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Higher resolution textures for characters (PC Mod)


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#1201
LuxDragon

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I was talking about the BioWare art thing actually, but news is news and its good.Posted Image

#1202
JeanLuc761

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LuxDragon wrote...

I was talking about the BioWare art thing actually, but news is news and its good.Posted Image

Ah I see.  Regrettably, I missed the submission for the Bioware show so that's out of the question.  What I'm working on though...honestly, I'm very excited, though I don't want to say much about it :bandit:

#1203
LuxDragon

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Did you do any work on that art thing at all though? Maybe go ahead and post it so we all could see what it was.

And curse you and your secrecy! You're interfering with my writing mojo with curiousity! As far as hints go, ME related isn't enough man! Maybe another tidbit?

#1204
JeanLuc761

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LuxDragon wrote...

Did you do any work on that art thing at all though? Maybe go ahead and post it so we all could see what it was.

And curse you and your secrecy! You're interfering with my writing mojo with curiousity! As far as hints go, ME related isn't enough man! Maybe another tidbit?

I didn't get any real work done, unfortunately.  Combination of lazy and work :P

As for hints...3d animation + Rannoch + Set to Steve Jablonski's "My Name is Lincoln".

I shall elaborate no further.

#1205
Gvaz

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I can't seem to get this to work with steam. I load the textures, ahve steam run texmod, and press run and all i get is a black circle that just has a loading icon for my cursor

#1206
LuxDragon

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You followed the direction on the OP?

#1207
joe4201

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there seems to be something up with tali, for some reason the light on her helmet is ALWAYS on with your textures, is there a way to fix this?

#1208
JeanLuc761

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joe4201 wrote...

there seems to be something up with tali, for some reason the light on her helmet is ALWAYS on with your textures, is there a way to fix this?

That's one of the areas I'm hoping to fix, actually.  

I'm noticing a lot of small errors I missed. :pinched:

#1209
LuxDragon

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I'm just waiting for the visorless AAP for Miranda.

By 3d animation, are talking a vid or a .gif?

#1210
Gvaz

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Ultra textures seem to work but take like ten minutes to load. I guess I missed that.

I wish it just outright replaced the textures instead of having to load them up.

#1211
JeanLuc761

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LuxDragon wrote...

I'm just waiting for the visorless AAP for Miranda.

By 3d animation, are talking a vid or a .gif?

We're talking a video, and it's going to be approximately 3 minutes and 45 seconds long.

#1212
Flappybat

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Sorry I searched the first ten pages of the thread but are you not doing a high resolution Femshep?

All the characters are fantastic, thankyou so much!

#1213
JeanLuc761

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Flappybat wrote...

Sorry I searched the first ten pages of the thread but are you not doing a high resolution Femshep?

All the characters are fantastic, thankyou so much!

Femshep (and custom malesheps) are simply too time consuming for me to do, as it requires many different textures to be changed rather than two (which is what DefaultShep uses).

#1214
LuxDragon

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JeanLuc761 wrote...

LuxDragon wrote...

I'm just waiting for the visorless AAP for Miranda.

By 3d animation, are talking a vid or a .gif?

We're talking a video, and it's going to be approximately 3 minutes and 45 seconds long.


Posted ImagePosted ImagePosted Image

#1215
ShpasheMoween

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Would be able to edit your ultra-res Miranda and change the skin hue so that, on maxed graphical settings, the skin palour remains true to the actress?

#1216
JeanLuc761

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ShpasheMoween wrote...

Would be able to edit your ultra-res Miranda and change the skin hue so that, on maxed graphical settings, the skin palour remains true to the actress?


Posted Image

She needs to be more tan, but now I know why Bioware avoids blonde hair in Mass Effect...

#1217
CPunchMaster

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Fantastic work. If you're still taking any from of suggestions, Doctor Kenson's "Prison Outfit" is disturbingly low-res in the Arrival DLC. I only noticed when I've been taking some footage for a new fan-made trailer. Yikes. It's also used on some Omega NPC's I believe, so it might help there too. Couldn't tell you which ones though...

#1218
JeanLuc761

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CPunchMaster wrote...

Fantastic work. If you're still taking any from of suggestions, Doctor Kenson's "Prison Outfit" is disturbingly low-res in the Arrival DLC. I only noticed when I've been taking some footage for a new fan-made trailer. Yikes. It's also used on some Omega NPC's I believe, so it might help there too. Couldn't tell you which ones though...


Hmmm

Posted ImagePosted Image
Yeah, that could use some work :?

#1219
MACharlie1

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The prison outfit is ALSO one of Shepard's casual outfits and most of the female commoners seen on Feros in ME1. Kill three birds with one stone.

#1220
CPunchMaster

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JeanLuc761 wrote...

CPunchMaster wrote...

Fantastic work. If you're still taking any from of suggestions, Doctor Kenson's "Prison Outfit" is disturbingly low-res in the Arrival DLC. I only noticed when I've been taking some footage for a new fan-made trailer. Yikes. It's also used on some Omega NPC's I believe, so it might help there too. Couldn't tell you which ones though...


Hmmm

(snip)
Yeah, that could use some work :?



Pretty sure you'd be my hero, JeanLuc. It's kind of an eyesore when you're going back and editing a video at 1920 x 1080...

By the way, your Liara ME1 link doesn't seem to go anywhere. Just letting you know. Posted Image

#1221
Cipher1989

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@JeanLuc thank you for this mod. But I can't get it working. I have the steam version and I did exactly as you said, rename the TexMod and MassEffect2.exe. When I try to run it, I get the message "The game is currently unavailable."

#1222
LouTenant

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Cipher1989 wrote...

@JeanLuc thank you for this mod. But I can't get it working. I have the steam version and I did exactly as you said, rename the TexMod and MassEffect2.exe. When I try to run it, I get the message "The game is currently unavailable."


Hmm.. I got it to work with these steps:

1. Rename the TexMod to "MassEffect2.exe"
2. Rename the original "MassEffect2.exe" to "MassEffect2original.exe"
3. Place the renamed TexMod into: steam/steamapps/common/mass effect 2/binaries
4. Launch the game from Steam

That should work, I think.

#1223
Cipher1989

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Thanks! Got it working now.

Modifié par Cipher1989, 25 juillet 2011 - 07:09 .


#1224
JeanLuc761

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Hey folks. You're probably wondering why I've been so quiet the last few days.
Well, as it turns out, my video card appears to be shot. I did a "stress test" on the card today and the temperature exceeded 100C just while playing Mass Effect. So, I'm out at least $150-200, and it'll be at least a few days before I can get back to anything resource intensive.

#1225
LuxDragon

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That blows. I feel your pain man.