BrotherWarth wrote...
That's a cop out. In all fantastical settings like DA and the like there is a certain amount of suspension of disbelief that's just a given. Yes, monsters are not real. Yes, trees don't come alive. Yes, people can't turn into shadows. But there is a point where you must make things believable in the context of the world. A sword-and-shield warrior wearing an apron and pants into every battle is not believable. Saying "Well you bought dragons and orcs, why not a woman fighting armed, armored men with no pants or armor on?" is ridiculous in and of itself.
But that "certain amount of suspension of disbelief" varies according to one's personal preferences, and don't pretend that there's some set bar even across fantastical settings -- that's not so. There's nothing wrong with saying there are some things you prefer and/or are used to, but trying to claim that something that's just a convention in
some fantastical settings as more realistic than other conventions is silly-- we also have people taking multiple hits from massive weapons and walking away after combat, which is downright unrealistic even ignoring the many other arbitrary yet accepted standards that people are willing to accept in a game world.
And that "sword-and-shield warrior" doesn't wear an apron and pants into every battle. We've already said she gets armour, and she does so fairly quickly. Not that I'd care if she didn't, so long as the convention was consistent within the game, but evidently you do.