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The evaluation of armor, it's purpose in companions' use, & it's effects in the game


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#1
Aermas

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 As it stands only one of five companions have been said to actually where armor (Aveline, David Gaider let it slip). This concerns me as I like realistic simulation inside the game world. It hurts my brain to see someone in shorts & a tank top soak 5000 damage & not be phased.

I have worn armor myself, plate,chain & ridged leather, & have fought unarmored. I can tell you that armor can flat out stop most attacks from becoming injuries, & that only chain will effect your balance to any noticeable degree. I have seen a man do a backflip in plate, it's really not at all cumbersome. Another think is that leather is a great armor for those that don't want to wear plate. Ridged leather is as hard as wood & fits so comfortably that you can forget you are wearing it. I can tell that fighting unarmed is no different than fighting armored except you have the added protection.

Knowing all this it doesn't make sense that none of the companions seem to want to wear armor.

Modifié par Aermas, 03 décembre 2010 - 07:48 .


#2
Sylvius the Mad

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Aermas wrote...

 As it stands only one of five companions have been said to actually where armor (Aveline, David Gaider let it slip). This concerns me as I like realistic simulation inside the game world. It hurts my brain to see someone in shorts & a tank top soak 5000 damage & not be phased.

Given BioWare's apparent desire to let the art department drive game design, I'm rather surprised that they're willing to let unarmoured characters tank.

They don't want warriors dual-wielding because they think it would look silly to have then flipping about, and yet somehow fighting without armour doesn't look silly?

#3
Maria Caliban

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Since you've given this discussion it's own thread, does that mean you're not going to bring it up in 30 other threads?

I consider it a legitimate objection - people who expect to fight should look it - but I am getting tired of reading the same conversations in thread after thread after thread.

Modifié par Maria Caliban, 28 novembre 2010 - 09:03 .


#4
Esbatty

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I was promised nudity and violence. This thread better deliver.

#5
GodWood

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Sylvius the Mad wrote...
They don't want warriors dual-wielding because they think it would look silly to have then flipping about, and yet somehow fighting without armour doesn't look silly?

This is an excellent point.

Modifié par GodWood, 28 novembre 2010 - 09:11 .


#6
Aermas

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Maria Caliban wrote...

Since you've given this discussion it's own thread, does that mean you're not going to bring it up in 30 other threads?

I consider it a legitimate objection - people who expect to fight should look it - but I am getting tired of reading the same conversations in thread after thread after thread.


For the most part yes, I might stop...:whistle:

#7
DMC12

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They don't wear armor because it looks good and is somehow entertaining?:huh:

#8
Ulous

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Aermas wrote...

 I like realistic simulation


If this is the case then maybe they should take all the magic out the game? Make it one hit one kill? Have only human characters? Can only run for a short amount of time and then stop for a few minutes to catch your breath? Take a ****** 6-10 times a day and a dump 1-3 times a day? Stop to eat every 3-5 hours? make it almost impossible to run or see what you are doing when wearing heavy armor? Make it so you feel the cold and heat which in turn make you die of hypothermia or heat exhaustion?


You see where this is going?

#9
GodWood

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Ulous wrote...
If this is the case then maybe they should take all the magic out the game? Make it one hit one kill? Have only human characters? Can only run for a short amount of time and then stop for a few minutes to catch your breath? Take a ****** 6-10 times a day and a dump 1-3 times a day? Stop to eat every 3-5 hours? make it almost impossible to run or see what you are doing when wearing heavy armor? Make it so you feel the cold and heat which in turn make you die of hypothermia or heat exhaustion?


You see where this is going?

I'd enjoy such a game.
But pissing 6-10 times and ****ting 1-3 per day?
Surely thats not normal.

Modifié par GodWood, 28 novembre 2010 - 09:25 .


#10
Leonia

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I'm only naked under my clothes.



Also, the topic of real-world combat mechanics is on my drinking game list. You just had to star this thread didn't you?

#11
Ulous

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GodWood wrote...

Ulous wrote...

You see where this is going?

I'd enjoy such a game.
But pissing 6-10 times and ****ting 1-3 per day?
Surely thats not normal.


It's normal if you consider how much food and water you would have to ingest to be a fighter/adventurer 24/7. ;)

#12
Esbatty

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leonia42 wrote...

I'm only naked under my clothes.

Also, the topic of real-world combat mechanics is on my drinking game list. You just had to star this thread didn't you?

Well thats half the promise. Image IPB

#13
Leonia

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Anyway it's a bit early to assume none of our companions wear proper armour, isn't it?

#14
Aermas

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Ulous wrote...

Aermas wrote...

 I like realistic simulation


If this is the case then maybe they should take all the magic out the game? Make it one hit one kill? Have only human characters? Can only run for a short amount of time and then stop for a few minutes to catch your breath? Take a ****** 6-10 times a day and a dump 1-3 times a day? Stop to eat every 3-5 hours? make it almost impossible to run or see what you are doing when wearing heavy armor? Make it so you feel the cold and heat which in turn make you die of hypothermia or heat exhaustion?


