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What ONE thing has you worried about Dragon Age II?


503 réponses à ce sujet

#301
standardpack

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My biggest concern is that there will be bugs in the game that will NEVER be fixed. DAO and DAA both still have some bugs in the game that have gone unfixed (Vigilance, Jowan's Quest, etc.) so I'm concerned that DA2 will meet the same fate.

#302
Ruby Tabris

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My biggest concern is that DA2 won't be very long. I enjoy long games that allow the player to connect with characters and story but I'm worried that the time skip will be used to make the game shorter and too fast paced. Dragon age was great because the characters were so well crafted and you were given the oppurtunity to get to know them slowly and at your Warden's pace. I just don't want the game to be short and rushed.

#303
Guest_simfamUP_*

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My main concern is the companion development. What made DA:O one of the best games I have played was the companions. And this is what I am worried about the most. Since the game is shorter I hope they are not rushed and I will be able to connect with them as much as I did in DA:O.


#304
Midey77

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Lack of s/s romances. I really enjoyed them in DA:O.

#305
tasca1180

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My main concern, that others mentioned before me, is that the companions won't be as developed as in DAO, because there will be less unique dialogs, due to the VO. In ME, I hardly talked to my crew because they never had anything new to say after their initial conversations. As a result, I didn't care much about them.

#306
Saberchic

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I had to think about this and see if I was really concerned about anything with DA2, and I actually found that I was. Like many others, I am worried about the relationships I'll have with my companions. In Origins, I felt like I got to know everyone pretty well. We spent a TON of time together, and that was great! I guess I'm hoping that there will still be a lot of interaction with them.



In ME2, I was really frustrated that I could only go so far with the relationships with some of the crew without crossing that romance line.



I guess what I'm trying to get at is that I would like to be able to have relationships with people (friendly ones, not just romantic) and not be limited to...say... 3 or 4 conversations and then getting the same line over and over when there's nothing left to say unless I'm making a play for them.



Other than that, I really am looking forward to DA2. I think the changes that are being made sound great. I can't wait to actually see some official gameplay.


#307
KcK__

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My concern is that there will not be enough unique looking light and medium armor. In DA:O even the most expensive or rare light armor would look like something that you could had salvaged from Ostagar. Sigh... my problems are so small :)

#308
Knal1991

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The Lack of gameplay videos we have been shown so far, mostly coherent with my decision to possibly pre-order it... (and also coherent with the length and quality...)...

#309
avantoreon

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This is basically the same as Ruby Tabris, but I am concerned about the scope and length of the story. I like the faster combat, but I don't want the game itself to be faster and smaller than DAO.



With the time skip, I just don't want to see the game become a Hawke highlights reel, where you jump from important event to important event without seeing how things got that way.



DAO seems like a good benchmark to me for how much content there should be, so I guess I'd just like some reassurance that the framed narrative business won't compromise the depth of the story and the characters.

#310
Persona

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My concern is that it will be way to easy like ME2. ME2 posed no skill to play and was the easiest shooter gaem I ever played. My fear is cause with EA games they dumb down ever game they have ever made a series out of and make them easier, with little or no brain power to play it. Or that eventually it will go online and ruin the story, because not ever game should be online. IMO EA games for some reason makes games way to easy, so my fear is eventually the Dragon age series will not be popular anymore and will be left hanging cause EA dumbs it down ever game series they make.

#311
GithCheater

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My concern is that environments be varied and memorable. Everything shown so far is a bland monotonous gray and looks similar. I hope the different environments are distinctive, and vary from beautiful to depressing.

My second playthrough of DAO was six months after my first playthrough, and I was amazed at the "deja vu" effect when I saw an area for the second time. Even the simple hall passages in a few of the caves are memorable ( for example, the long decending passage prior to the spider queen lair).

Modifié par GithCheater, 27 novembre 2010 - 10:41 .


#312
uberdowzen

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My only concern is that the new combat system may lose what was great about Origin's. DAO's combat didn't really need to be faster and I'm worried it's going to lose some of its depth.

