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Moral Dilemmas


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#1
Guest_Feraele_*

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I have to say, that I had a struggle with some decisions...like for instance,  killing Flemeth, or lying to Morrigan.   It was a toughie for me, because Flemeth after all...saved the main character and Allister from the Tower of Ishar after we killed the ogre.  She also preserved and gave back the treaties...she also encouraged our party to go on and fight the Blight.  So that was a big moral decision...one I was kind of sad about, as I liked Flemeth. 

I also couldn't lie to Morrigan and pretend her mother was dead either, because there would be consequences later if I did that.

So yeap...had to scratch my head over that one for awhile,  reminded me of the bridge puzzle...in a way.  hehe (after the fact of course)

#2
Mysinera

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That is the kind of thing that makes this story so good. No clear lines of good vs. evil. The quest sequence through the forest and through redcliffe are my favorite parts. Ive actually managed to "save everyone" on many of these choices, which is new.

#3
KnightofPhoenix

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Eh, I remembered that Flemeth saved me only after I killed her. But it was probably for the best. She saved the character for a reason and plan of her own.

#4
Dtelm

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Yea but morrigans a scheming lil ****. I really doubted that she was telling the truth about her mother being a body snatcher.

#5
Jersey75639

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Should be noted that Flemeth was a schemer as well, and planned from the start what happened at the end (though I'm sure she planned to be alive to take advantage of it in some way). I wouldn't feel too terribly bad about it.



Anyways, its not like she's really dead, if you believe Morrigan and don't think she just has an over exaggerated opinion of her mother, or is lieing to make the main character feel less bad about it.

#6
Lukertin

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Dtelm wrote...
Yea but morrigans a scheming lil ****. I really doubted that she was telling the truth about her mother being a body snatcher.

I don't...the story meshes pretty well with legend.  But why does Morrigan have yellow eyes, was that ever explained?

#7
Maria Caliban

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Except... you didn't kill her. Morrigan says as much.

#8
Fudzie

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I didn't try to kill her because Alistair and I both thought it would be funny to trick her instead.

Yeah, that particular moral dilemma was given to two men in massive metal armor wielding large and very dangerous weapons giggling like schoolboys over the prospect of hoodwinking the witch. It didn't take long.

The Redcliffe decision, however... that... was a little tougher. Like hell a child was going to die for the shortcomings of the adults.

Modifié par Fudzie, 13 novembre 2009 - 06:36 .


#9
Flamin Jesus

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I had problems with that entire Flemeth deal as well, not because I felt I owed her for saving me and the treaties (And as it turns out, I was right) or because Morrigan was a treacherous **** (She was MY treacherous **** after all!), but because I generally resent the idea of destroying something unique, especially unique knowledge or power (Actually it was a similar dilemma to the destruction of the Anvil of the Void, and some other things that came up during the game).



In the end, I figured I couldn't really destroy her anyway and that whatever she represented and knew would be preserved in one way or another, not to mention that retrieving her tome meant that at least one other person would gain some of her knowledge (Morrigan, in this case, not that she's particularly likely to share it with others), so I "killed" her.

#10
Maria Caliban

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Re: Redcliffe
Except.. there was a third option where no one gets hurt.

Flamin Jesus wrote...

(Morrigan, in this case, not that she's particularly likely to share it with others)


Morrigan is likely to share it with any daughters she aquires.

Modifié par Maria Caliban, 13 novembre 2009 - 06:40 .


#11
Fudzie

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Of course there was an option where nobody got hurt, but I didn't know there was no time limit when I hit that point, and my character was certain that there was. Leaving the place was simply out of the question.

#12
cpip

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Fudzie wrote...

Of course there was an option where nobody got hurt, but I didn't know there was no time limit when I hit that point, and my character was certain that there was. Leaving the place was simply out of the question.


Speaking of that time limit and lack thereof... I do wish there were some consequences for choosing the Option Where Nobody Gets Hurt.  Perhaps all that delaying to run off to the Tower means the demon manages to rally up a new wave of Shambling Corpses, or gravely wounds some of the NPCs like Isolde or Bann Teagan, or something.  Perhaps the delay results in Jowan managing to escape after all, or ... but instead, I didn't see any "downside" to it.  We have to go get help from the Magi anyway, after all.

#13
Fudzie

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Yeah, that was a real letdown when I realized that there was no actual downside to running to the Mage Circle for the demon situation.



At the very least, all that extra time should have had a greater effect on Connor than it did.