Pentium D OC at 2.91
Windows 7 64 bits
NVidia 8600 GTS
To get rid of some of some of the lagging I got a fair results
with those settings, and I just want to share with others my findings. For Nvidia owners, but maybe that can work
for ATI.
The in-game settings:
1280x800 (16:10)
Graphics: High
Antialaising: Off
Texture: Medium
VSYNC: Off
Framebuffer: Uncheck
From the dragon.ini:
[VideoOptions]
ResolutionWidth=1280
ResolutionHeight=800
FullScreen=1
UseVSync=1
GraphicsDetailLevel=2
AntialiasingLevel=0
TexturePack=1
EnableFrameBufferEffects=0
DisableMRT=1
DisableAspectRatioCorrection=0
RefreshRate=60
UseTrilinearFiltering=0
UseTripleBuffering=0
UseDesktopGamma=0
Gamma=0.5
EnableShadows=1
AnisotropicFilteringLevel=0
ForceLowSettings=0
Now here is the hard part. The rest of the graphics are controlled by the Nvidia driver
not the game. To do that open your Nvidia Panel:
Set PHYX to OFF
Go to manage 3D+program settings
add your .exe for the game= daorigins.exe
here are my settings:
Anisotropic filt. = off
Anitaliasing Gamma= Off ----changed 19-11
Aliasing mode = Override
Antiliasing set= 2X
Antiliasing Transp. = Off ----changed 19-11
Texture clamp= off
Max. prerender frames= 0 ----changed 19-11
Multidisplay = Single display
Text. Filt. Anisotropic = off
" - Negative LOD = Global setting
" - Quality = Performance
" - Triliniear = Off
Threaded opt. = On
Triple buffer = Off
Vert. Sync. = Force off
There are still some lagging when there is too mugh particle effects, but that can't be helped. Otherwise the game seems more fluid that way. Hope it helps, made it a little bit better for me...
Modifié par Komaro, 12 novembre 2009 - 08:14 .





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