JeanLuc761 wrote...
og2203 wrote...
Isn't there a way to contact someone from Bioware (or any of the community moderators) and ask them to release the original art assets? Then ambitious people like JeanLuc315 won't have to spend so much time enhancing all of the textures.
I just wish we had ultra-high textures for ME2 like we got in ME1. Couldn't it be included in a patch or even DLC?
The problem is that the file size would be huge. It's not as simple as replacing textures on a character by character basis, they'd have to give us an entirely new textures.tfc file (which is already 932mb on its own).
Unless Bioware compartmentalized the textures better, it would essentially require a 1GB + download just for higher res assets on the characters.
There's also the way the game's compiled-the reason they never released a patch for Garrus in ME1 was because of the way the game was compiled, the patch would be 2
gigabytes! While ME2 is running on the UT2k7 engine (Unreal Engine Mk3 iirc) which is very deliberately extremely mod friendly, it seems to be a closed compile, hence all the texmods.
It's not impossible of course; I downloaded a 1gb mod for Company of Heroes yesterday. Hwever, it's already a bit of a hard-drive hog.
Modifié par Loki330, 26 décembre 2010 - 08:53 .