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Higher resolution textures for characters (PC Mod)


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#701
Ieldra

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Hey JeanLuc,

I'm not seeing a high-res version of Miranda's AAP2 armor in your to-do list of projects. Have you abandoned that idea?

#702
JeanLuc761

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Ieldra2 wrote...

Hey JeanLuc,

I'm not seeing a high-res version of Miranda's AAP2 armor in your to-do list of projects. Have you abandoned that idea?

Not at all.  Matter of fact, AAP2 was second on the to-do list.  It's all-encompassing, meaning that I'd be releasing high res Tali, Grunt and Miranda all at once.

#703
JeanLuc761

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Hello again folks, time for a brief update. I have been working on the N7 textures though my time has been fairly limited. Over the next...couple of months, likely, I will continue creating and posting textures, though the intervals between them might be a little...inconsistent. The reason for this is partly due to to school and work, but also heavily due to working on an animation/cinematic project in my spare time. In a bit of serendipity, said project will actually require high resolution textures for Mass Effect 2 assets (most notably Legion, Admiral's uniform, the Normandy, Kasumi and Garrus), so you folks will benefit from this as well.

I shall keep you all apprised.

Modifié par JeanLuc761, 04 avril 2011 - 03:44 .


#704
Interactive Civilian

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JeanLuc761 wrote...

most notably Legion, Admiral's uniform, the Normandy, Kasumi and Garrus


OH HELL YES!!! :o

As always, your project, your time-table. Don't feel rushed for our sakes. That said, I'm very much looking forward to whatever you put out whenever you put it out.

Best of luck on your project. ^_^

#705
Big stupid jellyfish

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JeanLuc761 wrote...

Hello again folks, time for a brief update. I have been working on the N7 textures though my time has been fairly limited. Over the next...couple of months, likely, I will continue creating and posting textures, though the intervals between them might be a little...inconsistent. The reason for this is partly due to to school and work, but also heavily due to working on an animation/cinematic project in my spare time. In a bit of serendipity, said project will actually require high resolution textures for Mass Effect 2 assets (most notably Legion, Admiral's uniform, the Normandy, Kasumi and Garrus), so you folks will benefit from this as well.

I shall keep you all apprised.


Weee!

Andmiral's uniform! Since the texture is supposed to be the same for male and female uniforms does it mean that my uniform-wearing Shepard would benefit from this, right? :)

Also, I would be changing a videocard prior to my ideal ME/ME2 run, and I would certainly get Nvidia this time, to avoid issues with Texmod.

#706
Guest_Nyoka_*

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Amazing work!

Just one 'lol gtfo n00b' kind of question... how do we put these textures in the game?

Modifié par Nyoka, 04 avril 2011 - 05:26 .


#707
Big stupid jellyfish

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@Nyoka: use voodoo magic Texmod!

#708
Guest_Nyoka_*

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Hey! I can't believe it was that easy, just run the program et voilà, thanks a lot!!

#709
Grimmace

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We'll take them whenever we can get them. Thanks for all of the hard work.

#710
miklis

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Again. Truly amazing work! Bioware, watch and learn! =P (or hire him!)

#711
mxfox408

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Does anyone know how to apply the textures to mass effect 1

#712
Interactive Civilian

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mxfox408 wrote...

Does anyone know how to apply the textures to mass effect 1

For the ME1 specific ones like the Chakwas and Garrus fixes in this thread, and the Liara LotSB style for ME1 available elsewhere, you do it the same way you do for ME2:

Use texmod, set Mass Effect 1 as your target program, choose the ME1 textures to load, and click "run".
:wizard:

Modifié par Interactive Civilian, 07 avril 2011 - 01:52 .


#713
Doinel

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Hey JeanLuc761,

Its amazing what your doing. I just don't know how to install the texture to the game. If you can give me a hand with that i would really appreciated it Much.

Thanks

#714
Knosstik

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Sir Doinel,
Please download Texmod. There are pleanty of texmod help to learn how to use them with that.
So thats Texmod. (there is a link a few posts above mine)

#715
Doinel

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Thanks for the tip. I'll try it out today.

#716
Ekido

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Love your work jeanluc, but something that bothers me is that you havent included all your ME2 texture work to your first post of this thread.
As example: i had to dug up your awesome high res kestral armor from totaly differend forum :(


Edit: My bad, the kestral armor mod was on the first post afterall, keep up the good work Jean.

Its a real shame tho that Texmod is one piece of ****
Kills all performance even if i dont load any addons on it.

WTB files that can be installed directly to ME2 just like DLC packets.

Modifié par Ekido, 08 avril 2011 - 08:20 .


#717
JeanLuc761

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Alright folks, time for an update since you've all been very patient. I've been doing a lot of work on the N7 armor, though this has admittedly been...*ahem* sidetracked by the previously mentioned project and my general obsession with Mass Effect 3 over the last day and a half.

That in mind, you'll definitely see the release within a few days (I'm aiming for Tuesday), so keep checking back.

Also, be honest, who else is excited that most of the character textures (that we've seen, anyway) are the same in Mass Effect 3? Day-1 high resolution Texmods for Mass Effect 3? I am a happy guy.

#718
Interactive Civilian

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JeanLuc761 wrote...

Also, be honest, who else is excited that most of the character textures (that we've seen, anyway) are the same in Mass Effect 3? Day-1 high resolution Texmods for Mass Effect 3? I am a happy guy.

Heh. Well it would be nice if they would just incorporate them straight into the game, as they should be, and give you a kickback (like a free copy of the game) for doing all of the grunt work.

;)

#719
Jcski

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this stuff is very nice..keep up the good work:)

#720
MordimerMort

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Hi JeanLuc761,
Great work, especially Tali :)
After bumping into this thread I started playing for the Nth time, but now apart prom the story I can enjoy visuals (not that they were bad for a fast paced action game)

On the side note Your mods inspired me to try and work on my own mods. Fell free to pass judgement on them (for the time being I've uploaded the first one)

#721
Eternz

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I'm looking for the Liara LoTSB texture for use in Me1, i went through the whole thread with no luck, but i swear i remember seeing it, anyone know where i can find it?

Modifié par Eternz, 12 avril 2011 - 12:01 .


#722
Interactive Civilian

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Eternz wrote...

I'm looking for the Liara LoTSB texture for use in Me1, i went through the whole thread with no luck, but i swear i remember seeing it, anyone know where i can find it?

Here's the one I use.

http://social.biowar...m/project/4096/

Granted, it's not one by JeanLuc, but it looks alright and adds to the continuity across games. Here's an example shot.

http://cloud.steampo...98CE654D90F64D/

Enjoy. :)

#723
Eternz

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hmm see i just loaded jeanlucs liara mod, and well it worked, because that's what my liara looked like, its been a while since i played ME1 but i remember thinking she does look different

#724
Interactive Civilian

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Eternz wrote...

hmm see i just loaded jeanlucs liara mod, and well it worked, because that's what my liara looked like, its been a while since i played ME1 but i remember thinking she does look different

The biggest difference should be in the lips, cheeks, and nose, all of which had a pinkish hue in the original. I don't have any really good shots to show it, but you can kind of see it here:

http://cloud.steampo...AC9D4CD08A5F49/

That said, I didn't know JeanLuc's mod would straight up work with ME1. If it does, then excellent. I'm going to have to give it a try and see if it's any better than the one I've been using.
:)

#725
LuxDragon

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It's Tuesday...
Jean-Luc?Image IPB