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Higher resolution textures for characters (PC Mod)


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#1101
MrDbow

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BarrettM107 wrote...

SimplyNeo wrote...

A question about the models and textures and not a request, But...

Could Husks and Collectors be given the same kind of hi-res treatment that squadmates have had? Or are they different kind of models/textures that cannot be edited?

Thanks!


With Texmod you can edit the textures of just about everything in the game, so yes, but it's up to JeanLuc to decide wether or not to do husks and collectors.



Yeah, JeanLuc has more important things to worry about. ;)
I was just curious if those models were editible like the others is all.

Thanks!

#1102
JeanLuc761

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Grunt says hai.

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Download Here.

Now if you'll excuse me, I'm going to go dance on the rooftops in celebration of finishing.

#1103
LuxDragon

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Congratulations! You actually did it!Posted Image

Now do Miranda's AAP. Posted Image

I imagine I'll be over the moon when I finish my fic...

Only to do the DLC's after.Posted Image

#1104
Alienmorph

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Sussesfull thread is sussesfull. Great work, JeanLuc!

#1105
MrDbow

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This sums up my feelings.

#1106
Interactive Civilian

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Wow! That Grunt looks excellent! Is that an "optimized" texture or a regular ultra-hi res one?

#1107
True Zarken

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Congratulations JeanLuc! I can safely say you've made a lot of PC gamers happy, myself included.  :)

#1108
JeanLuc761

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Interactive Civilian wrote...

Wow! That Grunt looks excellent! Is that an "optimized" texture or a regular ultra-hi res one?

That's the ultra-high one but the optimized texture looks virtually identical.

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The one on top is Ultra-High, the one on the bottom is the Optimized.  Not exactly a major difference, and the loading time is up to 60% less when you first start the game.

#1109
JeanLuc761

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Alright folks, here's the complete "Optimized" pack for all non-DLC characters (aka, everyone except Zaeed and Kasumi).

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Download Here.

Download Zaeed's Optimized Pack Here
Download Kasumi's Optimized Pack Here


This mod uses Tali's high resolution texmod WITHOUT the "revealed" face. I will be releasing a very small mod that will allow you to use the revealed face, if you would like to do so.

#1110
Grimmace

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Looks great, so what's next after a well deserved break?

#1111
Spartanburger

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Yes, I would like the revealed face mod.

#1112
RR1107

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Spartanburger wrote...

Yes, I would like the revealed face mod.


Same!  Also, any further update on fixing Thane's eyes?

#1113
Predi1988

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I'll try out the optimized pack for my 6th full playthrough, but that will happen in late autumn. Maybe I'll do a quick playthrough just for fun before that(and to have an import where nearly everyone died)
But my PC is pretty strong, so maybe the loading times won't bother me.

#1114
JeanLuc761

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Grimmace wrote...

Looks great, so what's next after a well deserved break?

No breaks for me :P

Gotta get something together for the Bioware art show.

#1115
MrDbow

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JeanLuc761 wrote...

Grimmace wrote...

Looks great, so what's next after a well deserved break?

No breaks for me :P

Gotta get something together for the Bioware art show.


Bioware art show?

#1116
JeanLuc761

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SimplyNeo wrote...

Bioware art show?

This.

#1117
Hela

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So... Maybe I´m already beating a dead horse but - the Jean Luc´s Robes in DA2 was a reference to, well, JeanLuc761? Right? Because there needs to be justice in the world?

#1118
JeanLuc761

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Hela wrote...

So... Maybe I´m already beating a dead horse but - the Jean Luc´s Robes in DA2 was a reference to, well, JeanLuc761? Right? Because there needs to be justice in the world?

That would be beyond awesome if true, but I've heard no official word on that matter :P

#1119
Vordimier

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You do not need TEXMOD to fix Garrus' face in ME1. There is a way you can do it permanently that actually uses the ME1 engines ultra quality texture.

http://social.biowar...38642/1#7741386

Just a heads up for any who are interested.

#1120
The Natoorat

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Hey JeanLuc. I have a question (+repeated request for heavy N7 armour). Is it possible to make Jack's AAP duct tape covering her eyes a transparent texture? This so-called visor is crap and is the only thing that stops me from using AAP.

#1121
BounceDK

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How to install these? There's no readme anywhere.

#1122
Spartanburger

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BounceDK wrote...

How to install these? There's no readme anywhere.



This guide is how you get it to work. Although this applies to the Steam version, it also works with the standard PC version.

#1123
Alienmorph

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The Natoorat wrote...

Hey JeanLuc. I have a question (+repeated request for heavy N7 armour). Is it possible to make Jack's AAP duct tape covering her eyes a transparent texture? This so-called visor is crap and is the only thing that stops me from using AAP.


If possible, it would be great. Also, could you at least change the color of Thane's "shades", speeching of the AAP? Making them black, or dark blue instead of that awful red should make them looking better.

Modifié par Alienmorph, 27 juin 2011 - 05:37 .


#1124
Radwar

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The Natoorat wrote...

Hey JeanLuc. I have a question (+repeated request for heavy N7 armour). Is it possible to make Jack's AAP duct tape covering her eyes a transparent texture? This so-called visor is crap and is the only thing that stops me from using AAP.


I've asked JeanLuc in the past and he said it was not possible.

#1125
JeanLuc761

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Radwar wrote...

The Natoorat wrote...

Hey JeanLuc. I have a question (+repeated request for heavy N7 armour). Is it possible to make Jack's AAP duct tape covering her eyes a transparent texture? This so-called visor is crap and is the only thing that stops me from using AAP.


I've asked JeanLuc in the past and he said it was not possible.

This is unfortunately true.  I have found no texture that allows me to alter the transparency of the sunglesses, so I don't believe I'll be able to remove it. 

Also, I'll do the N7 Heavy Armor, don't worry :P