Of course.Tiax Rules All wrote...
do you also think that the fixed beard mechanic in DA2 means a loss of the ability to make wierd gap faced horrible beards?
But I don't care about that loss, so I'm not going to complain about it.
Except that you could actually have a different skin colour. You seem to forget that.In Exile wrote...
DA:O did not allow you to have a differnet skin colour. The game behaved as if you were a trueblood descedent of the Couslands and inheritance of traits (like skin colour) appears to follow the same kind of inheritance as in our world.
I don't care how much evidence there is for heritability in DA2. I care that I can't have a different skin colour.Your claim will be that there is no direct evidence that says you are a trueborn son or that heritability works that way. So what you are saying is that there is less evidence for the claim that you could have different skin colour than your family in DA:O than in DA2.
I don't dispute this. But I fail to see how it is relevant.But that's not the case. The game was designed to support one outcome: trueborn child. It merely lacks as much counter-evidence as DA2.
But it is acknowledged. It's acknowledged visually. The game's representation of how Ferelden looks includes the difference in skin colour.No, because you were never different from them. Again: if it isn't acknowledged in-game, it didn't happen.
Are you going to posit some metaphysical dichotomy between the story and the graphics, now? Oh, but you can't, as your knowledge of the story is informed by cutscenes, which are graphics.
Furthermore, you're focussing just on drastic differences on which you think the game should comment. What if the PC just happens to be paler than his family, perhaps because he stays indoors, or maybe he had a childhood illness that has no other lasting effects. There's no reason for those to come up during the game, but they were details available to the player in DAO, and they're not in DA2.
Subtle differences are still meaningful differences, and DA2 won't allow them.
Modifié par Sylvius the Mad, 30 novembre 2010 - 06:59 .





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