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Higher resolution textures for characters (PC Mod)


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#1726
og2203

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How about uploading the tpf file, MACharlie1? Even got some of the other JeanLuc textures applied to ME3 (assuming it's okay with JeanLuc of course)?

Modifié par og2203, 18 mars 2012 - 12:10 .


#1727
MACharlie1

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og2203 wrote...

How about uploading the tpf file, MACharlie1? Even got some of the other JeanLuc textures applied to ME3 (assuming it's okay with JeanLuc of course)?

All the ME2 (+Liara) have JeanLucs textures now. 

Specmaps are little wonky right now - got some...strange results with Tali's so I cut out everyone elses (except for Mirandas out) until someone could figure out whats going on with them. And I only did Legion, Talis and Mirandas bumpmaps since...I forget that I have to screencap the bumpmap since TexMod doesn't like to export it. But I will not release since it's not mine to release in any shape or form. 

#1728
Fredy AG

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//////////
 
HD TEXTURES FOR ME3 SOON??? :o !!!

I have not started the game waiting for someone to release HD textures. 
There is hope ... :o !!!

Salu2.

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#1729
Ferna 15

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Amazing modds!!

#1730
FLGSynyster

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How do you install these with Origin?

#1731
Black Angel One

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There is a post how it works in ME3, ME2 should work the same way

http://social.biowar...2262/3#10113893

btw i hope the face in your sig isnt realy Talis face, because it is, you just spoiled me something i dosent want to see :crying:

If yes, be carefull to post not in no spoiler sections...<_<

Modifié par Black Angel One, 21 mars 2012 - 05:13 .


#1732
MACharlie1

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Black Angel One wrote...

There is a post how it works in ME3, ME2 should work the same way

http://social.biowar...2262/3#10113893

btw i hope the face in your sig isnt realy Talis face, because it is, you just spoiled me something i dosent want to see :crying:

If yes, be carefull to post not in no spoiler sections...<_<

You'll be retracting that statement soon enough. :devil:

#1733
Fredy AG

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MACharlie1 wrote...

Black Angel One wrote...

There is a post how it works in ME3, ME2 should work the same way

http://social.biowar...2262/3#10113893

btw i hope the face in your sig isnt realy Talis face, because it is, you just spoiled me something i dosent want to see :crying:

If yes, be carefull to post not in no spoiler sections...<_<

You'll be retracting that statement soon enough. :devil:



JAJAJAJAJAJAJAJA :D


Waiting for new textures to start the game once and for all ...:crying:

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#1734
FLGSynyster

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Black Angel One wrote...


btw i hope the face in your sig isnt realy Talis face, because it is, you just spoiled me something i dosent want to see :crying:


If you're talking about mine, no it isn't Tali's actual face (I really wish it was!!) but it is better then what BioWare did

#1735
Wiesbadenfinest

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 hi there,
nice work did you done pal
I like that high res stuff.
but i got one question, is there a one file packet or can you please store all updated files in one rar or something like that, this where a way easier to install, because sometimes my mass effect won't start if i select all of the downloaded files from here.

thx and sorry about my bad spelling

#1736
rev0lutionary1

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Could someone please help me out. A few of these mods like LOTSSB liara will not work with texmod because they are .rar files and not .tpf files. Has anyone else had this problem?

#1737
Jooped

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rev0lutionary1 wrote...

Could someone please help me out. A few of these mods like LOTSSB liara will not work with texmod because they are .rar files and not .tpf files. Has anyone else had this problem?


you extract the .tpf files from the rar file

#1738
MNeidig

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The download for the ME1 Shep seems to be borked.

#1739
rev0lutionary1

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Jooped wrote...

rev0lutionary1 wrote...

Could someone please help me out. A few of these mods like LOTSSB liara will not work with texmod because they are .rar files and not .tpf files. Has anyone else had this problem?


you extract the .tpf files from the rar file

Thank kind Sir!Image IPB

#1740
MACharlie1

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All is not well with the textures from ME2. ME3 sometimes doesn't like JeanLuc's Liara texture. Sometimes this happens. Sometimes it does what its supposed to.

