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Me2 ps3 gRaphics


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#26
Schuback

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CARL_DF90 wrote...

Again with the stupid assumptions. For those too stupid to read simple English let me say it one last time: LET'S WAIT AND SEE WHAT HAPPENS! Damn thing isn't even out yet for crying out loud. Jeez.


Why you... Hah!

#27
ThirtyS1x

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Oh god,PS3 fanboys are gonna eat this up,look up the devs blog,there using the same HZ for them,meaning they will be the same,bioware tom however,says the 360 version will have a advantage

#28
Anacronian Stryx

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Just wanna point out that the conversion to PS3 probably won't be handled by Bioware at all, In the past Bioware has used Demiurge studios to make conversions of their games.

#29
unclee

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Anacronian Stryx wrote...

Just wanna point out that the conversion to PS3 probably won't be handled by Bioware at all, In the past Bioware has used Demiurge studios to make conversions of their games.


Came in here to post just that. Bioware probably isn't even doing the PS3 port. Hell, Edge of Reality handled the console ports for Dragon Age, so I'm inclined to believe Bioware will have someone else handle the port for ME2 as well.

Modifié par unclee, 27 novembre 2010 - 04:40 .


#30
KenLyns

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Anacronian Stryx wrote...

Just wanna point out that the conversion to PS3 probably won't be handled by Bioware at all, In the past Bioware has used Demiurge studios to make conversions of their games.


This is possibly a good thing. Demiurge has more experience with porting. ME1 PC probably came out better than if Bioware had ported it themselves. At least you could double-click in the interface and use the mouse wheel, both functions ME2 PC lacked. 

#31
FuturePasTimeCE

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i vouch that bioware pick up the crytech 3 engine.

#32
KenLyns

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FuturePasTimeCE wrote...
i vouch that bioware pick up the crytech 3 engine.


Switching engines mid-development is of course prohibitive (think Duke Nukem Forever). For new games, I am more partial toward ID Tech4 (Rage). 

#33
EatChildren

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Anacronian Stryx wrote...

Just wanna point out that the conversion to PS3 probably won't be handled by Bioware at all, In the past Bioware has used Demiurge studios to make conversions of their games.


This is true, but I could have sworn that BioWare confirmed not long after the PS3 game was announced that this time the port was being handled internally.

#34
miltos33

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KenLyns wrote...
For new games, I am more partial toward ID Tech4 (Rage). 

id Tech 4 is used exclusively by companies controlled by Bethesda.

Modifié par miltos33, 27 novembre 2010 - 07:22 .


#35
Bann Duncan

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KenLyns wrote...

Anacronian Stryx wrote...

Just wanna point out that the conversion to PS3 probably won't be handled by Bioware at all, In the past Bioware has used Demiurge studios to make conversions of their games.


This is possibly a good thing. Demiurge has more experience with porting. ME1 PC probably came out better than if Bioware had ported it themselves. At least you could double-click in the interface and use the mouse wheel, both functions ME2 PC lacked. 


They might have added some slight interface conveniences but they did an utterly dreadful job porting the game itself. My computer runs ME2 easily, but groans at the thought of running ME1.

#36
EatChildren

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miltos33 wrote...

id Tech 4 is used exclusively by companies controlled by Bethesda.


And on that note, somebody needs to go and smack their studio around for deciding to use Gamebryo again, for TES5, when they have id Tech 4 sitting around.

#37
miltos33

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EatChildren wrote...
And on that note, somebody needs to go and smack their studio around for deciding to use Gamebryo again, for TES5, when they have id Tech 4 sitting around.

When id Software was acquired by Bethesda last year TESV must have already been quite far into development. I wouldn't be surprised if they used id Tech 4 for the development of FO4 though.

#38
unclee

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id Software was actually acquired by ZeniMax Media, not Bethesda. Bethesda is just owned by ZeniMax as well.

Modifié par unclee, 27 novembre 2010 - 08:15 .