#313
Johnny Chaos

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Im a little uncomfortable with the homosexual agenda DAO was pushing and hope it isn't as obvious in DA2.

#314
4love

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My biggest concern is a short story,bad combat sys and lots of bugs

Modifié par 4love, 27 novembre 2010 - 10:53 .


#315
Beaner28

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uberdowzen wrote...

My only concern is that the new combat system may lose what was great about Origin's. DAO's combat didn't really need to be faster and I'm worried it's going to lose some of its depth.


My second biggest concern aside from the length is this too. Looking at some gameplay videos here annd here, you can tell the combat is turning in to some Heavenly Sword/Dynasty Warriors hack and slash bull****.

Jesus ****ing Christ, BioWare.

#316
Spawny

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*puts on flame retardant coat*
OK bottom line I am worried it has turned into a medieval fantasy version of ME2. We now have a voiced protagonist, static clothing and a dialog wheel so I'm worried what else will be applied from that franchise. I know there is just as many for it as against but I would love to see the games differ and not get streamlined with just different names and theme. Also the voiced protagonist thing makes me wonder about less DLC.

Modifié par HagSpawn, 27 novembre 2010 - 11:01 .


#317
MrApollon

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My concern is how the dialogsystem works. I'm afraid that the choice of words you choose will sound like something entirely different then what you wanted. Just like i ME2 when you thought what you would say, but no. I think that would be my major fear,

#318
haand76

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simfamSP wrote...

My main concern is the companion development. What made DA:O one of the best games I have played was the companions. And this is what I am worried about the most. Since the game is shorter I hope they are not rushed and I will be able to connect with them as much as I did in DA:O.


This!

#319
Baby Daddy of Morrigan

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I'm not so much worried but wondering what the new combat system is like, I would like to see some gameplay.

#320
Sabariel

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The one thing that worries me right now is, technically, everything. None of the information released so far has gotten me excited about DA2. Perhaps more insight into the story and/or other characters?

#321
Guest_Antares1987_*

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My main concern is our transfer saves because some of the DAO epilogues are bugged and that we won't get the choices we made go to DA2.

#322
TMZuk

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Well, this is a hard choice to make, as there is so much worrying me, really.

But if I -have- to choose one above all the others, then it is the rigid class system, and how it enforces the use of specific weapons. I thought that DA was already overly restrictive and at the same time limited with only three classes.

I want warriors dual-wielding and with missile-weapons, rogues with a single weapon, or sword and buckler, mages with two daggers, etc, etc.

Even better, I want the ability to make a cross-class character, a mage-rogue or warrior-mage.

If this means getting rid of the new combat animations, so much the better, as they look horrible. The very idea of hitting five opponents with the same attack makes me cringe, as does the silly flips and rolls and sky-high leaps we have seen.

#323
Wikal

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I am concerned that the gameplay will be less tactical- that was something I really loved about DAO. The recent Kotaku article and other news seem to indicate a shift away from this (lack of tactical camera) in favor of looks and action.

Don't get me wrong, I also like playing gameplay with some action and awesomeness, but there's a reason I bought DAO, and it's because it was different from those other games- it made me think and plan, and that made the battles infinitely more fun and interesting.

#324
TMZuk

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Qset wrote...

Zjarcal wrote...

errant_knight wrote...

The thing is, I find it incredibly alienating not to be able to talk to companions when we're out doing stuff, or if a moment has just occured that in roleplay would make me want to talk to a particular companion. Especially when they tell me to go work, not chat. It feels like the bird. I think that's why I never felt very close to the companions in Awakening or in the DLC.


I already posted my concern so I can't list anything else, but I totally agree with this.


yes excellent point and really well explained - exactly how I felt.


Very well put!

#325
ElvaliaRavenHart

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Ruby Tabris wrote...

My biggest concern is that DA2 won't be very long. I enjoy long games that allow the player to connect with characters and story but I'm worried that the time skip will be used to make the game shorter and too fast paced. Dragon age was great because the characters were so well crafted and you were given the oppurtunity to get to know them slowly and at your Warden's pace. I just don't want the game to be short and rushed.


I second this.