
I guess you'll have to return on a pair of characters you have already high-rezed soon...

Where did you...Alienmorph wrote...
*SNIP*
I guess you'll have to return on a pair of characters you have already high-rezed soon...
Modifié par Spartanburger, 31 janvier 2011 - 04:01 .


Modifié par skcm, 31 janvier 2011 - 08:03 .
Modifié par Grimmace, 01 février 2011 - 02:10 .
He's a tricky one; extremely detailed. Plus I have a notorious tendency for bouncing between several textures at once. Case in point:DarkX289 wrote...
How's our buddy Garrus coming along?

Oh it doesn't surprise me at all that someone already did it. Fortunately, mine will include the outfitsLuxDragon wrote...
I'm actually using a mod that does that already.
We'll seeGrimmace wrote...
Wow, the new armor is nice. Can than go to the top of the heap when it comes out?
JeanLuc761 wrote...
Oh it doesn't surprise me at all that someone already did it. Fortunately, mine will include the outfitsLuxDragon wrote...
I'm actually using a mod that does that already.
Hell, I even whipped one up to replace the ME1 Liara, too. It just bugged me that muchLuxDragon wrote...
I'm actually using a mod that does that already.
Modifié par Teltaur, 01 février 2011 - 11:39 .
I'm jumping around like a madman. Partially because I get bored with one project, partially because I'm insane -twitch-Teltaur wrote...
Hell, I even whipped one up to replace the ME1 Liara, too. It just bugged me that muchLuxDragon wrote...
I'm actually using a mod that does that already.
And just wondering, did you ever finish with the default N7 armor, or have you just been jumping around with whatever time you have available? Either way, can't wait to see whatever you finish with next
Modifié par JeanLuc761, 01 février 2011 - 11:58 .
Haha, I'll be fine. This project is a lot of fun and it's immensely rewarding to have all the support and appreciation I'm getting. Some of those textures are relatively easy as well, so I can crank them out in a few hours each.LuxDragon wrote...
Ambitious.
Not a bad thing, but please pace yourself!
Haha, yes your request is still on my list. That's a (hopefully) simple alteration; I don't anticipate it taking more than half an hour.LuxDragon wrote...
Including my request? I hated to ask, since you have a long list and all.
Ah bugger, how did I forget her? *adds to list*Big stupid jellyfish wrote...
*whispers* Aria, please?
JeanLuc761 wrote...
Ah bugger, how did I forget her? *adds to list*Big stupid jellyfish wrote...
*whispers* Aria, please?
Modifié par Interactive Civilian, 02 février 2011 - 01:27 .
Big stupid jellyfish wrote...
Thank you!
And a couple of questions, if you won't mind.
Is there a chance you could release Casual Cerberus Outfit (formal suit) without the Cerberus logo? I know that simply removing the sign from the texture won't do, it would still be 'embossed' on the cloth...
Also, have you considered working on Alliance formal suit, like the one Anderson wears? He's not a very important NPC, sure, but there's no need to make a hi-rez super-quality texture then, just slightly improving the current one would do. (Yeah, I have to admit I'm particularly interested 'cos I use it as a casual outfit for my FemShep, but then again, I totally do understand why it's not on the priority list.)
Oh my, I didn't expect there would be a third question but here it is.Have you considered making separate .tpf files for usual & loyality outfits? The thing is, the game indeed loads slower with all the current mods, so I can hardly imagine what loading textures for all squaddies would be like. And having two separate .tpfs would be very useful for those who like and constantly use default outfit and never use the alternative one, or vice versa. Just a suggestion.
To answer your first question, yes. By giving Shepard (male and female) a higher resolution "Cerberus Uniform," every single crewmember would recieve the benefit as well (save for Chakwas, obviously). This also applies to all the mercenary factions (retexturing a human male will retexture ALL the human males of that faction).Interactive Civilian wrote...
It's quite an undertaking. Thanks again for all of your hard work so far, and thanks in advance for your continuing hard work. Having decent textures really does make this game so much easier on the eyes.
Am I correct in assuming that if you were to fix the Cerberus crew uniform that Shepard can wear, that would propagate to the entire crew? Or are their textures somehow different? Actually, I might ask the same about, for example, the Blue Suns armor or the Eclipse armor (despite that not being in your list). Is that something that would only need to be fixed once and every Blue Sun in the game would look better? Or are there several variants?
Also, not that I want to pile any more on your plate, but no love for the Matriarch Bartender?
Modifié par JeanLuc761, 02 février 2011 - 01:37 .