What ONE thing has you worried about Dragon Age II?
#76
Posté 26 novembre 2010 - 07:28
1. knowing more about itemization in DA2 - by that I mean the whole inventory, hawke and companion equipment, the unique look aspect for companions and how much flexibility there is in the overall itemization system to change/enhance/reinforce roles in the game across hawke and the npc's.
Can I make a rogue single target tank, or a melee focussed mage etc etc. How flexible is the system, same, less or greater than DAO, how much can I tweak appearance. I don't want to play dress ups but having some degree of input and control is good.
I know you said only one point, but I just have to ask.....
Will there be cake?
#77
Posté 26 novembre 2010 - 07:28
The fight will be over too quickly, so the moment wont sink in, in dao you killed quickly or you were killed quickly (while game is paused doesnt count)
#78
Posté 26 novembre 2010 - 07:32
Note I do not count the Kelly Chambers character from the game as a legitimate lesbian romance. And LotSB was a DLC that only addressed the Liara storyline.
I feel that DA2 will not give us gay and lesbian gamers same sex romance.
So I am concerned that Bioware will do what it did with ME2 and cut out all same sex romance content.
Modifié par Heather Cline, 27 novembre 2010 - 02:13 .
#79
Posté 26 novembre 2010 - 07:32
Brockololly wrote...
Ahem...
THE PC VERSION:
How is it going to actually play to the strengths of the PC as a platform and how, specifically, is the PC version of Dragon Age II going to be a better PC game than Dragon Age: Origins?
Pretty broad, but specific things like having robust hotkeys, being able to scroll through menus and such with the mouse wheel, how the new Tactical camera will work on PC, whether or not the textures on the PC will be gimped by the console memory limitations like ME2 was (having good head textures that turn into a muddy mess below the neck), DRM, possible Direct X 11, all of those sorts of PC-centric questions.
Basically, despite claiming that Dragon Age II is being developed "simultaneously" across all 3 platforms, Origins was built as a PC game first and it felt like it- is Dragon Age II on PC going to feel or look like its been handcuffed by the technical limitations of the consoles?
Pretty much this, especially when relating to the camera mode. Stripping out of the top down mode is pretty much the first nail in the coffin as far as I'm concerned. I do have a laundry list of other things, but PC game play is at the top.
Thanks for asking, Chris.
#80
Posté 26 novembre 2010 - 07:32
#81
Posté 26 novembre 2010 - 07:35
My one issue would be companion outfits. I don't have an issue with them like some, but I do worry that only having one outfit per companion over the whole ten years will take away from the impact the passage of time should have on the player. We've been told there are some exceptions, but that could mean one or two characters and is a bit vague. Obviously to tell us too much would involve spoiling plot elements, but that is the only major concern I have nonetheless.
#82
Posté 26 novembre 2010 - 07:39
Just curious.
#83
Posté 26 novembre 2010 - 07:42
My main concern would be slow patches and no toolset release. If it will take a very long time to address the bugs and problems in the game, please give the community the tools to fix them.
#84
Posté 26 novembre 2010 - 07:44
#85
Posté 26 novembre 2010 - 07:44
#86
Posté 26 novembre 2010 - 07:45
So I guess what I'm looking for is some assurance that DA2 isn't a game with 2 hours worth of story content and 25 hours of battle filler. I want to know that the characters are as deep --if not deeper-- than DA:O's, that there's not just binary solutions to problems ala Mass Effect, and that my decisions actually mean something and won't just be erased the second an expansion or new DLC comes out.
OK, I know I'm cheating there: I just want assurances that the story hasn't suffered as a result of trying to meet an early 2011 street date.
#87
Posté 26 novembre 2010 - 07:48
#88
Posté 26 novembre 2010 - 07:50
BTW you guys have some big brass balls for asking this, i know no other games developer that would do this. Then again you guys are the best for a reason.
#89
Posté 26 novembre 2010 - 07:52
Modifié par VampireCommando, 26 novembre 2010 - 07:52 .
