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How do I get over being good?


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#1
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This series of posts will likely contain several SPOILERS: enter at your own risk

Hi everyone,

So I just started my second run and I thought I would do something diametrically opposed to my last Warden:  Lawful(ish) good who always did the right thing even at his own expense.  So I rolled a female noble rogue with the intent of making her truly evil (I should point out here that I'm no misogynist).

So the first opportunity to do something really nasty came at Ostegar where I intercepted the runner and forced him to hand over Ser Gerwent - Galore - Ger something(?)'s sword.  I stopped short of just killing the elf but put him through the ringer.  "Oh yes" I think to myself: "I'm evil now."....


Or maybe not.  I had a major bout of guilt and sat around the house sulking over it.  Re-loaded the auto-save of Ostegar and thought: "No I won't do that.".  Then I realised I just can't do it!  I failed.... :?

How do I ditch my normal perspective?  I want to be a better role-player but if I can't get past the first instance of evil I may be doomed to be a goody two shoes for all eternity?

*edit* spelling

Modifié par Glaucon, 01 décembre 2010 - 06:39 .


#2
ejoslin

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Instead of playing her evil, why not as an amoral pragmatist? do whatever makes her strongest, no matter what the cost to others. Getting whatshisfaces's sword is a good start. even though you know that will earn the elf a beating, or worse, that sword is better than what Alistair has for sure.

Edit; there's no need to push things; just get what you want.  I warn you about this approach, though; you will tick off all of your romance options if you are completely unbending in this.

Second edit; from a rp perspective, this actually is not hard.  she just saw one of her father's best friends use the kindness and trust her father had for him to slaughter her family.  After seeing that, it would not be surprising if your compassion for others took a back burner.

Modifié par ejoslin, 23 novembre 2010 - 06:54 .


#3
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ejoslin wrote...

Instead of playing her evil, why not as an amoral pragmatist? do whatever makes her strongest, no matter what the cost to others. Getting whatshisfaces's sword is a good start. even though you know that will earn the elf a beating, or worse, that sword is better than what Alistair has for sure.

Edit; there's no need to push things; just get what you want.  I warn you about this approach, though; you will tick off all of your romance options if you are completely unbending in this.


Wouldn't that make her Chaotic Neutral though?  I'm after Chaotic/Neutral Evil.  I thought I'd keep Daddy's sword for myself and I had intended to flog the other one for the coin.

#4
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re the edits:

Oh no! I hadn't even considered pseudo homosexual relationships (not a homophobic either) ... arghh! My brain.



Yep I agree about the slaughter of her family and had been using that as motivation.

#5
Skadi_the_Evil_Elf

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Come to the Dark Side. Cookies, we haz. ;)



Play evil for fun, that's what I'm doing in my current playthrough. Doing absolutely everything the wrong way, and making everyone suffer.



It's actually quite fun, really, and you can justify anything, even "good" actions for evil, and "evil" actions for good.




#6
Zjarcal

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I don't care much for the alignment system, I just prefer to create personalities and see how they evolve. For example my current city elf would be qualified as "evil" by some people due to the things she has done, but I think of her as a very troubled person who was a lot of psychological issues that motivate her to do some nasty things (you can read them in this thread).



One thing that helps is to not create a total monster. Give the character some redeeming qualities so that instead of viewing her as "pure evil" character, you view her as a complex person that will do whatever it takes to stop the blight.

#7
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ejoslin wrote...
Edit; there's no need to push things; just get what you want. I warn you about this approach, though; you will tick off all of your romance options if you are completely unbending in this.]


I have in mind which party members most align with her mentality so I won't be recruiting 'good' types.

Modifié par Glaucon, 23 novembre 2010 - 07:09 .


#8
ejoslin

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The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.

#9
ejoslin

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Glaucon wrote...

ejoslin wrote...
Edit; there's no need to push things; just get what you want. I warn you about this approach, though; you will tick off all of your romance options if you are completely unbending in this.


I have in mind which party members most align with her mentality so I won't be recruiting 'good' types.


I'll be interested to hear how your game progresses.  Some of the people you do recruit may surprise you.  It will show you different sides of the characters you have following you for sure.

Modifié par ejoslin, 23 novembre 2010 - 07:13 .


#10
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ejoslin wrote...

The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.


Oh, well that's no good.  I can save the world if it earns me loads of coin, loot and reputation/adoration.  I guess none of the NPCs are truly evil but I think there are those who were.

#11
Zjarcal

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ejoslin wrote...

The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.


This.

If you were truly evil you would just let the darkspawn take over Ferelden. The same goes for companions, they're all complex characters, some who will be more than willing to do "bad" things for a greater good (as Morrigan puts it during the conversation with Avernus, "if one spell ended the war, I wouldn't question its source").

#12
Zjarcal

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Glaucon wrote...

ejoslin wrote...

The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.


Oh, well that's no good.  I can save the world if it earns me loads of coin, loot and reputation/adoration.  I guess none of the NPCs are truly evil but I think there are those who were.


But that's not really evil, more like a selfish bastard who's in it for the glory.

#13
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@Zjarcal: I'll give that a read. Thanks.

#14
ejoslin

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Glaucon wrote...

ejoslin wrote...