#39
miltos33

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unclee wrote...

id Software was actually acquired by ZeniMax Media, not Bethesda. Bethesda is just owned by ZeniMax as well.

True. It was of course Bethesda parent company Zenimax who purchased id Software.

#40
SOG TOUGH

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No because the maximum display option will be 720p, on Xbox 360 ALL games can be upscaled to 1080p, but on PS3 only a handful of games are able to be output at 1080p.

#41
Blk_Mage_Ctype

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Slidell505 wrote...

Doubt it. UE doesn't run well on the PS3 for some reason.


Is it really that UT3 runs poorly on PS3, or just that 360 ports run poorly on PS3?

To the best of my knowledge, all the games that run on Unreal Tech 3 for PS3 are ports of 360 games. I'm sure if there was a PS3 Exclusive that ran on UT3, then it would perform just fine.
The issue IMO isn't that Unreal Tech 3 runs poorly on PS3, but that 360 Ports run poorly on PS3, and since most games up until VERY recently were developed first on Xbox 360, then ported to PS3. 

#42
vp1940

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EA is possibly the only company that bothers optimizing games for PS3. Dead Space for example, was a superior PS3 port to 360, Mirror's Edge also, an Unreal 3 engine game. Most other multiplatform studios especially Activision, are flatout lazy with PS3 development, often times never even using anything other than the PS3's main processor. Without the main 6 cell processors in use, PS3's at a distinct disadvantage. However when used, the 360 can simply not keep up, as proven by the various PS3 exclusives. The good news for PS3 fans aside from the fact EA is no doubt behind the port, is that Bioware also seems to try to take advantage of PS3's storage space, as shown with the higher resolution textures in Dragon Age. So with EA optimizing the code and Bioware possibly making it run with higher PC textures, it could well be superior. However I have a feeling they wont want to rock the 360 boat, and instead opt to just make it a perfect port.

#43
vp1940

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Here's a clip from the newest Playstation Magazine, the last paragraph talks about the port.

img820.imageshack.us/img820/8946/masseffectps3.jpg

#44
Schuback

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Thanks, roosterhead.

#45
Raizo

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EatChildren wrote...

Maybe, maybe not. UE3 is notoriously terrible when running on the PS3, and I wont be surprised if it ends up looking a little bit worse.

FieryPhoenix7 wrote...

I have a feeling the graphics on
the PS3 will be a tad better, but only because of the one-year gap.
There have to be some improvements over the 360 and PC versions, similar
to ME1 when it was ported to the PC back in 2008.


ME1 looked better on PC because of the resources available. Same reason ME2 looks better on PC. The assets were all the same, but with a stronger system you can run at higher resolutions with better AA and AF to polish the IQ.


I'm not really sure where I stand on this issue. As someone who owns both a 360 and a PS3 I can honestly stand here without bias and say that from a hardware standpoint the PS3 is the more impressive system so in theory ME2 on the PS3 should look better than the 360 version. That is however theory, in reality however whe a game apears on both of these sytems the 360 version is usually the better one. alot of it is down to the fact that games are programmed for the 360 and ported over to the PS3 but alot of it also has to do with the fact that developers just seem to have a harder time making games for the PS3. Bearing that in mind the PS3 version of ME3 could either have inferior or superior graphics to the 360 version.

Someone once told me that ME2 only runs a 720p, I would like Bioware to put in the effort and make the PS3 version of ME2 run at 1080i.

#46
charmingcharlie

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SOG TOUGH wrote...

No because the maximum display option will be 720p, on Xbox 360 ALL games can be upscaled to 1080p, but on PS3 only a handful of games are able to be output at 1080p.


That is wrong, BOTH consoles have the ability to upscale games from 720p to 1080p.  However natively rendering the game at  1080p resolution CANNOT be done by either consoles.  Both consoles feature a scaler that enables
them to enlarge an image and give you a faux 1080p picture.

Raizo wrote...

