Me2 ps3 gRaphics
#1
Guest_THY KREEPER_*
Posté 25 novembre 2010 - 09:53
Guest_THY KREEPER_*
#2
Posté 25 novembre 2010 - 09:56
#3
Posté 25 novembre 2010 - 09:57
FieryPhoenix7 wrote...
I have a feeling the graphics on
the PS3 will be a tad better, but only because of the one-year gap.
There have to be some improvements over the 360 and PC versions, similar
to ME1 when it was ported to the PC back in 2008.
ME1 looked better on PC because of the resources available. Same reason ME2 looks better on PC. The assets were all the same, but with a stronger system you can run at higher resolutions with better AA and AF to polish the IQ.
Modifié par EatChildren, 25 novembre 2010 - 09:58 .
#4
Posté 25 novembre 2010 - 10:03
#5
Posté 25 novembre 2010 - 10:16
With Mass Effect 2 being an unreal engine powered game I would expect Bioware to run into the same problems other developers have run into with unreal and the PS3. Hopefully they will overcome these issues and get the game running as good as the 360 version. However expecting any "extra" graphical niceness over the PC/360 version is probably being a bit too optimistic.
As EatChildren said with regard to the PC version, it looks better primarily due to the extra power available to PC gamers. I play ME 2 at 1920 x 1080 and get 60fps out of it, I really can't see the PS3 matching that or even coming close to it.
Modifié par charmingcharlie, 25 novembre 2010 - 10:18 .
#6
Posté 25 novembre 2010 - 10:43
There might be some tweaks though. They may be able to get it running at a higher resolution, though I doubt it. Possibly re-render the CGI cutscenes in a higher res, thanks to the extra space on the Bluray disk.
PC version should still look better than both, with the CGI exception should they redo them.
#7
Posté 25 novembre 2010 - 11:20
I was beaten.
Modifié par Slidell505, 25 novembre 2010 - 11:20 .
#8
Posté 25 novembre 2010 - 11:35
#9
Posté 25 novembre 2010 - 11:40
Sursion wrote...
The PS3 is capable of making it look better. It's up to the developers to bring it up to par.
In raw hardware yes (except for PC), but as I and others have said UE3, the engine Mass Effect runs off, is notorious for performing pretty badly on the PS3. Im sure it will look good, but if the trend continues it will be hampered by the same issues other UE3 games have on the PS3.
#10
Posté 25 novembre 2010 - 11:43
#11
Posté 26 novembre 2010 - 12:01
Up to developers, yes, but not BioWare. There's a well known (and previously mentioned) issue with the Unreal engine on PS3, so that's where one problem lies.Sursion wrote...
The PS3 is capable of making it look better. It's up to the developers to bring it up to par.
Also, the PS3 can be a difficult piece of kit to program for. ME2 is (I imagine) essentially being ported to the PS3, which would make maximizing the potential of the more powerful hardware much harder than if the game had been built from the ground up for the console.
Many multi-format titles run at lower resolutions or FPS, amongst other things, on PS3 than they do on 360 largely because of difficulties in working with the architecture. Of course, there are also converse examples out there, but they are much fewer.
I certainly wouldn't expect ME2 to look better on PS3 than 360.
#12
Posté 26 novembre 2010 - 06:05
#13
Posté 26 novembre 2010 - 06:13
Schuback wrote...
DAO looked better on the PS3. So....
Correct, but even then it ran worse.
#14
Posté 26 novembre 2010 - 07:11
#15
Posté 26 novembre 2010 - 09:08
#16
Posté 26 novembre 2010 - 10:06
CARL_DF90 wrote...
Here's a novel approach: how about we wait 'till the game is actually out first?
Hah, very funny...
#17
Posté 26 novembre 2010 - 10:07
WidowMaker9394 wrote...
Unlikely. Multiplatforms usually runs and looks better on the 360.
Hah, even funnier...
#18
Posté 26 novembre 2010 - 10:08
#19
Posté 26 novembre 2010 - 10:18
Schuback wrote...
WidowMaker9394 wrote...
Unlikely. Multiplatforms usually runs and looks better on the 360.
Hah, even funnier...
It's actually true.
Multiplats tend to be built on the 360, then ported to the PS3. PS3 exclusives always look a lot better, but when it comes to multiplats, the 360 usually runs the game considerably better.
#20
Posté 26 novembre 2010 - 02:50
It will look same or worse then on Xbow 360
#21
Posté 26 novembre 2010 - 03:17
#22
Posté 26 novembre 2010 - 04:15
You are in the past my friend.EatChildren wrote...
Sursion wrote...
The PS3 is capable of making it look better. It's up to the developers to bring it up to par.
In raw hardware yes (except for PC), but as I and others have said UE3, the engine Mass Effect runs off, is notorious for performing pretty badly on the PS3. Im sure it will look good, but if the trend continues it will be hampered by the same issues other UE3 games have on the PS3.
Today PS3 games with the unreal engine look as good if not slightly better than the 360 version.
There are many Unreal engine games out there that prove the ps3 version is capable of great things
For example look at some of these games...
Batman: Arkham Asylum
Enslaved: Odyssey to the west
Unreal Tournment 3
Mortal Kombat vs. DC universe
Section 8
Blacklight: Tango Down
X-men Origins: Wolverine
Tom Clancy Rainbow Six Vegas 2
Borderlands
Bulletstorm (Not out yet, but granted, the ps3 version will be just as good as the 360 version)
All amazing looking games, and performs just as good as the xbox 360 version and maybe slightly better.
Oh and even the PS3/ PC excluisve DC universe online will be using the Unreal 3 engine.
So in the end....if something goes wrong...Its not the hardware's fault....its the developers
Modifié par SeaWithinASea, 26 novembre 2010 - 04:16 .
#23
Posté 26 novembre 2010 - 05:34
SeaWithinASea wrote...
stufff
Arkham Asylum does not look or run better on the PS3. It looks and runs worse. I'd also argue that Enslaved is in a similar boat, same for Dark Void (though Dark Void looks like crap anyway).
As for the others, you're probably right for most of them. I dont have an Xbox 360 or PS3, I just know about the issues developers have had trying to get multiplatform UE3 titles perform and look the same on both platforms, and in many, many cases the PS3 has unfortunately come off second best.
Fingers crossed BioWare do the best they can, but I'll be very surprised if it looks better than the Xbox 360 version. On par at best.
#24
Posté 26 novembre 2010 - 06:42
The PS3 is a b*tch to program for and unfortunately the middleware never got good enough to make up for that fact. I know some fanboys don't want to accept that but that's the way it is. I only got a PS3, no 360, and I'm happy with that. If you want the best graphics invest $150 in a good graphics card.
So I doubt that the PS3 version will look better per se. The question is if they invested some time to solve some of the issues of the retail version (some ugly textures especially) and fix some of the other stuff the same way the ME1 PC port fixed many of the 360's issues (especially the improved inventory).
The second question is if they're gonna backport those things to the other two versions (the 250 point Improvement Pack =). I'd especially like higher quality cutscenes and the texture fixes mentioned above. Pretty please.
#25
Posté 26 novembre 2010 - 08:25
-Polite





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