The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.


Oh, well that's no good.  I can save the world if it earns me loads of coin, loot and reputation/adoration.  I guess none of the NPCs are truly evil but I think there are those who were.


well, that can be your motivation, because you will get all of those things.  You can even make Cousland such a stupidly powerful family that Eamon shouldn't stand a chance.  But your companions...  Their reactions are often a lot of fun and completely unexpected.

#15
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Zjarcal wrote...

Glaucon wrote...

ejoslin wrote...

The alignment system doesn't really work in DAO. You can't be truly evil, because you will save the world. none of your companions are evil. the most you can get is pragmatic, really. For any decision you make, further in the game, they're mostly gray.


Oh, well that's no good.  I can save the world if it earns me loads of coin, loot and reputation/adoration.  I guess none of the NPCs are truly evil but I think there are those who were.


But that's not really evil, more like a selfish bastard who's in it for the glory.


I see what you're saying.  Perhaps it's just my inexperience of rp-ing evil types as I do usually go the other way.  True Neutral in NWN2 was fun though.

#16
Skadi_the_Evil_Elf

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One thing that will help you get over being good also is watching DA cutscenes on you tube, in situations where you can do something both evil and amusing.



You can still RP evil, though, i think, successfully. Just because you're stopping the Blight does not mean you can't be positively evil in comparison. Demons do not like the darkspawn, either, and fear the taint. The Blight isn't evil, it's completely unnatural to existance, so opposing it doesn't make you "good".



There are so many chances to do really evil crap in DA, and often, for no other reason than kicks.

#17
Addai

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I'm horrible at playing evil characters, too, but in various pt's I have managed to make most combinations of choices in DAO without feeling like it was too much of a stretch. I don't do pointless little things just for the sake of being a jerk, but things like killing Connor, siding with the templars, etc. were a stretch until I felt like I had a character who was doing those things for what they saw as good reasons. Pragmatism, generally. Sometimes playing a different race or class gives this impetus. My Dalish mage (created through a mod) made choices a human noble or Circle mage would not have. A dwarven character might have a different outlook on things like the Urn.

#18
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Skadi_the_Evil_Elf wrote...

Come to the Dark Side. Cookies, we haz. ;)

Play evil for fun, that's what I'm doing in my current playthrough. Doing absolutely everything the wrong way, and making everyone suffer.

It's actually quite fun, really, and you can justify anything, even "good" actions for evil, and "evil" actions for good.


:lol: I've just realised your emphasis in your name...the_Evil_Elf

#19
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I don't really want to see Tubes or read wikia because it tends to take way from the experience imo? Maybe that compounds the sense of guilt; if I watched an amusing instance of evil it could possibly sway me?

#20
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Addai67 wrote...

I'm horrible at playing evil characters, too, but in various pt's I have managed to make most combinations of choices in DAO without feeling like it was too much of a stretch. I don't do pointless little things just for the sake of being a jerk, but things like killing Connor, siding with the templars, etc. were a stretch until I felt like I had a character who was doing those things for what they saw as good reasons. Pragmatism, generally. Sometimes playing a different race or class gives this impetus. My Dalish mage (created through a mod) made choices a human noble or Circle mage would not have. A dwarven character might have a different outlook on things like the Urn.


It's strange as I would consider myself as a pragmatist (assuming there were no harm to innocents) in real life.  Makes me wonder why I'm having difficulty; maybe evil noobishness is all that it is?

#21
Skadi_the_Evil_Elf

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Glaucon wrote...

I don't really want to see Tubes or read wikia because it tends to take way from the experience imo? Maybe that compounds the sense of guilt; if I watched an amusing instance of evil it could possibly sway me?



Like Morrigan in DSC, "I iz doin it for da lawlz!"

Some of the evil actions and choices, as well as the not so evil, but downright mean ones, actually trigger some very amusing party member comments and cutscenes.

Like killing the wounded soldier in the Kocari wilds, or having sex with Cammen/Gheyna in the Dalish camp, then breaking up their relationship by telling (for best results, bring Wynne and Alistair if you are going to do this).

#22
Zjarcal

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Oh, if you do intend to play the "evil jerk" card, make sure Alistair is with you when you make most of those choices to bring his approval all the way down to -100 hostile. His hate speech is great!

#23
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Zjarcal wrote...

Oh, if you do intend to play the "evil jerk" card, make sure Alistair is with you when you make most of those choices to bring his approval all the way down to -100 hostile. His hate speech is great!


Will he leave?  I don't really like him as a character.  I have no time for people with a death-wish.

#24
Zjarcal

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Alistair is the only companion who won't leave the party even when he reaches -100 approval (he'll only leave at the Landsmeet depending on your choices).



He stays because it's his duty as a grey warden to end the blight, but he will hate your guts! And as has been mentioned before, his reactions to your "evil" choices are always amusing.

#25
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I'm inpsired! Thanks everyone I'll give Susie another go. Yep I know - not a particularly evil name lol'sa lot

Edit - what's with the damned spacing in this forum grrrr more edits than thoughts.
Edit  I may even take Morrigan's offer?

Modifié par Glaucon, 23 novembre 2010 - 07:46 .