Open Beta testing of
IWD NWN2 is now available on The Vault. It is hard to find people willing to beta test so I am just going to put the completed project up on The Vault for everyone to test. The entire game is complete from start to finish!!! It hasn't been thoroughly tested so be forwarned that there may be a few bugs here or there, but there shouldn't be any major (game stopper) bugs.
Recent Additions:
-last chapter finished
-added Kaedrin's PrC support...use his override version (needs to be tested by Kaedrin players)
-added basic crafting (may need more work)
-now using all the basic SoZ module scripts with hooks to Kaedrin's stuff
In the Works:
-add more crafting support
-adjustment to a XP modification script that will allow better level progression for different party sizes (ie Soloing, party of two, party of 6, etc.)
-more items and fixes for correct or more balanced item costs
-create an item that will allow the party to teleport to any key area after having visited the location once. The item will be given to you at the beginning of the game. This will cut down on needless back tracking for those who choose to use it.
-bug fixes as they are submitted to me.
-add any cool scripts that Artemis Absinthe sends me

OFFICIAL RELEASE DATE AND PARTY
I'd like to have the Official (non-beta) Release on Friday, March 9th. I would also like to schedule two MP sessions as part of the weekend release party. I'm thinking a 2 hour session on Saturday (morning in USA and evening for Europe) and another 2 hour session on Sunday (same time).
Let us know if you would like to take part in the MP sessions and if so what time works best for you. Maybe I should start up a new thread for this announcement so people are aware that IWD is now complete, what do you think?