[quote]DPSSOC wrote...
[quote]IanPolaris wrote...
[quote]DPSSOC wrote...
The problem with this idea is it ignores the circumstances you're making your exit under. You've no supplies, no food, water, nothing but the clothes on your back. Not to mention the fact you're wounded;
damn the gameplay there's no way you got dressed let alone slipped armor on before Howe's men entered stabbing distance. You're hurt, cold, and probably avoiding the main roads (Howe would have men watching for escapees) you will not be moving quickly.
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The gameplay evidence says that neither I nor Duncan are wounded. In fact I am seldom scratched and never suffer an injury during the escape. That means you have two lightly geared people and such people can go a long way. Also remember that the secret tunnel is through the LARDER and that means you have food (certainly enough food...even if it's hard-tack and left-overs...for two people to easily carry and still be very light on their feet. Water...same, same.[/quote]
Note the bolded portion. Unless your Warden is named Achilles or Logan there's no way you're walking out of that castle unscathed. Furthermore remember every point of damage is an arrow in your flesh or a blade slicing your skin. You. Are. Hurt.
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No you're not. You DO NOT get to ignore gameplay. You also can take a cask/sack or two of flour without packs. You might eat lean for a couple of days, but you'd eat.....and you can also in a very small group grab something later on (perhaps literally).
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As for your proimity to the larder you forget that the Arl's men are practically at the door, you don't have time to raid the larder looking for something you can carry (having no packs handy) that's also readily edible. You're have neither the time to gather supplies nor do you have the means to carry them.
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You don't need much. A single small sack of flour would do in a pinch or a single sack of dried herbs. Not Hard.
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[quote]IanPolaris wrote...
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I dunno, send out scouts (who have no real use in battle) with orders to watch for signs of the darkspawn doing anything sneaky. These scouts would be in the field until they either A) found something and ran back with word, or

received orders (probably an agreed upon signal if they were mobile or a runner if not) that the battle was over and they should come on in. You don't stop scouting just because you've engaged the enemy you need to keep an eye out for flanking movements, reinforcements, etc.
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This is wrong. Read up on battles up to the thirty years war and even beyond. Scouts DO have a strong use in battle especially as light skirmish units (who move to support rapidly moving cavalry units while maintaining cover and fire. Scouting units can not withstand the shock of the main battle (often Tercios and the like) but to say that Scouts have no use on battle is utterly ridiculous.[/quote]
Perhaps you're right (wouldn't know) but still it's a valid point to have scouts in the field (actually scouting) durring a battle and they'd be unlikely or unable to return until after it was finished.
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That's what light cavalry is for. You don't want your skirmishing footmen in exposed positions when the battle starts.
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[quote]IanPolaris wrote...
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Actually it teaches them to
watch Nobles they conscript into the Grey Wardens, not do it less. The idea of Sophia using the Grey Wardens to stage a rebellion didn't occur to anyone because it had never happened. After the fact they know to keep an eye on these people (though really you should watch anyone you recruit into the army against their will).[/quote]
I already answered this.
Conscripting a high noble against their will is a very bad idea on a lot of levels. Not only will the high noble not appreciate it, but the high noble will usually have connections, political skills, and the willingness to use them to be a headache for years if not decade. If Sofia Dryden wasn't exhibit "A" as to why you don't
conscript such people, then nothing is. In fact Duncan DOES fully realize this when he visits Orzammar during the DN origin story and flat out refuses to deal with the DN as long as he is a DN at least when it comes to GW recruitment. He only takes you after you are no longer a person in Dwarf society.[/quote]
Again that's a reason to watch, not stop. What makes conscripted nobles dangerous also makes them valuable, the skill and will to command, their ability to politic, etc. These are valuable skills and ones the Grey Wardens need. However these people do need to be watched, that's what we learned from Sophia. You'll notice that in Awakening when a Warden is given political power they are now have a member of their staff who answers directly to the First Warden. It was lack of oversight that allowed things with Sophia to go as far as they did. Duncan's reason for not recruiting the DN is the same he doesn't initially try recruiting the HN, it's stepping on toes that don't need to be stepped on. When the HN is about to escape the situation has changed, Duncan can
not afford for this to be a wasted trip so he does need to step, and with the DN there's no longer any toes to step on besides yours.
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All this is only true if the High Noble volunteers willingly (and many would).
Conscripting such capable people that have every reason to both hate you and follow their own agendas is chock full of FAIL.
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Edit to add
[quote]IanPolaris wrote...
All but one. The Crown has the right to disband the order at any time AND change the wardens with treason (and exile on pain of death).
The Crown can trump the right of conscription and even in Awakenings, your Warden Commander can't conscript Anders from under Chantry justice without the King (or Queen's) explicit OK....and even then the chantry contests this.
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That's not a matter of limitation on the Right of Conscription that's the Chantry overstepping it's bounds (not uncommon among medieval religious groups). It's not that the WC needs the OK it's that the Chantry won't quietly accept letting Anders slip through their fingers. Now you are right that the King/Queen could deny the Warden's the Right of Conscription in specific instances but that's no different than how your government can, in theory, suspend your rights in specific instances.[/quote]
Which means that the Wardens answer fundamentally to the Crown and not the reverse, and the Teryn of Highever being #2 noble in Fereldan is very much part of the crown.
-Polaris