#90
Posté 26 novembre 2010 - 07:56
Mass Effect 1 was a great game and I consider Mass Effect 2 to be even more so, but prior to launch one thing I found myself unable to comprehend was why the focus of the game shifted from 'Killing Reapers' to 'Help Cerberus fight the Collectors who are taking human colonies'. In much the same way, the shift from the Warden's story to Hawke's in Kirkwall/the Free Marches is very jarring, especially given the cliff hanger ending to Witch's Hunt. It feels like our first story isn't finished, yet we're starting a new one with no indication of when the first will be concluded or how the two may even be tied together.
I know Bioware intends for our Origins files to transfer over to DA II, but will it have anywhere near the same impact? Anyone who has played DA: O will know who Morrigan is, but will running into her as Hawke have anywhere near the same meaning as meeting her as our orginal Warden, who was a close friend and a potential lover? Are all these Dragon Age saves going to do anything more than provide cameo roles for the original characters? It feels like any DA:O decisions which carry over will be more intended as an obligation to players of DA:O than because it actually fits within Hawke's story and I think that would be a waste of resources.
Edit: Like everyone else, I do have to give props to Bioware for making this thread. Period.
Modifié par Il Divo, 26 novembre 2010 - 07:57 .
#91
Posté 26 novembre 2010 - 07:57
Please show me, that my anxiety is unjustified. Show me that the strategy is still present in fights.
Modifié par sean-camel, 26 novembre 2010 - 08:03 .
#92
Posté 26 novembre 2010 - 08:04
On the unrevealed features, it's probably the lack of sidequest. The shot time of developpement of the game make me wonder about the quantity and quality of the side quests.
Modifié par LeCortege, 26 novembre 2010 - 08:04 .
#93
Posté 26 novembre 2010 - 08:07
So, in case the above doesn't make sense, I'm worried the major choices made in Origins won't matter or have much significance in DA2.
#94
Posté 26 novembre 2010 - 08:08
#95
Posté 26 novembre 2010 - 08:10
Brockololly wrote...
Ahem...
THE PC VERSION:
How is it going to actually play to the strengths of the PC as a platform and how, specifically, is the PC version of Dragon Age II going to be a better PC game than Dragon Age: Origins?
Pretty broad, but specific things like having robust hotkeys, being able to scroll through menus and such with the mouse wheel, how the new Tactical camera will work on PC, whether or not the textures on the PC will be gimped by the console memory limitations like ME2 was (having good head textures that turn into a muddy mess below the neck), DRM, possible Direct X 11, all of those sorts of PC-centric questions.
Basically, despite claiming that Dragon Age II is being developed "simultaneously" across all 3 platforms, Origins was built as a PC game first and it felt like it- is Dragon Age II on PC going to feel or look like its been handcuffed by the technical limitations of the consoles?
I would very much like to see how the PC version will work with all the associated bells and whistles.
#96
Posté 26 novembre 2010 - 08:13
#97
Posté 26 novembre 2010 - 08:14
I mean, the inablility to choose a race, the redesigned darkspawn, the characters, being the biggest.
I mean, Flemeth is coming back....but that is about it.
Otherwise, all I see is a GoW clone....not that God of War wasn't awesome, but it didn't have stradgey.
And the thing about humans, why a person who escaped Lothering? A human, no less.
I like originallity, like an escaped elven slave also trying to escape the Blight. THAT is a original. Or a casteless dwarf trying to find his way to power and glory and redemption for a past crime. Also original.
The redesigned Darkspawn look too much like a skeleton with skin on it.
And it won't be as awesome if [insert first name here] Hawke meets Sten.
Or Hawke meets Oghren.Or anyone from the first game for that matter
#98
Posté 26 novembre 2010 - 08:17
ThisCaptain Crash wrote...
Everything I heard so far has me really excited.
Im worried that my Mage Hawke is going to end up wearing a silly looking Mage Hat again.
Maybe we could see some screenshots of the new hats?
Modifié par asindre, 26 novembre 2010 - 08:17 .
#99
Posté 26 novembre 2010 - 08:17
#100
Posté 26 novembre 2010 - 08:23




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