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Face customisation: like DA:O or ME2?


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#1
Fadook

Fadook
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  • 153 messages
Creating faces in DA:O was like messing around with FaceGen. You had plenty of room to create radically different faces.

In contrast, in ME2 it seemed impossible to get away from a specific facial structure. Whatever you did, all the faces look awfully similar. It's as if BW had a definite idea of what Shepard should look like and didn't want people to play drastically different Shepards.

So I'm wondering which approach DA2 is going to take. I'd personally much prefer the DA:O system, but am concerned that given that DA2 is all about Hawke, it'll go down the ME2 route.

#2
Mike Laidlaw

Mike Laidlaw
  • BioWare Employees
  • 765 messages

Saibh wrote...

I believe Mike Laidlaw said (here) that it's about the same level as Origins was.


I did, yep. And will say so again!

Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.