I'm not really sure where I stand on this issue. As someone who owns both a 360 and a PS3 I can honestly stand here without bias and say that from a hardware standpoint the PS3 is the more impressive system so in theory ME2 on the PS3 should look better than the 360 version.


The 360 has a better GPU than the PS3 and the PS3 has a better CPU than the 360.  All in all both systems are about the same power.  The PS3 will have a slight edge if some of the GPU tasks are off loaded onto the CPU but that is a headache for most programmers especially considering the CPU is a major pain to get any decent perfomance out of it.

Raizo wrote...
Someone once told me that ME2 only runs a 720p, I would like Bioware to put in the effort and make the PS3 version of ME2 run at 1080i.


1080i would not be a good resolution for an action orientated game like Mass Effect 2 even if the PS3 had the ability to display a game at a natively rendered 1080i.  Both versions of Mass Effect 2 on the consoles will run at 720p with the ability to upscale them to 1080p.  If you want anything better than that then you have to consider entering PC territory.

Modifié par charmingcharlie, 28 novembre 2010 - 01:39 .


#47
Vena_86

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EatChildren wrote...

miltos33 wrote...

id Tech 4 is used exclusively by companies controlled by Bethesda.


And on that note, somebody needs to go and smack their studio around for deciding to use Gamebryo again, for TES5, when they have id Tech 4 sitting around.


Bah, I hate the Gamebryo engine with its stiff animations and general lack of soul and atmosphear that all games with it have for some reason.

As for the PS3. Did Hudson not say that they (Bioware) are currently focussing on the PS3 version. Does that not imply they do the port them selfs?

#48
ifander

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Actually there's at least one native 1080p game on the PS3, Wipeout HD. But the rule is for games to be 720p or below and then upscaled to 1080p on-the-fly. If Naughty Dog can't make Uncharted run in native 1080p then I find it highly unlikely that BioWare would succeed with ME2. The hardware is simply too weak, these consoles are 4-5 years old by now after all. What we can hope for is high-bitrate pre-rendered cutscenes and (maybe) slightly higher texture resolutions, but not much else. Although I'd love to be proven wrong here :D

Edit: a quick search turned up a few lists of native 1080p-games for both consoles. Generally, only less graphically intensive games run in native 1080p:

http://www.makeyougo...s3-1080p-games/
http://www.makeyougo...60-1080p-games/

So ME2 in 1080p? Unfortunately not likely.

Modifié par ifander, 28 novembre 2010 - 11:11 .


#49
SOG TOUGH

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charmingcharlie wrote...

SOG TOUGH wrote...

No because the maximum display option will be 720p, on Xbox 360 ALL games can be upscaled to 1080p, but on PS3 only a handful of games are able to be output at 1080p.


That is wrong, BOTH consoles have the ability to upscale games from 720p to 1080p.  However natively rendering the game at  1080p resolution CANNOT be done by either consoles.  Both consoles feature a scaler that enables
them to enlarge an image and give you a faux 1080p picture.


Well it is wrong because there is a chance that the ME2 PS3 version may be able to output at 1080p, but seeing as ALOT of new PS3 titles are scaled to 720p regardless of what "Display Settings" you use, and the same Xbox 360 games are capable of being scaled to 1080p, I wouldn't be surprised if the PS3 version had a maximum display setting of 720p. If so, I'm confident the Xbox 360 version, scaled by the Xbox 360 console to 1080p, will look much sharper.

Modifié par SOG TOUGH, 28 novembre 2010 - 11:28 .


#50
EatChildren

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Debate about PS3 performance and the issues of UE3 aside, nobody should expect ME2 to run natively at 1080p. As pointed out, there are only a handful of games that do on the PS3. Current gen consoles are still not all that strong enough to hit a consistent 1920x1080 resolution output. 720p upscaled, maybe, though I doubt that as well.



Fingers crossed BioWare do their best so PS3 owners have something special to look forward to.