Lord_Valandil wrote...
Will there be tattoos? Hmmm...
I think tattoos are about as guaranteed as beards. What would the Champion of Kirkwall be without some ink?
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Lord_Valandil wrote...
Will there be tattoos? Hmmm...
That would really depend on how the code itself is constructed, I would think. There are methods of representing data in more concise forms. How did ME2's face code system work, exactly?Saibh wrote...
They'd have to be extremely long face codes, if it's as detailed as DAO.
Fadook wrote...
Creating faces in DA:O was like messing around with FaceGen. You had plenty of room to create radically different faces.
In contrast, in ME2 it seemed impossible to get away from a specific facial structure. Whatever you did, all the faces look awfully similar. It's as if BW had a definite idea of what Shepard should look like and didn't want people to play drastically different Shepards.
So I'm wondering which approach DA2 is going to take. I'd personally much prefer the DA:O system, but am concerned that given that DA2 is all about Hawke, it'll go down the ME2 route.
Saibh wrote...
I believe Mike Laidlaw said (here) that it's about the same level as Origins was.
Mike Laidlaw wrote...
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
Modifié par In Exile, 27 novembre 2010 - 10:34 .
Really?Mike Laidlaw wrote...
Saibh wrote...
I believe Mike Laidlaw said (here) that it's about the same level as Origins was.
I did, yep. And will say so again!
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
slimgrin wrote...
I found DA's to better. But maybe thats just my lack of creativity.
Mike Laidlaw wrote...
I did, yep. And will say so again!
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
Modifié par Maria Caliban, 27 novembre 2010 - 10:37 .
Mike Laidlaw wrote...
Saibh wrote...
I believe Mike Laidlaw said (here) that it's about the same level as Origins was.
I did, yep. And will say so again!
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
If i remember right position of each slider was stored as single digit/letter. Since there isn't that many sliders in DAO in-game character editor i don't think the codes would actually get much longer in comparison. It would be quite handy feature to have, for people who'd want to share their character presets.Maverick827 wrote...
That would really depend on how the code itself is constructed, I would think. There are methods of representing data in more concise forms. How did ME2's face code system work, exactly?
Question of vital importance.Dave of Canada wrote...
Mike Laidlaw wrote...
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
Male, female or both?
Mike Laidlaw wrote...
Oh, and there's some longer hairs than we had in Origins too.
Mike Laidlaw wrote...
Saibh wrote...
I believe Mike Laidlaw said (here) that it's about the same level as Origins was.
I did, yep. And will say so again!
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
Chouan wrote...
I wonder if you can edit the default faces? I really like the female Hawke face that we've seen, but I'd still like to make a few changes to it (nose and chin, maybe haircolor etc).
Dave of Canada wrote...
Chouan wrote...
I wonder if you can edit the default faces? I really like the female Hawke face that we've seen, but I'd still like to make a few changes to it (nose and chin, maybe haircolor etc).
I asked this a few times and they dodged it by simply answering that you can create your own Hawke, so... I doubt it.
Guest_Guest12345_*
Chouan wrote...
Dave of Canada wrote...
Chouan wrote...
I wonder if you can edit the default faces? I really like the female Hawke face that we've seen, but I'd still like to make a few changes to it (nose and chin, maybe haircolor etc).
I asked this a few times and they dodged it by simply answering that you can create your own Hawke, so... I doubt it.
Ah, that's too bad then. But if it's like DA:O chargen then shouldn't the default faces be presets? So there's a small chance I guess. If you can't however I hope that you can skip the intro movie (unlike ME2) because I reckon that I'll be remaking my character a few (or few dozen) times before I'm completely satisfied with it
Mike Laidlaw wrote...
Saibh wrote...
I believe Mike Laidlaw said (here) that it's about the same level as Origins was.
I did, yep. And will say so again!
Oh, and there's some longer hairs than we had in Origins too. So that's nice. And potentially squee-inducing.
shepard_lives wrote...
Yeah, it would be nice to know if you implemented hair physics. I'm pretty sure Flemeth's hair moves a little, and Hawke's half-skirt doohickey thingamabob does too.
It wouldn't be a deal-breaker if hair stands still, anyhow. I was fine with it in Origins. As long as we don't end up in the middle of a hurricane and Hawke's hair stands perfectly still (though I'm sure the writers could squeeze a couple of hilarious lines out of that).
Modifié par Brockololly, 28 novembre 2010 - 12:34 .
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