Soooo....tips on skills? etc? bonus weapon? I'm debating sniper or mattock.....
Help Me Put Awesome Back In Adept
#1
Posté 26 novembre 2010 - 06:13
Soooo....tips on skills? etc? bonus weapon? I'm debating sniper or mattock.....
#2
Posté 26 novembre 2010 - 06:29
10 Heavy Warp
1 Throw
10 Heavy or Wide Singularity
10 Pull Field
0 Shockwave
10 Nemesis
10 Bonus Power
Most Adept players I see take shotguns as a bonus weapon and use the Geth Plasma Shotgun. As for bonus powers, the consensus seems to be that Barrier and Stasis are the best. I personally use Warp Ammo.
Modifié par Miss Yuna of Atlanta, 26 novembre 2010 - 06:32 .
#3
Posté 26 novembre 2010 - 07:43
For Veteran and below:
10 Unstable Warp
10 Wide Throw
10 Wide Singularity
3 Pull
1 Shockwave
10 class with either working.
6 Bonus
Get some practice, because the Adept can be a very powerful class if you play it right. Also go to the other adept thread, and look for boz's videos on Youtube showing adept play. His combination of powers is impressive and will give you a better understanding of how the class can work. Also look around the levels as you play, because there are many areas where you can just pull a guy and let him drop to his death, so you can just clear protections and then pull and forget.
#4
Posté 27 novembre 2010 - 08:46
#5
Posté 28 novembre 2010 - 02:10
The Spamming Troll wrote...
the thing with the adept is that you cant play it the same way on veteran as you can on hardcore. id recommend the first go on hardcore so all your enemies wont have enemy protections and become immune to your biotics. most builds will put 30 points in singularity, warp, and class, those are obvious abilities that work great in conjunction. as soon as stasis became available its been my go to bonus ability, even tho id much prefer in having warp ammo instead of stasis. stasis is just to great. im torn between the viper and the GPS. both ad to what the adept is missing.
@ST you flipped the levels man, Veteran is just above normal, and Hardcore is above Veteran. Extra protections start on Hardcore NOT Veteran level. Veteran is the last level you don't have to worry about stripping protections and thus biotics are much easier to use and makes the Adept more God-like.
#6
Posté 28 novembre 2010 - 05:24
mcsupersport wrote...
The Spamming Troll wrote...
the thing with the adept is that you cant play it the same way on veteran as you can on hardcore. id recommend the first go on hardcore so all your enemies wont have enemy protections and become immune to your biotics. most builds will put 30 points in singularity, warp, and class, those are obvious abilities that work great in conjunction. as soon as stasis became available its been my go to bonus ability, even tho id much prefer in having warp ammo instead of stasis. stasis is just to great. im torn between the viper and the GPS. both ad to what the adept is missing.
@ST you flipped the levels man, Veteran is just above normal, and Hardcore is above Veteran. Extra protections start on Hardcore NOT Veteran level. Veteran is the last level you don't have to worry about stripping protections and thus biotics are much easier to use and makes the Adept more God-like.
isnt that what i said? an adept wont be playing veteran the same as hell be playing hardcore, because of enemy protections.
anyone here have any experience modding their 360? im gonna download gibbed thing and modio and make an adept with a few different powers and weapon selection. if anyones available for questions im sure ill have a few.
#7
Posté 28 novembre 2010 - 05:27
#8
Posté 28 novembre 2010 - 01:20
SSoG wrote...
I couldn't play an Adept without Heavy Throw. It's not the best power ever, but it's far more effective than a lot of people give it credit for (Pull/Throw or Singularity/Throw is frequently more effective than warpbombing, and if you curve it hard enough to the left or right it can deal as much damage to unprotected enemies as Warp on half the cooldown while simultaneously launching them out from behind their cover), and it's so fun to spam it with that 1.8 second cooldown. I think it's the most fun power in the Adept's Bag o' Tricks
Yeah I think Throw is a great power, if you can finish enemies off with it by launching them off the map after being hit with Pull or Singularity then it beats Warp for cooldown easily. Doesn't work as well if in areas with ceilings as they don't die if thrown into a wall or ceiling in this case Warp is better for detonating 'em.
#9
Posté 28 novembre 2010 - 09:24
http://social.biowar...1/index/2841785
For me I don't feel like an adept if I don't max out singularity, throw and pull(how I wish it were lift still).
#10
Posté 08 décembre 2010 - 08:22
SSoG wrote...
I couldn't play an Adept without Heavy Throw. It's not the best power ever, but it's far more effective than a lot of people give it credit for (Pull/Throw or Singularity/Throw is frequently more effective than warpbombing, and if you curve it hard enough to the left or right it can deal as much damage to unprotected enemies as Warp on half the cooldown while simultaneously launching them out from behind their cover), and it's so fun to spam it with that 1.8 second cooldown. I think it's the most fun power in the Adept's Bag o' Tricks
I would argue that the combo of Pull and Heavy Throw are the 'most fun' of the Adept's bag of tricks, but yeah, good point.
There used to be this hilarious Adept run video on youtube where some Adept aficionado spent the entire time sending people up to the roof with Lionel Ritchie's Dancing on the Ceiling playing in the background, but I can't seem to find it
#11
Posté 09 décembre 2010 - 01:37
JaegerBane wrote...
SSoG wrote...
I couldn't play an Adept without Heavy Throw. It's not the best power ever, but it's far more effective than a lot of people give it credit for (Pull/Throw or Singularity/Throw is frequently more effective than warpbombing, and if you curve it hard enough to the left or right it can deal as much damage to unprotected enemies as Warp on half the cooldown while simultaneously launching them out from behind their cover), and it's so fun to spam it with that 1.8 second cooldown. I think it's the most fun power in the Adept's Bag o' Tricks
I would argue that the combo of Pull and Heavy Throw are the 'most fun' of the Adept's bag of tricks, but yeah, good point.
There used to be this hilarious Adept run video on youtube where some Adept aficionado spent the entire time sending people up to the roof with Lionel Ritchie's Dancing on the Ceiling playing in the background, but I can't seem to find it
If you do link it, that sounds awesome.
#12
Posté 09 décembre 2010 - 03:20
JaegerBane wrote...
There used to be this hilarious Adept run video on youtube where some Adept aficionado spent the entire time sending people up to the roof with Lionel Ritchie's Dancing on the Ceiling playing in the background, but I can't seem to find it
Now I have that song in my head.
#13
Posté 09 décembre 2010 - 05:43
#14
Posté 09 décembre 2010 - 04:45
thisisme8 wrote...
How do you play your Adept?
Heh - there's already homage paid to that one in my sig, thisisme8 (or Nawel if your prefer)
#15
Posté 10 décembre 2010 - 06:02
JaegerBane wrote...
thisisme8 wrote...
How do you play your Adept?
Heh - there's already homage paid to that one in my sig, thisisme8 (or Nawel if your prefer)
Haha! Awesome. Thisisme8 is fine though...





Retour en haut







