I went there

no I meant more for a system point of view more then needing something new

#131
Ortaya Alevli

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I'd like Wade to come back and craft the ultimate axe for Hawke:

Toma Hawke.

#132
TJPags

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errant_knight wrote...

TJPags wrote...

Wait - haven't the devs been touting the fact that DA2 is going to import our choices from DAO?

And now, someone who is dead - which I think should be flagged somewhere, no? - might come back to life if the devs think there's a good enough reason?

Really?Image IPB


He did say that there would have to be an explanation. ie (my example not Mr. Gaider's) since we didn't see Alistair executed by Anora, it would be fairly easy to bring him back with a story of escape. If he lost his soul slaying the archdemon, then probably not so likely. Pretty hard to handwave that. Doesn't mean there isn't a way, though. I just haven't thought of one. ;) In any case, if you don't see a corpse, no problem.


Oh, I saw his quote, and he did say they'd need an explanation - but he also said "even if that's just a handwave".

Basically, I read his post as saying "if we think it's important to bring the character back, we will".

I mean, yes, Alistair can be explained - but the PC may kill Wynne on 2 separate occassions . . .the PC may watch Loghain be beheaded - or do it him/herself.  The PC may kill Zev . . or Leli . . or Nate.

Now, I'm not saying everyone did these things in every game, or that the majority of people did, or even that I did - but IMO, bringing back a character who was clearly and unequivocally killed, just because the devs think the character is important, cheapens the franchise.  If they were that important, make them unkillable, like, say Morrigan or only vaguely "on their way to be killed" like Ali.

#133
Brockololly

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Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.

#134
TJPags

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Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.

#135
crimzontearz

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Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


remind me.......were characters fully voiced in BG2?

#136
Bryy_Miller

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TJPags wrote...

Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.


I think people are assuming that Gaider means they are bringing back random people from the dead likety-split. He said that the data on the Bio-side shows them what they can get away with in terms of percentage of who did what. Plus, "did we see him die onscreen?".

#137
mousestalker

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Bryy_Miller wrote...

TJPags wrote...

Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.


I think people are assuming that Gaider means they are bringing back random people from the dead likety-split. He said that the data on the Bio-side shows them what they can get away with in terms of percentage of who did what. Plus, "did we see him die onscreen?".


Actually, bringing back people as undead in DA2 would be hysterical. Have a whole mob made up of all the people your Warden killed in DAO come shambling up the street as Hawke watches in horror.

:wizard:

#138
Bryy_Miller

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mousestalker wrote...

Bryy_Miller wrote...

TJPags wrote...

Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.


I think people are assuming that Gaider means they are bringing back random people from the dead likety-split. He said that the data on the Bio-side shows them what they can get away with in terms of percentage of who did what. Plus, "did we see him die onscreen?".


Actually, bringing back people as undead in DA2 would be hysterical. Have a whole mob made up of all the people your Warden killed in DAO come shambling up the street as Hawke watches in horror.

:wizard:



Oh, there will be mods. Mark my words.

#139
Ziggeh

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Bryy_Miller wrote...

TJPags wrote...

Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.


I think people are assuming that Gaider means they are bringing back random people from the dead likety-split. He said that the data on the Bio-side shows them what they can get away with in terms of percentage of who did what. Plus, "did we see him die onscreen?".

Unreliable narrator!

#140
Romanovski

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Duncan coming back as an enemy (some kind of damned spirit), would be EPIC.

#141
the kis arent alright

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alistair encounters zombie duncan....

#142
Bryy_Miller

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ziggehunderslash wrote...

Bryy_Miller wrote...

TJPags wrote...

Brockololly wrote...

Eh, if you've played BG1 and BG2, you'd know they brought back quite a few characters that could have been killed off in BG1. And its likely they have the telemetry data to give an inclination as to how many people killed off X companion and all that.


Yup - and it was cheap then, too.

Either say "we're going to do whatever we want" and leave it at that, or tell us "we're factoring in and importing your choices" and mean it.


I think people are assuming that Gaider means they are bringing back random people from the dead likety-split. He said that the data on the Bio-side shows them what they can get away with in terms of percentage of who did what. Plus, "did we see him die onscreen?".

Unreliable narrator!


