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Icewind Dale NWN2 Remake


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#51
slowdive.fan

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Quick update. Hitmanen has been working on a few areas and I have been working on creating custom metatiles for The Severed Hand (in addition to other IWD tasks). Here is a screenshot of one of the metatiles, see if you can guess where this is (ignore the textures as they are only place holders for now).

Image IPB

Modifié par slowdive.fan, 24 février 2011 - 03:58 .


#52
steelfire_dragon

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its that bael nonr's room

#53
slowdive.fan

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steelfire_dragon wrote...

its that bael nonr's room


Yup, and here is another one:

s728.photobucket.com/albums/ww286/slowdive_fan/Severed%20Hand/severed_hand_01.jpg


Image IPB

Modifié par slowdive.fan, 15 mars 2011 - 02:12 .


#54
Alupinu

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Wow Slowdive those tiles look really nice, I’m very impressed.

#55
steelfire_dragon

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slowdive.fan wrote...

steelfire_dragon wrote...

its that bael nonr's room


Yup, and here is another one:

picasaweb.google.com/102703053325735842148/IWDNWN2#5583700206592403922

http://s728.photobuc...red_hand_01.jpg

http://picasaweb.goo...700206592403922

that would be the shrine room to the seldarine which in IWD2 is the shrine to  Bane's bastard offspring.

#56
NWN DM

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Umm... wow!

Looks really great... will these custom tiles be released as part of a stand alone tileset?

#57
Dorateen

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"Astrolabe...whirls... twirls!"

Heh... seriously awesome stuff.

Harumph!

#58
slowdive.fan

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Thanks for the comments everyone. I couldn't have created these without the help of Hellfire_RWS.

NWN DM,
These are metatiles and will be available when the next chapter is released. I am making about 4-5 basic metatiles that should work okay for all of the areas in chapter 3. Just add placeables and different wall and floor textures (plus textures are tintable) to make the areas look unique.

#59
M. Rieder

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Wow guys! Really great looking stuff! Brings back the memories.

#60
slowdive.fan

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A few more screenshots of the entry level of Severed Hand (Custom Metatile with OEI placeables):

Image IPB

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#61
slowdive.fan

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Second level of Severed Hand (Custom Metatile with OEI placeables):

Image IPB


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#62
The Cow King

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I took a look at some of the areas like Kuldahar, Easthaven etc... and I have to say the area design is fan***tastic. They look so much alike.

I'll definitely play this if you finish it, I never finished IWD1 (got somewhere up the giants in the mountains after severed hand), I really don't like the IWD1 engine with no dual wield, sorcerer, kits etc...

#63
AllThatJazz

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Blimey! The Severed Hand looks incredible!

#64
Quixal

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That is definitely some incredible area design. Keep up the fantastic work.

#65
slowdive.fan

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More screenshots from The Severed Hand Image IPB (Custom Metatiles and a few custom placeables):

Image IPB

New custom placeable (Elevator) plus custom metatile as seen before

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A custom metatile with custom grass floor placeable and custom window placeables.

Chapter 3 is moving along. I am just about finished with all the area design plus custom content (metatiles and placeables). Just need to fill in the encounters, scripts, items, etc. Most items, creature blueprints and scripts are already created (thanks to LeeMer). Should be ready for beta testing in a couple of weeks. With all the custom content, Severed Hand is looking really cool.

Modifié par slowdive.fan, 27 mars 2011 - 04:16 .


#66
Tanlaus

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Wow, just wow. Your work is awesome.

#67
steelfire_dragon

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that was the mengerie room right???

#68
slowdive.fan

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More screenshots from The Severed Hand WIP (Kamal asked to see metatiles with default lighting):

A preview of the exterior area (no terrain work yet) with custom placeables (upper towers are modified version of a RWS Tower)
Image IPB

Top view (still a WIP)
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default lighting
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elevator (I just noticed that the elevator is in the wrong place, oops)
Image IPB

Still needs the center dais
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That's it for now...

#69
kamal_

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oooooohhh!

#70
steelfire_dragon

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Astrolabe whirls.... twirls.....

#71
slowdive.fan

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A few screenshots from Dorn's Deep which is about 90% complete Image IPB (should be ready for BETA testing in a week):

Image IPB

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#72
PJ156

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Those look very cool indeed SF. I am continuosly impressed by your skill in the toolset. 

I see all those spawn waypoints in the entry hall .... brings back many good memories.

I always thought it would have been good for the spirit to reward you with something extra if you did not loot any graves.

PJ

#73
Jesse_the_Thief

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Holy crap, that's uncanny resemblance to the 2D original.

#74
slowdive.fan

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Thanks PJ156 and Jesse_the_Thief. I have been working on custom placeables and custom metatiles and I think they help tremendously to, hopefully, bring the original feel to this remake. The first screenshot of my last post (Tiers of the Dead) is a custom metatile. I also created custom placeables for the floor dais, table, dwarven statues, dwarven wall textures, etc.

#75
slowdive.fan

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A few screenshots from The Aquarium of Wyrm's Tooth (W.I.P.)

Image IPB

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Not finished, but is starting to take shape...