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the perfect villian


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#26
Crimson Invictus

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Brockololly wrote...
And have them voiced by [...] or Ian McShane.


I have difficulty taking Lovejoy seriously as a bad guy.

Personally I'd suggest Mark Strong.

#27
Gegenlicht

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So your Larry wrote...

i was always interested in people like Vlad the Impaler,  someone who put fear in his enemies to avoid a fight.  i can seriously see a vlad like qunari.


If you're referring to the historical Vlad Tepes... uh...  you do realize that he's something of a national hero in Romania Even objectively seen he's just a guy who was born into the middle of a military and political battlefield, lived and fought and eventually died on it. He certainly wasn't a nice guy, but neither were Alexander the Great, Julius Caesar, Charlemagne, Peter the Great... you get the idea.

And to my knowledge he impaled people as a traitor's punishment. Cruel by modern standards, but not much worse than crucifixion or burning people I'd imagine.

#28
LilKis1

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Metal Gear Solid games always had the best villians

#29
Aermas

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A champion of evil is the best villain, they know what they are doing is evil & they want to spread the influence of evil because they believe in it. They don't care about power or wealth. In the end they will even sacrifice themselves to the cause of evil.

#30
PsychoBlonde

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Mythrael wrote...

The best villians are always the ones who believe that they are the ones on the right side and persuing good and feeling righteous about it.


I'd have to say that this is rather a prerequisite for believable villany rather than a "best" villain.  I mean, you CAN have a villain who goes around saying OMG, I'm SO EVULLL!, but your audience will (rightly) interpret this as stupid thuggish immaturity.

Personally, I think the best villains are the ones who claim good intentions as a blind for some serious evil impulses, which is why I found Loghain pathetic more than anything else.  He struck me less as someone who was seeking to justify their evil (or who actually believed he was justified) than as someone who just didn't know the difference and didn't care.  He wasn't an active goal-oriented decision-maker in the game, more like a lazy and indifferent manager who wanted a quick fix and didn't care what corners were cut.

I think it's difficult to compare with the real emotional impact of a villain who believes that some vile horror is actually good, then has the real nature of their actions (and their own fundamental drive) revealed to them in some dramatic way, then decides to stay the course anyway.  This is especially problematic because defeating such a foe usually results in some kind of horror--the hero being forced to destroy an entire city because the villain's loyal followers won't stop following no matter what--the villain activating his doomsday device contingency plan--whatever.

#31
Zhijn

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Flemeth. The puppeteer!.

#32
Maverick827

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The best villains are always villains.

#33
Kroaks

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The "best" villain?



Well; thats a hard question especially taken into the nature of fantasy games and specifically Dragonage's villains tend to be almost justifiable in some ways or at least try to make a reasonable argument of it ala Loghain.



So more than likely the perfect villain in Dragon Age would be one where you aren't sure they are a villain at all.



Though one of the earlier posters mentioned "you" as the perfect villain which is kind of a cool concept.



Especially if its not made blatantly obvious until its pointed out at the end by people opposing you or the ones you took down in someway that you couldn't actually disagree with their perspective on the matter.

#34
Crimson Invictus

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Kroaks wrote...
Especially if its not made blatantly obvious until its pointed out at the end by people opposing you or the ones you took down in someway that you couldn't actually disagree with their perspective on the matter.


I'm not sure how you could achieve that, given it relies on the player's own sense of morality and, perhaps, their emotional involvement.

#35
P_k_r

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To take an example from a book, a book which is claimed to have influenced Dragon Age in one way or another, I'll give you A Song of Ice and Fire. When thinking villain, one man comes to mind - Tywin Lannister. A character as brutal as he is cunning, who did some truly despicable things, but in the end - he acted in the bets interests of his family. I'd go as far as saying that Tyrion, his son, would be a better villain, but he may become more interesting that the main character in the end.



So anyway, broadly speaking - I think the villain should have some other motivation apart from the typical "i do evil for teh lulz". I can't see how the industry constantly develops, ever putting in more interesting features, doing away with the "dry" RPG feel of old for one; however, why haven't developers touched on the stale growing villain types?



The villain should be someone who fights for a just cause, a cause you can sympathise and agree with. The only problem being that HIS cause, crosses yours. To give an example, I think the perfect "villain" for Dragon Age should be a Grey Warden.

