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Higher resolution textures for characters (PC Mod)


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1946 réponses à ce sujet

#1051
Guest_Stryker1550_*

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Hey, JeanLuc, could you make a version of the N7 armor without the carbon fiber texture?

#1052
JeanLuc761

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Stryker1550 wrote...

Hey, JeanLuc, could you make a version of the N7 armor without the carbon fiber texture?

What would you want to replace the carbon fiber? 

Also, since someone brought up Jack's CGI model earlier, this is just about the best I can do:
Posted Image
That's still the ingame model and the textures from my texmod, just with more advanced material and lighting settings.

Modifié par JeanLuc761, 21 juin 2011 - 02:26 .


#1053
LuxDragon

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Seriously, I always thought Jack was pretty in a bad-girl kinda way (Obviously), but you make her look so good. In a lot of ways, it's better than the CGI.

Solid work JeanLuc.

Modifié par LuxDragon, 21 juin 2011 - 03:39 .


#1054
Guest_Stryker1550_*

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I don't know, a smooth texture, like the N7 armor of ME1.

#1055
JeanLuc761

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LuxDragon wrote...

Seriously, I always thought Jack was pretty in a bad-girl kinda way (Obviously), but you make her look so good. In a lot of ways, it's better than the CGI.

Solid work JeanLuc.

That's the kind of model quality that I'm going to be attempting for your poster.  Just to keep you salivating like the jerk I am :P

#1056
LuxDragon

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Posted Image

That's mean.

My next chapter is at 65%, so how's that for salivation?

#1057
Cyansomnia

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Hey Jean Luc,

Everything is looking awesome. Planning on doing more armor parts? I'd kill for the Aegis chestplate. Also, did you figure out if you can fix Thane's eyelids? If not, I understand. Just wondering. ;)

#1058
JeanLuc761

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Aislinn Trista wrote...

Hey Jean Luc,

Everything is looking awesome. Planning on doing more armor parts? I'd kill for the Aegis chestplate. Also, did you figure out if you can fix Thane's eyelids? If not, I understand. Just wondering. ;)

I think I've figured out how to fix Thane's eyelids, but I'm not 100% positive.  As far as the armor parts...I've overloaded myself with projects currently so I'm trying to figure out how I'm going to finish everything :P

#1059
MrDbow

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JeanLuc761 wrote...

*snip*

Posted Image

*snip*


Wow, I never noticed the other "versions" of Jack on her left arm before.

EDIT: Grammar fix did I

Modifié par SimplyNeo, 21 juin 2011 - 10:25 .


#1060
BarrettM107

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Yes, N7 armor without carbon fibre sounds interesting. More like ME1, but with better model and your awesome textures ^^

#1061
JeanLuc761

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Updated the OP with a couple promo shots I did in 3dsmax. Cheap promotion? You bet it is ;)

Posted ImagePosted Image

I hope to have Grunt done shortly!

#1062
LuxDragon

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It's only cheap, if the work is cheap.

All I see is epicness. Posted Image

Loving it!Posted Image I even see the Spectre logo on the shoulder pads.Posted Image

#1063
Radwar

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JeanLuc761 wrote...

Updated the OP with a couple promo shots I did in 3dsmax. Cheap promotion? You bet it is ;)

Posted ImagePosted Image

I hope to have Grunt done shortly!


Where are you from, Jean Luc? Quebec?

#1064
MACharlie1

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JeanLuc761 wrote...

Updated the OP with a couple promo shots I did in 3dsmax. Cheap promotion? You bet it is ;)

Posted ImagePosted Image

I hope to have Grunt done shortly!

*drool* :wub:

Perhaps you should also make one for the N7 femShep armor. Easy to miss. :innocent:

#1065
JeanLuc761

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Radwar wrote...

Where are you from, Jean Luc? Quebec?

California, actually :P

#1066
LuxDragon

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W00t! Same here!

#1067
MrDbow

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Oh Yeah.... Fantastic.

OLD:
Posted Image


JeanLuc:
Posted Image



The only problem I have noticed is the coming together of the textures on Jack's head.  You can see the hairline, face, and ear.

Edit: Picture is too small to see what I was referring to.

I play on a 40' display so the level of detail is still oh so fantastic :)

Modifié par SimplyNeo, 23 juin 2011 - 02:09 .


#1068
P3G4SU5

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Great work on these textures JeanLuc, they look fantastic ../../../images/forum/emoticons/w00t.png.

Also - does anyone know if there have been any developments in making Texmod run without such a large performance hit (e.g. around the CIC Normandy hologram)?

Modifié par P3G4SU5, 23 juin 2011 - 12:12 .


#1069
Grimmace

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I think it's been discussed and people came to the conclusion it is either the machine or video card you are running. Apparently there is some sort of ATI issue. I have Nvidia cards and have no issues with Texmod. Also what are you running on? Look a few pages back I think for the answer. If I remember right.

Modifié par Grimmace, 23 juin 2011 - 10:21 .


#1070
ThePwener

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Wow..... I can get the same results by turning the brightness up in my Tv.

Modifié par ThePwener, 23 juin 2011 - 09:40 .


#1071
BarrettM107

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ThePwener wrote...

Wow..... I can get the same results by turning the brightness up in my Tv.


Turning up the brightness won't add more detail to textures...

Modifié par BarrettM107, 24 juin 2011 - 12:02 .


#1072
Goat_Shepard

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Pretty epic stuff, JeanLuc. Problem is I can't run the game with any of your mods except the N7 armor, Sheploo's face, and Samara's high res textures.  I'm using Steam and texmod won't respond after I hit launch with any of the other mods.

#1073
JeanLuc761

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ThePwener wrote...

Wow..... I can get the same results by turning the brightness up in my Tv.

Same results?  Raising the brightness does not change the quality of the textures, only their visibility.  I can 100% guarantee you that all of these texmods are more detailed than what is present in the default game. 

#1074
RR1107

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JeanLuc761 wrote...

ThePwener wrote...

Wow..... I can get the same results by turning the brightness up in my Tv.

Same results?  Raising the brightness does not change the quality of the textures, only their visibility.  I can 100% guarantee you that all of these texmods are more detailed than what is present in the default game. 


I wouldn't worry about the trolls JL, your textures are wonderful.  Anyone who thinks that making the picture "brighter" somehow adds detail hasn't spent much time looking at digital graphics.  It may make existing details more clear, it will never add details/resolution that wasn't there to begin with.

#1075
Radwar

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JeanLuc761 wrote...

ThePwener wrote...

Wow..... I can get the same results by turning the brightness up in my Tv.

Same results?  Raising the brightness does not change the quality of the textures, only their visibility.  I can 100% guarantee you that all of these texmods are more detailed than what is present in the default game. 


Don't bother JeanLuc, he's just a jealous console fanboy who's frustrated because his console can't handle hi-res textures due to the incredible amount of low ram consoles have.