Image IPB

#1741
Fredy AG

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///////

MACharlie1:

 :blush: Any announcement about an upcoming HD texture pack for ME3?.
The waiting is killing me :unsure:

Salu2.;)

//////////

#1742
MACharlie1

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smarteck wrote...

///////

MACharlie1:

 :blush: Any announcement about an upcoming HD texture pack for ME3?.
The waiting is killing me :unsure:

Salu2.;)

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Ah, no. This is just JeanLuc's textures I retrofitted for ME3. 

#1743
Fredy AG

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//////

MACharlie1:

 :pinched:.... thought you could be creating new textures.:crying:

- And as you do to use the textures of ME2?
- Could you share you've changed?


Is that really match the textures are really bad and I did not start the game without new textures.


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Modifié par smarteck, 23 mars 2012 - 05:48 .


#1744
AkodoRyu

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MACharlie1 wrote...

All is not well with the textures from ME2. ME3 sometimes doesn't like JeanLuc's Liara texture. Sometimes this happens. Sometimes it does what its supposed to.

/snip


Just curious.

What do you mean by "sometimes"? The alpha that gives shine to this armor is very "touchy". The darker the diffuse of the armor, the stronger the gloss. You have to darken that alpha channel too. I don't remember if that was the alpha contained in the diffuse or in the specular map (prob diffuse, specular map usually contains emissive maps as alpha, but like I said, don't remember, thou I retextured this armor a lot for ME2, see my sig).

#1745
Tarkov33

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MACharlie1 wrote...

All is not well with the textures from ME2. ME3 sometimes doesn't like JeanLuc's Liara texture. Sometimes this happens. Sometimes it does what its supposed to.

/snip


I know it was unintended, but I love that color for Liara's armor! It looks great in black, minus the graphical oddities

#1746
MACharlie1

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AkodoRyu wrote...

MACharlie1 wrote...

All is not well with the textures from ME2. ME3 sometimes doesn't like JeanLuc's Liara texture. Sometimes this happens. Sometimes it does what its supposed to.

/snip


Just curious.

What do you mean by "sometimes"? The alpha that gives shine to this armor is very "touchy". The darker the diffuse of the armor, the stronger the gloss. You have to darken that alpha channel too. I don't remember if that was the alpha contained in the diffuse or in the specular map (prob diffuse, specular map usually contains emissive maps as alpha, but like I said, don't remember, thou I retextured this armor a lot for ME2, see my sig).

Sometimes TexMod will load the texture like this:
Image IPB
Sometimes like the latex black. Very random which one. Varies from load to load. Texture remains constant in between module loads. When this first happened - I removed all other textures but the specular. At first it worked but then I loaded it again and the black latex showed up. 

And in certain lighting...
Image IPB

EDIT:

And behold, it worked today...tomorrow it will be black latex again...:pinched:

Image IPB

Modifié par MACharlie1, 24 mars 2012 - 04:50 .


#1747
Fredy AG

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 //////////

Anyone know how to use the textures of "JeanLuc" in ME3? :mellow:


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#1748
AkodoRyu

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@MACharlie1 - hmm, it if was a 3d program, I'd say that her body is doubled and copy's texture is overlapping from below. But honestly I have no idea what may cause this. Is the .tpf made "from the top" or is it exactly the same mod that was created for ME2 (because even if it works I'd get a .tpf unpacker and rebuild it just to be sure)?

Modifié par AkodoRyu, 25 mars 2012 - 08:28 .


#1749
MACharlie1

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AkodoRyu wrote...

@MACharlie1 - hmm, it if was a 3d program, I'd say that her body is doubled and copy's texture is overlapping from below. But honestly I have no idea what may cause this. Is the .tpf made "from the top" or is it exactly the same mod that was created for ME2 (because even if it works I'd get a .tpf unpacker and rebuild it just to be sure)?

It's already a rebuilt tpf from the ME2 version - meaning I extracted the textures and rebuilt the mod. 

It's currently in a package with some of the other ME2 mods so I'm going to remove it and repackage it on it's own. See if that makes any difference. 

#1750
clos

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Hmmm...word of warning, AVG treats Texmod as a trojan virus.