I wish somehow he could be brought back for ME3 was such a great charater in ME1, he was like the Darthvader to Shepards Luke character. Such a complex character especially due to the fact he was full of regret, confusion, and fear. I especially liked the Paragon end in ME1 when he shows remourse for his actions before he is consumed by his machine half.
Just wondering if there are any other character that you thought should be resurrected for ME3
I truly hope he is not brought back for ME3 his character arch is now over. But I hope the Reapers will be more relate-able in terms of the position of antagonist that Saren took in ME1. I mean the collectors in ME2 had nothing on Saren they were the "evil" without a face. Not enough development took place to make them into a relateable antagonist and relateable like Saren was. He sought power out of fear and was mis-lead. Such a great character. I want more of a reincarnation of the character then the actual Saren, and the reason being I want this franchise to blow everything else out of the water. Not that it already hasn't but to boldly go were no game and possibly movie has ever gone before.
UPDATE 11/25/2010:
For all of you who don't read anything beyond the initial first sentence I DO NOT THINK SAREN SHOULD BE BROUGHT BACK. The idea here is to have a better antagonist in ME3 not have the physical game NPC that was Saren come back. Saren is dead I hope he stays dead. I more or less am seeking confirmation from the ME populas that we hope bioware for ME3 makes its ME3 antagonist more relatable and deeper then the collectors/husks that we had in ME2. The overall story suffered because there was no strong story/character development for the antagonist in ME2.
Update 12/10/2010
Below is a quote from one of the posts in this forum. This ephasizes exactly what my sentiment was in regards to my initial post:
eshrafel wrote...
As you pointed out, Saren has/had a strong
personality that was more than a shallow one-sided character, but most
critically, had an in-game presence projected by a powerful charisma
with a great voice actor to kick it all off.
It was a character
you, as a player, could relate to upon some level; and also a great
counter for Shepard. Both Spectres, both trying to save the galaxy in
your own, unique way. It not only offered a focus and driving force for
the first game by having this physical, dangerous and elusive opponent
out there in the galaxy at large, but brought home the *true* dangers of
the reaper invasion -- the subtle, insidious nature that they work in,
behind the scenes, until it's too late. Layers upon layers; you begin to
realise that Saren is not a malevolent nihilist but an unfortunate pawn
in a game far bigger than he anticipated. It gave the game a bitter and
cold edge; a bittersweet, tragic, but inevitable conclusion. Liara
points out that, "I actually feel sorry for him," -- and though this is
unusual, for once I agree with her.
Saren, as a Spectre, was
pretty much the complete embodiment of the Renegade style. Prepared to
do whatever was necessary without hesitation. I do wonder about his past
though; on some level he still wants to help the galaxy at large, but
now the galaxy is this metaphysical, ambiguous entity built upon laws
and personal power. He no longer seems to realise that all of this is
nothing without the people contained within, or to put it in another
way: he can no longer see the wood for the trees. At some point, he
clearly became dispassionate to the feelings and cares of others, yet he
still stands upon the principles of the Spectres. He felt he was doing
the right thing in ME1; Sovereign played upon this idea and upon his
fears -- he is not some utterly alien entity bent upon simple
destruction such as Sovereign or Harbinger. It is a bitter irony; he is
doing all the wrong things for the right reasons.
ME2 attempted
to journey into not what I would call darker territory, but *greyer*
territory. Less trivial moral decisions, and so on. Yet in terms of the
story, there is no question that Harbinger must be destroyed in some
way, no hesitation when you level your gun at each and every Collector.
No great debate between the powers that be; you fight, or you roll over
and die. So yes, I completely agree with you. Saren was one of the
important facets that made ME1 what it was. I for one would welcome a
return of such elements to the story of ME3.
Modifié par Hwalkerl, 10 décembre 2010 - 11:05 .





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