That actually seems unlikely, since then Varric would need to be privy to what happened in Origins - and more specifically, what happened in YOUR Origins game. He would essentially need to break the fourth wall.

#143
ejoslin

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TJPags wrote...

Oh, I saw his quote, and he did say they'd need an explanation - but he also said "even if that's just a handwave".

Basically, I read his post as saying "if we think it's important to bring the character back, we will".

I mean, yes, Alistair can be explained - but the PC may kill Wynne on 2 separate occassions . . .the PC may watch Loghain be beheaded - or do it him/herself.  The PC may kill Zev . . or Leli . . or Nate.

Now, I'm not saying everyone did these things in every game, or that the majority of people did, or even that I did - but IMO, bringing back a character who was clearly and unequivocally killed, just because the devs think the character is important, cheapens the franchise.  If they were that important, make them unkillable, like, say Morrigan or only vaguely "on their way to be killed" like Ali.


Warden commander ending, Alistair cannot be explained.  He dies, his soul is destroyed, the gray wardens take his body, etc. etc.  However, he's not coming back, from what I understand, in imported games where he died.  Imported games where he doesn't die, he makes an appearance. 

I seriously doubt any of our companions will come back in a major role, but there may be small cameos for the ones who ended up alive -- but only for people who had them alive.  Having small acknowledgements of the love interests, for people who were involved with them, would give some continuity between the games, while not detracting from the new story.

Modifié par ejoslin, 23 novembre 2010 - 06:10 .


#144
Dave of Canada

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I'm sure major deaths like Loghain and Alistair wouldn't be handwaived, at least not unless it was a very required change. I could see smaller deaths like Wynne, Leliana and the companions in Awakening be handwaived, though.

Modifié par Dave of Canada, 23 novembre 2010 - 06:13 .


#145
StingingVelvet

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I would really hope Allistair stays dead, since if he dies it is a pretty huge and final moment.

#146
Lotion Soronarr

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Meh..I don't care abozut it...much.



The Wardens story is over, this is Hawke's story.

I'm perfectly fine with playing Hawke in a "what if" scenario, when the Warden did things differently. It doesn't have to be MY Warden, nor does every choice I made have to be followed. Would be nice for those who want to import a save, but in the long run I?m not concerned with it.

If it was a continuination of the Wardens story, I'd feel different...But, since we're starting a new character AND we're in a different country. What my hypothetical Warden(s) did is really of little importance.

#147
StingingVelvet

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That's true... a lot of sequels to games with multiple endings just start with a "continuity ending" assumed. Every Fallout game does this for instance, and to a certain extent the Elder Scrolls games (Morrowind actually assumed every ending of Daggerfall happened, similar to Deus Ex 2).



If you start Mass Effect 2 or Dragon Age 2 without an imported save one could take that as the "cannon world" or whatever, and we should all be used to similar things.

#148
FableisAwesomeBro

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I hope no characters return because i didn't have the patience to finish that gay game Origins. Bioware knows where it's at and where the money is at ! They have expanded to new audiences!

#149
asaiasai

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FableisAwesomeBro wrote...

I hope no characters return because i didn't have the patience to finish that gay game Origins. Bioware knows where it's at and where the money is at ! They have expanded to new audiences!



Why would or should Bioware cater to a player or a group of players who did not even finish the game, who of thier own admission did not understand or appreciate thier art. So they expanded to a new audience but lost some of thier old one, how is that a better deal sounds like stagnation to me? Always changing who and what they are to fit into the ever changing hormone driven persona of the average pubscent teenager. How many DLCs have you bought? How many of the posts where the discussion concerning issues and ideas to better the game have you taken part in? Remind me again why they should cater to you, what makes your 50 dollars (minus the DLCs probably) more valuable than my 50 dollars plus DLCs? Is it because you have a lower standard and will still buy a game even if it does suck, (like Black Ops another ADD inspired shooter as if the market does not have enough of them already). I believe this is why ME was a good game and in comparison ME2 was not, to much catering to an audience that seems to be away from thier core. But hey it is thier endeavor and they will make a product either you will like and buy or i will like and buy, i would hope that they could do both but by your statement and ME2 i believe that in all likelyhood will not be the case.

Asai

  

#150
CaptainZaysh

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Psst. I don't think FableisAwesomeBro is actually a console gamer.