#36
Eski.Moe

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In ASOIAF, the villains differ based on perspective as almost everyone seems to commit evil or morally suspect actions. Those who don't often end up dead with a few notable exceptions. Martin's skill with characterisation is second to none and I doubt it could be captured within the scope of a game.With that said, I do like Flemeth and feel she could make for a great villain down the road. If they had a villain or rather, antagonist along the lines of Kriea then I'd be thrilled. Made Morrigan look like an amateur.

#37
See You Next Tuesday

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What is evil in DAO?

Modifié par See You Next Tuesday, 26 novembre 2010 - 07:48 .


#38
PsychoBlonde

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Erm, wrong thread? And how do you define "skank"?

#39
See You Next Tuesday

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PsychoBlonde wrote...

Erm, wrong thread? And how do you define "skank"?


lol i quickly changed it, i posted that in the aveline thread

Modifié par See You Next Tuesday, 26 novembre 2010 - 07:51 .


#40
maxernst

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Kroaks wrote...

Though one of the earlier posters mentioned "you" as the perfect villain which is kind of a cool concept.

Especially if its not made blatantly obvious until its pointed out at the end by people opposing you or the ones you took down in someway that you couldn't actually disagree with their perspective on the matter.


It's not often been done, other than when a PC chooses the "evil" path...and that's not usually very interesting villainy.  I think the Nameless One is the true villain of Planescape: Torment.  I guess you could make an argument for J.C. Denton as a villain in Deus Ex, depending on how you view his final choice.

#41
-Semper-

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is the one with a motivation which drives his actions.

#42
Seagloom

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The perfect villain varies depending on the story being told. I see them as a plot device. Therefore my admiration, or lack thereof for a villain stems from how well their role in a story is executed. There is no one type that is a universal fit for every tale. I do have my preferences, however, and one-dimensional villains such as Darth Malak or the Archdemon make me cringe even if they serve as an adequate impetus to get the protagonist's butt in gear.

#43
blothulfur

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The cold logical number cruncher who consigns you to your doom with a scratch of his pen and then moves on to the next matter on his desk, unfeeling and inhuman. I'd rather let the berserker scream his rage at me and attack than have my fate decided by such people, beauracracy honestly frightens me.

#44
Wozearly

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maxernst wrote...

I guess you could make an argument for J.C. Denton as a villain in Deus Ex, depending on how you view his final choice.


I wouldn't say Denton is a villain - not because he doesn't have opportunities to adopt a villanous outcome (IMO, all three outcomes are arguably villainous from someone's perspective), but because the story that takes him there bills him clearly as a hero.

SWTOR and SWTOR2 are better examples of PC as villain, because its possible to forge a path throughout the game that sets you up as a villanous character. The only downside is that the arch-villain you face can never, in any interpretation, be considered a 'good guy'. So you never truly play the evil side against the good at the conclusion, even if you do throughout the game. At the climax, the most you can do is play the evil side against evil for the greater good (ie, Renegade), or evil against evil for your own ends (ie, Sith).

I personally don't agree that the best villains are PCs, although I think there's a huge untapped mileage in PC villains as most games depict the PC as hero.

#45
Felfenix

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I want Varric to turn out to be the villain, Keiser Soze style.

#46
Marionetten

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It's all about screentime.

Sylvius the Mad wrote...

The ideal villain is always the player character.

... And this. Hopefully Hawke will be able to become a maliciously magnificent maleficer.

Modifié par Marionetten, 27 novembre 2010 - 12:17 .


#47
Khayness

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Best villains always have a moustache what will show you they mean business.

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#48
0x30A88

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Evil, but thinks he's doing the right thing. I.e. Loghain. Also one that can redeem himself, as Loghain can (...but it's so damned hard to have him surivve....*argh*).

#49
Eveangaline

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I want a villian that's extremely competent, and skilled, and at the same time crazy. Kind of like Azula from the last airbender.

#50
Drakereaver

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The perfect Villian in my mind would be the one who is powerful enought to defeat the Heroes comany,smart enough to try no games in killing the hero,cunning enough to make preperations just in case the hero manages to overcome the trap/plot/plan and is evil but does not kill unecciserily