Goat_Shepard wrote...
(...)
Anyway, as superior as they are nowadays, there are always critiques. In front of Jack's hairline is another equally visible line in some lighting.
*picsnip*
Not sure if it can be helped, and there's another joining of textures on her right shoulder that sort of misaligns her tattoo there, but I thought I'd point it out.
I know it's an old post, but I'm interested if that can be somehow "cured". It's the place where Jack's head mesh has been "cut" (her head has 4 of 'em if I remember, eyelashes, face, head, eyeballs + jaw). Another software I'm using, reads every mesh part separately, thus generates light on them differently, seems like ME2 does this too. On the beginning I thought that's the fault of the textures, so I was repainting them endlessly without any result.
Luc, any chance you would release Jack's textures in .tga format? For...
posing purposes. Of course you'd be properly credited for your work.