Suggested Software for Editing Images
#1
Posté 26 novembre 2010 - 05:37
I wasn't sure which was better: Paintshop Photo Pro X3 Ultimate or Adobe Photoshop Elements 9.
If neither of these are funtional enough for making new textures, screenshots, etc for NWN2, please suggest something for me (try to keep it no more expensive that $90 US too).
Thanks,.
#2
Posté 26 novembre 2010 - 07:02
dno
#3
Posté 26 novembre 2010 - 07:05
dno
#4
Posté 26 novembre 2010 - 08:10
It is free.
#5
Posté 26 novembre 2010 - 09:51
Thanks for the information dno; I ordered "Adobe Photoshop Elements/Premiere Elements Bundle v9" just a little while ago. I'm so very excited!!!dunniteowl wrote...
You should be able to get by with Photoshop Elements. It came with my Wacom Bamboo Fun Pen and Touch and while I haven't tested it's full functionality, following a couple of texturing tutorials for Photoshop didn't pose any obstacles when it came to selecting features and functions the tutorials called for when making textures. The GIMP should allow this also, but I actually find the GIMP harder to use than PS and that's saying something.
dno
#6
Posté 26 novembre 2010 - 11:10
dno
#7
Posté 26 novembre 2010 - 11:56
I'm not sure about it's abilities regarding alpha channels and plugins though, which is quite important when it comes to textures, especially once you start with normal maps. For Photoshop nVidia has DDS and normal map filter plugins for download, Elements might not be able to handle either of those, so you might have to use external tools (like CrazyBump and a DDS converter) or might have to grab GIMP for those tasks still. For the standard texturing (aka painting/retouching) I prefer Photoshop (Elements) by far though.
For quick screenshot crops, resizing, some basic editing Paint.NET is a nice lightweight & free alternative: http://www.getpaint.net/
One important tip regarding screenshots in NWN2: By default, NWN2 saves them as jpgs with a really horrible compression. If you want quality screenshots, open your nwn2.ini file and change the line "ScreenshotFormat=jpg" to "ScreenshotFormat=bmp". You'll end up with large (aka uncompressed) files, which means, a screenie at a resolution of 1600x1200 is about 7mb in size. However, you have the best quality and the difference to jpg is easy to see.
#8
Posté 28 novembre 2010 - 06:41
My game does not save screenshots for some reason. I checked the Program Files (x86) location, and the My Documents section, but there was nothing. There is no 'Screenshots' folder in either location.casadechrisso wrote...
Elements has come a long way. These days, I think even as a graphics designer/semi-professional photographer you can easily get by with PS Elements.
I'm not sure about it's abilities regarding alpha channels and plugins though, which is quite important when it comes to textures, especially once you start with normal maps. For Photoshop nVidia has DDS and normal map filter plugins for download, Elements might not be able to handle either of those, so you might have to use external tools (like CrazyBump and a DDS converter) or might have to grab GIMP for those tasks still. For the standard texturing (aka painting/retouching) I prefer Photoshop (Elements) by far though.
For quick screenshot crops, resizing, some basic editing Paint.NET is a nice lightweight & free alternative: http://www.getpaint.net/
One important tip regarding screenshots in NWN2: By default, NWN2 saves them as jpgs with a really horrible compression. If you want quality screenshots, open your nwn2.ini file and change the line "ScreenshotFormat=jpg" to "ScreenshotFormat=bmp". You'll end up with large (aka uncompressed) files, which means, a screenie at a resolution of 1600x1200 is about 7mb in size. However, you have the best quality and the difference to jpg is easy to see.
I made one for each then took some screenies, but nothing showed up in either.
#9
Posté 28 novembre 2010 - 06:50
#10
Posté 28 novembre 2010 - 07:21
I put BMP next to the line like you said, ( ScreenshotFormat=BMP ), but the shot was a jpeg file still. I also edited this line on the nwn.ini file too.
#11
Posté 28 novembre 2010 - 06:08
dno
#12
Posté 28 novembre 2010 - 06:17
I've heard people say .bmp & .png - but the more official stance I've come across suggests only .tga or .jpg
so here's what I've got in my nwn2.ini and it works fine (except the file sizes and no. of pics I take is ..!)
[Graphics Options]
ScreenshotFormat=tga
#13
Posté 28 novembre 2010 - 06:19
dno
#14
Posté 28 novembre 2010 - 06:25
dunniteowl wrote...
my default seems to be .jpg.
dno
.. couldn't live with the compression artifacts. Someday I'll have to batch process them into Jpegs i guess, but with less noticeable settings than default
#15
Posté 28 novembre 2010 - 08:56
#16
Guest_Chaos Wielder_*
Posté 29 novembre 2010 - 06:43
Guest_Chaos Wielder_*
As far as textures go, filterforge.com has a fair amount of free textures *and* normal maps available.
#17
Posté 29 novembre 2010 - 11:46
#18
Posté 01 décembre 2010 - 06:44





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