That one has the right idea, but I think it's going to require more of an actual redesign to appear actually useful.ShpasheMoween wrote...
JeanLuc761 wrote...
I'm contemplating a redesigned version where it only covers her right eye, similar to how Garrus wears his visor.DCopeland wrote...
Suppose you're going to keep that visor in there huh?
Check out this mod by Farshot: http://social.biowar...t/4656/#details
Farshot's the author of another retex I brought up in this thread a while ago:
http://social.biowar...t/4652/#gallery
Higher resolution textures for characters (PC Mod)
#1451
Posté 21 janvier 2012 - 10:39
#1452
Posté 21 janvier 2012 - 11:04
#1453
Posté 22 janvier 2012 - 01:15
JeanLuc761 wrote...
That one has the right idea, but I think it's going to require more of an actual redesign to appear actually useful.ShpasheMoween wrote...
Check out this mod by Farshot: http://social.biowar...t/4656/#details
Farshot's the author of another retex I brought up in this thread a while ago:
http://social.biowar...t/4652/#gallery
What sort of redesign are we talking? Any hints? Thanks for reply.
#1454
Posté 22 janvier 2012 - 01:36
Well, this isn't a full redesign like I intended, but I'm rather fond of this. What think?ShpasheMoween wrote...
What sort of redesign are we talking? Any hints? Thanks for reply.
WARNING: IMAGE IS MASSIVE
#1455
Posté 22 janvier 2012 - 02:02
JeanLuc761 wrote...
Well, this isn't a full redesign like I intended, but I'm rather fond of this. What think?ShpasheMoween wrote...
What sort of redesign are we talking? Any hints? Thanks for reply.
WARNING: IMAGE IS MASSIVE
It looks great! But one of the corner goes into Miri's nose in this shot though
#1456
Posté 22 janvier 2012 - 02:21
A Mass Effect field did itHyper_gateway wrote...
It looks great! But one of the corner goes into Miri's nose in this shot though
I'll fix that before release.
#1457
Posté 22 janvier 2012 - 04:22
First off is, of course, Miranda's AAP armor. This comes in two variants: The first has her unaltered "Full" visor, and the second has an appropriately styled "half" visor. Choose whichever you prefer.

Miranda AAP with FULL visor.
Miranda APP with HALF visor.
Later tonight, I'll be releasing Garrus' AAP in two variants so stay tuned!
Modifié par JeanLuc761, 22 janvier 2012 - 07:52 .
#1458
Posté 22 janvier 2012 - 05:13
JeanLuc761 wrote...
Alright, time for a release.
First off is, of course, Miranda's AAP armor. This comes in two variants: The first has her unaltered "Full" visor, and the second has an appropriately styled "half" visor. Choose whichever you prefer.
Miranda AAP with FULL visor.
Miranda APP with HALF visor.
Later tonight, I'll be releasing Garrus' AAP in two variants so stay tuned!
Half visor link says "File unavailable"
#1459
Posté 22 janvier 2012 - 06:48
JeanLuc761 wrote...
Alright, time for a release.
First off is, of course, Miranda's AAP armor. This comes in two variants: The first has her unaltered "Full" visor, and the second has an appropriately styled "half" visor. Choose whichever you prefer.
Miranda AAP with FULL visor.
Miranda APP with HALF visor.
Later tonight, I'll be releasing Garrus' AAP in two variants so stay tuned!
*hugs Jean* You are the best and most kind modder on BSN!
#1460
Posté 22 janvier 2012 - 07:34
Many thanks, JeanLuc. I was beginning to think it would never come to pass.
Having said that, the half-visor version says "the file appears to be unavailable".
#1461
Posté 22 janvier 2012 - 07:52
Download here.
#1462
Posté 22 janvier 2012 - 08:18
#1463
Posté 22 janvier 2012 - 08:59
#1464
Posté 22 janvier 2012 - 11:39
As an aside, this just *had* to appear after I've finished my last ME2 run - the one that was intended to be the last anyway, LOL.
#1465
Posté 22 janvier 2012 - 02:50
#1466
Posté 22 janvier 2012 - 03:22
Also could you maybe add the missing mods to the OP?
Modifié par Takuat, 22 janvier 2012 - 04:02 .
#1467
Posté 22 janvier 2012 - 04:50

I'm compiling all the shots I take here: http://social.biowar...5/index/9042973 for anybody who is interested.
#1468
Posté 22 janvier 2012 - 05:07
PS: Will you make highres texture for the minor npcs too? 'cos when sgt Cathca showes his pixelated ass in the camera...
Modifié par Predi1988, 22 janvier 2012 - 05:10 .
#1469
Posté 22 janvier 2012 - 06:24
#1470
Posté 23 janvier 2012 - 12:25
Okay. I just found this pack after being directed here from DeadEndThrills, who has used your pack to create some bloody awesome wallpaper-sized screenshots. These textures are freaking amazing, and the fact that you've continued to add more to it as further game content has been released is commendable. I wish I had something more than applause and fanfare to give you for your work. Seriously, you should link to a donation page (assuming forum rules allow). I could throw five or ten dollars your way for this awesomeness.
I do have a couple of quick questions:
One: At some point - don't want to distract you too much from the real work
Two: Zaeed's texture isn't in the full ME2 optimized pack, but his individual link doesn't exist. Error, or deliberate?
Three: Looking through the first post, you say you've done some ME1 textures as well. The sum total of what I can find for ME1 are Garrus' face (friggin' thank you), Chakwas' outfit, and male Shepard's (sheploo's?) face. Are there any plans to release other ME1 high-res squad textures?
Four: I echo Takuat's request. Whenever you get around to Jack's AA outfit, if you can manage to get rid of those [expletive] tinfoil sunglasses, I will love you forever.
- Diosjenin -
Modifié par Diosjenin, 23 janvier 2012 - 04:39 .
#1471
Posté 23 janvier 2012 - 04:41
Q: Is there any way you can remove Jack's annoying visor for her AAP2 pack?
A: Unfortunately, none that I'm aware of. Unlike Miranda's, it doesn't operate solely on an alpha map that can be made transparent.
Q: Are you accepting donations?
A: I would certainly like to, but I spoke to Bioware about it and suffice to say I'd be in deep trouble if I did so since technically I'd be making money on their IP.
Q: Zaeed's texture isn't in the full ME2 optimized pack, but his individual link doesn't exist. Error, or deliberate?
A: I believe I dun goofed.
Q: Are there any plans to release other ME1 high-res squad textures, or do they already exist and they're just not linked in the first post?
A: I absolutely intend to do some ME1 work but my free time (and motivation) are substantially more limited nowadays.
#1472
Posté 23 janvier 2012 - 05:59
#1473
Posté 23 janvier 2012 - 04:46
Just out of curiosity, is it possible to change the color of alternate Miranda's visor? I ask, because the texture for it at a glance appears to be plain white, rather than the yellow I expected.
#1474
Posté 24 janvier 2012 - 07:06
Miri looks gorgeous! I love what you did with the visor. Can't wait to take this for a spin in-game. Looking forward to Garrus!
#1475
Posté 24 janvier 2012 - 05:06





Retour en haut