You see where this is going?


Way to go over board. Elves & Dwarves are not unrealistic, they are physically viable organisms. As for magic, magic has rules & has reason to exist so it is not so outlandish that it could not be "real". If you want to dispute this google Clark's Laws. Mainly the Third.

As for bowel movements & all that, they take place off camera, like sex scenes. It's not like the populace of Thedas doesn't need food. Or bathrooms

Modifié par Aermas, 28 novembre 2010 - 09:40 .


#15
Leonia

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There's also this thing called "suspension of disbelief". It's what lets us use potions to heal our HP (which really doesn't exist in Thedas) and resurrect our party members (when we know resurrection magic doesn't really exist in Thedas; when people die they stay dead forever).

Modifié par leonia42, 28 novembre 2010 - 09:42 .


#16
Aermas

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leonia42 wrote...

There's also this thing called "suspension of disbelief". It's what lets us use potions to heal our HP (which really doesn't exist in Thedas) and resurrect our party members (when we know resurrection magic doesn't really exist in Thedas; when people die they stay dead forever).


The characters are more "down & out" not dead. Even without magic the character will get up & walk around, HP is how much you can take without passing out, not a measure of your flesh & blood.

#17
Ulous

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Aermas wrote...


Way to go over board.


Not at all, you can't just use "real life" and "simulation" when it suits you, DA2 is a fantasy game and no real life rules can or should apply, if Bioware want to make dual weild bananas a viable tactic in DA2, then I trust them to make that decision and to make it well.

#18
Aermas

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Ulous wrote...

Aermas wrote...


Way to go over board.


Not at all, you can't just use "real life" and "simulation" when it suits you, DA2 is a fantasy game and no real life rules can or should apply, if Bioware want to make dual weild bananas a viable tactic in DA2, then I trust them to make that decision and to make it well.


I'm guessing you stopped right there & didn't even read the rest of my post. did you?

#19
Maria Caliban

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Ulous wrote...

Not at all, you can't just use "real life" and "simulation" when it suits you, DA2 is a fantasy game and no real life rules can or should apply, if Bioware want to make dual weild bananas a viable tactic in DA2, then I trust them to make that decision and to make it well.


Dragon Age is a dark fantasy game. It's billed as being 'gritty' and 'mature.'

Sure, duel wielding bananas would be appropriate in a comedy fantasy game like the Monkey Island or Quest for Glory series, but Dragon Age isn't either of those.

#20
Ulous

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Aermas wrote...


I'm guessing you stopped right there & didn't even read the rest of my post. did you?


I did read it all yes, but as I said you are justifying certain things being allowed or not allowed because it suits your own personal taste, of course that is an opinion that you are entitled to, the problem is that you try to put weight behind that opinion by bringing "simulation" into the debate, which is never going to end well.

#21
Ulous

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Maria Caliban wrote...



Sure, duel wielding bananas would be appropriate in a comedy fantasy game like the Monkey Island or Quest for Glory series, but Dragon Age isn't either of those.


Agreed, but my point was that if Bioware wanted to do that they could and have every right to, for whatever reasons you could think of for not including dual weild Bananas, realism isn't one of them.

Modifié par Ulous, 28 novembre 2010 - 10:44 .


#22
Avaflame

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Well, the only warriors we've seen are Aveline and Carver. As you've said Mr. Gaider "let it slip" that Aveline will eventually be in armour and there's nothing to suggest that should Carver be a permanent companion, he won't be either. So I really don't understand how you can be making some of the assumptions (because that's what they are) and stating them as if they are a surety.



As for Isabela and Varric, as rogues I would find it less immersive if they WERE in full-scale armour, imo. There's leather and other "light" armours I suppose, but again you don't know that that won't be the case for them.



To me it looks so far as if each companion will dress appropriately for someone of their class (rogue, mage, warrior) and character.

#23
Guest_Dalira Montanti_*

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we will need some sort of protection how is Hawke going to become champion if hes naked or wears crappy protection?

#24
Aermas

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It makes no difference what my tastes are!



Elves could exist in real life

Dwarves could exist in real life

According to Clark's Third Law magic could exist in real life



If the game was not set in a realistic world then why should my character pay attention to gravity at all, let alone why he/she should fall down after an ogre attacked them?

#25
Leonia

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Perhaps we're thinking too much about realism versus a video game here. Sure, some elements of realism are needed but my example of HP and resurrection was to imply that at some point there have to be game mechanics that aren't necessarily reflective of real life. We have to just use our imagination a little bit. Another example, in real life could someone hold 120 items in a backpack? If those items are individual suits of armour, weapons, potions that somehow never break and assorted other odds and ends? They can't make *everything* realistic, it's still a video-game after all. I'm not saying that having non-protective-looking armour acting as armour is a good thing, just stating that it's not that outlandish to have it in a setting where we are constantly having to suspend our disbelief a bit already. And again, we've not seen all of the companions or their possible outfits yet so let's not jump the gun and assume everyone will be wearing what Aveline is wearing and calling it armour.